Defend The Radar by Allexeee
*Can you defend the radar long enough? *
Survive against waves of enemies and make sure that the radar is not destroyed!
Good luck, Warrior!

Controls 🕹️
- Space - Start game
- WASD – Move
- P - Restart
How to play ❓
- Destroy enemies while the radar sends a signal.
- Collect power-ups to get new weapons.
- Watch out for special enemy waves!


Thank you for playing!
I made this game in 48 hours for my first game jam.
If you enjoyed it, leave a rating or a comment – it means a lot!
DEFEND THE RADAR!!!
Ratings
| Overall | 214th | 3.2⭐ | 37🧑⚖️ |
| Fun | 143th | 3.338⭐ | 36🧑⚖️ |
| Innovation | 285th | 2.382⭐ | 36🧑⚖️ |
| Theme | 269th | 2.576⭐ | 35🧑⚖️ |
| Graphics | 244th | 2.912⭐ | 36🧑⚖️ |
| Audio | 186th | 3⭐ | 35🧑⚖️ |
| Humor | 191th | 2.043⭐ | 25🧑⚖️ |
| Mood | 235th | 2.871⭐ | 33🧑⚖️ |
| Given | 22🗳️ | 29🗨️ |
This game is pretty difficult, so I come up with so strats:
-At first I didn't realise I could move and just stood at one place. It ended up like a good strategy, because moving kills precision.
-Hover your cursor once at enemy is enough to kill it, don't wait until bullet reaches them. Quickly hover once and move on, bullet will do its thing.
-Player collision can block enemies from reaching the tower. It can buy you some time if there is a lot of enemies there.
I feel like it would be cool if game had some boosts/improvements.
I couldn't beat the game yet, but I'm gonna fix that soon! Good job!
Thanks for the feedback!
I agree that it's not immediately clear that you can move a hero.
About improvements... They drop out when more difficult enemies are killed. There are not many improvements and the session time is a maximum of 4 minutes)
TRY TO DEFEND THE RADAR AGAIN, WARRIOR!
Rating given :smile:
A few issues I had with the game:
- The camera is so zoomed in at the beginning just to zoom out to the preferred angle after seeing the first big guy (i think thats what triggers it). I would prefer to just always have it zoomed out like that
- The UI being way off to the side, and no current health on your tower, and no enemy defeated count
- The player ship collision is awkward, i would have loved to get to ram into other ships, and although its not a huge problem since youre firing so fast that your bullets usually kill them, i did have a few weird instances where i was sitting on top of an enemy ship and just colliding with it and nothing was happening :laughing:
The ship shooting SFX was also not annoying which is really important for a game where you're shooting stuff 10x a second lol. Nice job overall!
Although all my friends passed the game with 2-3 attempts...
Has anyone reached the end?
not sure if it is good themed, because you could defend everything depend of the theme ;)
but game is well done, good sounded and fun to play so it's great!
Really liked the power up, it helped a lot!
I love the custom letters you drew for the text in game (like "you lose" etc).
The sounds are sutisfying and not annoying.
Obviously the UI is a bit unpolished / barebones but it's a compo game, and you probably didn't have time to focus on that. But you did very well with the gameplay side of things, in my opinion ^^
I was playing downloaded version - the HTML didn't load for me (might be an issue on my side however, several games from the jam didn't load)
I love how camera pans out, it is a cool effect!
Overall, I enjoyed the game, played it a few times. I am not good enough to beat it though, sorry ^^'
-J