{"author_link":"\/users\/abrds","author_name":"ABRDs","author_uid":1182894,"comments":[{"id":1191602,"author_name":"Pimeko","author_uid":"pimeko","epoch":1776693225,"text":"The graphics are amazing. Unfortunately the game crashed when I pressed the wheel, but the mood felt really nice!","format":"md","likes":0,"spam":"N"},{"id":1191632,"author_name":"IndigoWolf","author_uid":"indigowolf","epoch":1776693927,"text":"Looks really good and sets a nice calm atmosphere. Unfortunately I struggled to play beyond the first ship as no more arrived, not sure if it may have been a softlock.","format":"md","likes":1,"spam":"N"}],"format":"md","images":["ld59\/wayback-placeholder.png"],"links":[{"url":"https:\/\/bieere.itch.io\/ld-59","text":"Link"},{"url":"https:\/\/github.com\/abr-designs\/LD_JAM_59","text":"Link"}],"metadata":{"g_key":"72618","g_author":"1182894","g_event":"LD59","g_eventkey":"113","g_subevent":"JAM","g_urlkey":"309533","g_title":"Signal Keeper","g_status":"WAYBACK","g_place":"99999","g_commentcount":"2","g_site2_node_id":"425572","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"425572","n_urlkey":"309533","n_parent":"424249","n_path":"\/events\/ludum-dare\/59\/signal-keeper","n_slug":"signal-keeper","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"182894","n_created":"1775994787","n_modified":"1779476555","n_version":"1353604","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD59","removed_author":false},"_superparent":9,"_trust":4,"author":182894,"body":"\u200bINSTUCTIONS\n\nRead the guide carefully, this shows you how to communicate with oncoming ships. \n\n![1.png](\/\/\/raw\/435\/43\/z\/70364.png)\n\nTo start \n\nyou should go and look out onto sea for any incoming ships. RIGHT CLICK will open your binoculars. Take note of the NATION SYMBOL on the mast of the ship. \n\n![2.png](\/\/\/raw\/435\/43\/z\/70367.png)\n\nThe first thing we want to ask of any Oncoming ship is for it to HALT.\n\nFind the flags you want to use to communicate . \n\nPoint and Click on the flag you want to grab from the Flag Station\n\n![3.png](\/\/\/raw\/435\/43\/z\/7036a.png)\n\nAn outgoing communication will ALWAYS include the nation you are addressing. Which will be one of the following. \n\n ![4.png](\/\/\/raw\/435\/43\/z\/7036d.png)![5.png](\/\/\/raw\/435\/43\/z\/7036e.png)![6.png](\/\/\/raw\/435\/43\/z\/7036f.png)\n\nSo if you want STAR nation to HALT  you must have the following outgoing communication on the flag pole.\n\n![4.png](\/\/\/raw\/435\/43\/z\/70372.png)\n![7.png](\/\/\/raw\/435\/43\/z\/70373.png)\n\n\nYou may also send the same message to multiple nations. To do this you would grab 3 + flags. For example, if you want the STAR AND the SHILED nation to HALT, the communication would look like this. \n\n![4.png](\/\/\/raw\/435\/43\/z\/7036d.png)\n![5.png](\/\/\/raw\/435\/43\/z\/7036e.png)\n![7.png](\/\/\/raw\/435\/43\/z\/70373.png)\n\nNOTE: An instruction must always take the form \n\n[Addressing Nation]\n\n[Instruction]\n\nWhere the Nation flag comes first and the instruction comes second. \n\nYou may only have one instruction per communication. \n\nTo begin a communication you must take the flags in your possession and point and click the hand crank outside to hoist a flag. \n\n![8.png](\/\/\/raw\/435\/43\/z\/7037d.png)\n\nWhen a communication has been sent,.you must wait for the ship to send a communication back. You can find the receiving or \u201concoming\u201d communication instructions on the flag guide.\n\n![9.png](\/\/\/raw\/435\/43\/z\/7037f.png)\n\nThe ship should tell you what it is carrying. \n\n ![15.png](\/\/\/raw\/435\/43\/z\/70380.png) For passengers and \n\n ![10.png](\/\/\/raw\/435\/43\/z\/70382.png) for Cargo\n\nObserve the manifest to understand which ships are allowed entry and where they are meant to dock,. \n\nThe \"proceed to dock\" flags are as follows.\n\n![11.png](\/\/\/raw\/435\/43\/z\/70384.png) Proceed to dock 1. \n\n![12.png](\/\/\/raw\/435\/43\/z\/70385.png) Proceed to dock 2. \n\n![13.png](\/\/\/raw\/435\/43\/z\/70386.png) Proceed to dock 3. \n\nREMINDER. You MUST address the ship Nation in your communication. So simply flying a proceed to dock flag will not work. For example. The full communication For telling star nation to proceed to dock 1 is as follows. \n\n![4.png](\/\/\/raw\/435\/43\/z\/70387.png)\n![11.png](\/\/\/raw\/435\/43\/z\/70388.png)\n\n\nThe manifest will show you which ships go to which docks. And the number of spaces available at each port. \n\n![14.png](\/\/\/raw\/435\/43\/z\/70389.png)\n\nThis manifest Shows \n\nDock 1 can land 2 passenger Ships\n\nDock2 can land 1 Cargo ship \n\nDock3 can land 1 passenger ship. \n\nNote that the number of flags is also indicating dock capacity.