Remote pest control specialist by sledzik

[raw]
made by sledzik for Ludum Dare 59 (JAM)

(If the Ludum Dare website embeding does not work please play on itch.io, link bellow)

Explore the new tower defense game.

Waves of basement bugs are trying to eat sandwitches of your favorite robot called ROB. Use 2 of your remote controll toys to defend your friend! Watch out because those sandwitches are EXTRA TASTYYY!

How to play:

Steer with WSAD

Change the RC verhicle with Left TAB

Run over the bugs with the car to squish them

Fly the drone over an "for sale tile" and press

space to purchase the turret or do the same over an turret to upgrade it

defend the sandwithces for 15 waves to win!

Good luck!

Game created by:

Jakub Zawadzki(Gantunk) - Lead/Graphic

Sledzik089 Wojciech Wyszyński - Game Designer/Programmer

Julian Czykwin - Sound Designer

Magdalena Wasil - Graphic Designer

Zuzanna Golema - Graphic Designer

Game created in the span of 3 days for Ludum Dare 59 JAM format.

Ratings

Overall 589th 3.345⭐ 31🧑‍⚖️
Fun 325th 3.518⭐ 30🧑‍⚖️
Innovation 660th 2.964⭐ 30🧑‍⚖️
Theme 787th 2.554⭐ 30🧑‍⚖️
Graphics 648th 3.196⭐ 30🧑‍⚖️
Audio 490th 3.019⭐ 29🧑‍⚖️
Humor 215th 3.393⭐ 30🧑‍⚖️
Mood 669th 3.161⭐ 30🧑‍⚖️
Given 21🗳️ 33🗨️

Feedback

Shernik
Apr 20th · 18:40 UTC
When I bought a place for the first turret, it turned out to be useless — it was surrounded by grass on all sides, while the enemies move only along the road. The improvement of the turret was also frustrating, because it had virtually no effect on the affected area.
StormSword
Apr 20th · 18:52 UTC
Really good idea :D Could use a little something to tell you where the bug is coming from (the fast one is pretty hard to kill x) ).
Otherwise, good job :D
Fadex
Apr 21st · 14:06 UTC
That was really nice! I loved the art - the cars perspective was really nice and mechanically also very satisfying. I was a lil confused about the turrets as I managed most of the poor pests just with my car :smiling_imp:
LDJam user 425464
Apr 21st · 14:21 UTC
Art is fantasticly weird, i love especially the car sprites. Idea is also nice, weird take on tower defence. It felt like it was kinda hard to know where the bugs were coming from so best strategy was just circling around your base.
Crygos
Apr 21st · 15:13 UTC
I do not know why, but the game is stuck when loading here on the website. On itch, this does not happen (using chrome at the moment).I recommend putting the how to play option on the main screen instead of hiding it in the settings, as it is no setting :) The town is quite big and sometimes it is hard finding the last remaining bug. It could help to have some indicators for that. Was fun driving the car. Nice entry!
Surfa
Apr 21st · 18:18 UTC
The graphics reminded me of those old road carpets you might have as a kid :smile:. I liked the horn sound effect that was a fun choice. I thought the car driving felt nice and responsive. The graphics felt consistent but I did noticed the placeholder nest for the bugs. One thing that stood out to me was the horn and the drone SFX were much louder than others. But overall good job.
Maakole
Apr 22nd · 05:58 UTC
My favorite game of the jam so far! Theme-wise it doesn't seem totally on-point, but that's fine. The red bugs are a bit of a difficulty spike, so I suggest introducing them a bit more slowly. Regardless, I really think you should do more with this concept! It's pretty brilliant~
Kabura
Apr 22nd · 10:13 UTC
nice entry! it felt like playing on those old rugs that have roads on them, but judging the story etc. I feel like that's exactly what you intended. :D was fun to play, I liked the controls for the car! felt quite intuitive and satisfying to drift around the map!
TopperVideoGames
Apr 22nd · 19:51 UTC
I had a lot of fun with this game! I liked having to switch between the two vehicles to balance setting up towers and being the main mobile damager. I was able to keep up for the most part, then the red bugs attacked and got me pretty quick. I did find a funny exploit though. Pressing continue put me back in wave 12, with only the lowest bugs spawning. A lot of them spawned, but a few quick towers was enough. Then it was easy from there to have the humans win.
It felt like a different difficulty mode, so it worked out to still being fun! Good job!
picross
Apr 24th · 00:18 UTC
Cool game! I liked switching between the drone and the car. Addicting core game loop. Nice work!
500
Apr 24th · 03:19 UTC
The art style is very interesting hahaha
MostLikely
Apr 24th · 04:43 UTC
This is the longest I've spent on any of the jam's games so far! Surprisingly so much fun, it had the perfect balance between driving and drone flying, buying turrets, collecting coins, so well balanced! I would LOVE a leaderboard aspect to the game, it would make me lock in 100x more, I'm sure. Amazing work!
LDJam user 424632
Apr 24th · 09:43 UTC
The art style is funny, as noted earlier, it also reminded me of old children's carpets with roads. Good job!
Zamizmi
Apr 24th · 17:47 UTC
Lovely little game, with interesting take on the active vs passive challenge related to tower defence!
Car driving felt fun, and it took me a while to understand why the drone existed; it was like a scout + tower builder.

Noticed some of the tower positions were fully useless, so that was a bummer. First 5 rounds were reallly slow paced, and then the difficulty ramped up to interesting level, and then I died...

well done!
metalim
Apr 24th · 20:26 UTC
Kinda fun, but not polished. Car gets stuck easily. Also, that's not how backwards steering works (with acceleration to one side, without acceleration — to another). Got to 9th or 10th round
Kit Gorn
Apr 25th · 15:01 UTC
It turned out to be a pretty good tower defense. The mechanics are quite interesting. At first, I didn't understand how to buy houses until I realized I had to look at the shadow. Then I realized I had accumulated too much money and had already bought everything. What should I do with it? It would be cool if the houses could be upgraded. I checked, and it turns out they can be upgraded.

I’d like to see the purchase area marker increased and some kind of visual indicator showing that a house can be improved. Other than that, everything is great.
fnelix
May 03rd · 10:14 UTC
Interesting mix of elements, I had some fun! UI could do with some more cues, I did not understand what you could/should do at first. Nice entry!
Skoufakis
May 03rd · 14:18 UTC
Funky cool game :D
Progress could be a bit faster :p but still super fun^^
Sleep
May 04th · 11:25 UTC
Very cool idea. It's missing some polish with the placement of the turrets and some other upgrades would be nice. But overall very fun, also car go brrrrr
SirRed
May 04th · 18:40 UTC
I think its a pretty fun tower defense game. I wish there was some more micro managing you would need to do with the drone. The tower placements that are not usable without a lot of upgrades feel really bad and lead to some blindspots on parts of the map. Other than that I like that you have to drive over the bugs to kill them and had a good time.
Golda
May 05th · 22:09 UTC
Great idea, but the controls are extremely uncomfortable. I like the mood and the humor, as well as the music. Adjust the controller a bit and it would be perfect.