\n\nIf you make a mistake you will receive a penalty. ","comments":2,"comments-timestamp":"2026-04-20T14:05:27Z","created":"2026-04-12T11:53:07Z","files":[{"author":182894,"id":46817,"name":"$$embed-46817.zip","node":425572,"size":40492031,"status":64,"tag":0,"timestamp":"2026-04-19T20:41:07Z"},{"author":182894,"id":46984,"name":"$$embed-46984.zip","node":425572,"size":40490546,"status":64,"tag":0,"timestamp":"2026-04-19T22:42:30Z"},{"author":182894,"id":46992,"name":"$$embed-46992.zip","node":425572,"size":40490546,"status":73,"tag":0,"timestamp":"2026-04-19T22:45:25Z"}],"files-timestamp":"2026-04-19T22:45:25Z","grade":{"grade-01":2,"grade-02":2,"grade-03":2,"grade-04":4,"grade-05":5,"grade-06":3,"grade-07":2,"grade-08":3},"id":425572,"love":0,"magic":{"cool":0,"feedback":0,"given":0,"grade":2.875,"grade-04-average":4,"grade-05-average":4.5,"grade-06-average":3,"grade-08-average":4.5,"smart":-45.566894604818},"meta":{"allow-anonymous-comments":"1","author":[182894,214324],"cover":"\/\/\/content\/435\/43\/z\/703a0.png","link-01":"https:\/\/bieere.itch.io\/ld-59","link-01-tag":[42336],"link-02":"https:\/\/github.com\/abr-designs\/LD_JAM_59","link-02-tag":[42332]},"meta-timestamp":"2026-05-22T19:02:35Z","modified":"2026-05-22T19:02:35Z","name":"Signal Keeper","node-timestamp":"2026-04-19T22:04:11Z","parent":424249,"parents":[1,5,9,424249],"path":"\/events\/ludum-dare\/59\/signal-keeper","published":"2026-04-19T20:43:29Z","scope":"public","slug":"signal-keeper","subsubtype":"jam","subtype":"game","type":"item","version":1353604},"text":"\u200bINSTUCTIONS\n\nRead the guide carefully, this shows you how to communicate with oncoming ships. \n\n![1.png](\/\/\/raw\/435\/43\/z\/70364.png)\n\nTo start \n\nyou should go and look out onto sea for any incoming ships. RIGHT CLICK will open your binoculars. Take note of the NATION SYMBOL on the mast of the ship. \n\n![2.png](\/\/\/raw\/435\/43\/z\/70367.png)\n\nThe first thing we want to ask of any Oncoming ship is for it to HALT.\n\nFind the flags you want to use to communicate . \n\nPoint and Click on the flag you want to grab from the Flag Station\n\n![3.png](\/\/\/raw\/435\/43\/z\/7036a.png)\n\nAn outgoing communication will ALWAYS include the nation you are addressing. Which will be one of the following. \n\n ![4.png](\/\/\/raw\/435\/43\/z\/7036d.png)![5.png](\/\/\/raw\/435\/43\/z\/7036e.png)![6.png](\/\/\/raw\/435\/43\/z\/7036f.png)\n\nSo if you want STAR nation to HALT  you must have the following outgoing communication on the flag pole.\n\n![4.png](\/\/\/raw\/435\/43\/z\/70372.png)\n![7.png](\/\/\/raw\/435\/43\/z\/70373.png)\n\n\nYou may also send the same message to multiple nations. To do this you would grab 3 + flags. For example, if you want the STAR AND the SHILED nation to HALT, the communication would look like this. \n\n![4.png](\/\/\/raw\/435\/43\/z\/7036d.png)\n![5.png](\/\/\/raw\/435\/43\/z\/7036e.png)\n![7.png](\/\/\/raw\/435\/43\/z\/70373.png)\n\nNOTE: An instruction must always take the form \n\n[Addressing Nation]\n\n[Instruction]\n\nWhere the Nation flag comes first and the instruction comes second. \n\nYou may only have one instruction per communication. \n\nTo begin a communication you must take the flags in your possession and point and click the hand crank outside to hoist a flag. \n\n![8.png](\/\/\/raw\/435\/43\/z\/7037d.png)\n\nWhen a communication has been sent,.you must wait for the ship to send a communication back. You can find the receiving or \u201concoming\u201d communication instructions on the flag guide.\n\n![9.png](\/\/\/raw\/435\/43\/z\/7037f.png)\n\nThe ship should tell you what it is carrying. \n\n ![15.png](\/\/\/raw\/435\/43\/z\/70380.png) For passengers and \n\n ![10.png](\/\/\/raw\/435\/43\/z\/70382.png) for Cargo\n\nObserve the manifest to understand which ships are allowed entry and where they are meant to dock,. \n\nThe \"proceed to dock\" flags are as follows.\n\n![11.png](\/\/\/raw\/435\/43\/z\/70384.png) Proceed to dock 1. \n\n![12.png](\/\/\/raw\/435\/43\/z\/70385.png) Proceed to dock 2. \n\n![13.png](\/\/\/raw\/435\/43\/z\/70386.png) Proceed to dock 3. \n\nREMINDER. You MUST address the ship Nation in your communication. So simply flying a proceed to dock flag will not work. For example. The full communication For telling star nation to proceed to dock 1 is as follows. \n\n![4.png](\/\/\/raw\/435\/43\/z\/70387.png)\n![11.png](\/\/\/raw\/435\/43\/z\/70388.png)\n\n\nThe manifest will show you which ships go to which docks. And the number of spaces available at each port. \n\n![14.png](\/\/\/raw\/435\/43\/z\/70389.png)\n\nThis manifest Shows \n\nDock 1 can land 2 passenger Ships\n\nDock2 can land 1 Cargo ship \n\nDock3 can land 1 passenger ship. \n\nNote that the number of flags is also indicating dock capacity.\n\nIf you make a mistake you will receive a penalty. 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