DAY 189 by Evelyn_Rudaleva

[raw]
made by Evelyn_Rudaleva for Ludum Dare 59 (JAM)

You are already lost.

DAY 189 is a retro-style voidpunk strategy game where you drift through deep space, trying to send a signal that may never reach anyone.

Navigate your transmission through deadly anomalies, adjust your builds, and fight against the void itself. photo<em>2026-04-20</em>23-40-49dsadasd.jpg Days pass. Systems fail. Reality blurs.

Keep the signal alive — as long as you can.

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CONTROLS:

→ LMB — Interact / Select / Confirm → ESC — Open Settings → A / S / W — Adjust Character View → Hover — View Chip Details → Drag & Drop (LMB) — → Move chips into slots (combine) → Remove chips back to inventory → Radar Navigation: → Click directional arrows to steer the ship

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TEAM LIST:

Unity developer: ↓ 🦄Ulzibat Anton🦄

Game designer, balancer: ↓ 👽Rudenko-Zor Elmira👽

Lead game designer, narrative designer: ↓ 🫧Anna Alkhimovich🫧

3D artist: ↓ 🎁Alexandra Bushlya🎁

Lead 3D artist: ↓ 🍺Grisha Radiorat🍺

Interface Artist: ↓ 🐝Kuskova Ksenia🐝

Additional specialists: ↓ 🎉MaVoice - voiceover of the final cutscene🎉

https://youtu.be/DE6uT2Bi-xE fsdfsdfsdf.jpgdsafsafsadfasdfasd.jpg

Ratings

Overall 103th 4.034⭐ 46🧑‍⚖️
Fun 331th 3.512⭐ 45🧑‍⚖️
Innovation 148th 3.837⭐ 45🧑‍⚖️
Theme 274th 3.989⭐ 46🧑‍⚖️
Graphics 80th 4.467⭐ 48🧑‍⚖️
Audio 177th 3.86⭐ 45🧑‍⚖️
Humor 366th 2.905⭐ 44🧑‍⚖️
Mood 168th 4.08⭐ 46🧑‍⚖️
Given 34🗳️ 71🗨️

Feedback

rezonanc
Apr 20th · 22:19 UTC
sochno
Shiyuue
Apr 20th · 22:37 UTC
omg so much effort
Pentagrammal
Apr 20th · 22:43 UTC
Cool music, sounds, atmosphere, and visuals, but it's a bit boring for me
plutonicrock
Apr 21st · 00:20 UTC
Love the idea and mood!
Kit Gorn
Apr 21st · 05:04 UTC
Красивая графика. Атмосфера действительно задает тон. Музыка нагнетает) Не совсем разобрался как играть, но пару раз победил. Дальше уже не стал играть.
Awwwz
Apr 21st · 08:44 UTC
oooh love the glitter & particle motions, makes the whole game looks well-polished. love the color tune, so impressive, can believe it only takes 72h to finish!
mc shopot
Apr 21st · 08:44 UTC
Wow, the graphics are almost like a AAA game. I wish there were more games with graphics like this at the jam! You conveyed the theme well, thanks for the gameplay. I just have some kind of sound bug when I press a button.
DAYA
Apr 21st · 09:45 UTC
The atmosphere is great, fitting the theme perfectly. The art style is outstanding, creating a highly immersive experience!
Ammo0206
Apr 21st · 10:42 UTC
The visuals are amazing! So immersive!
VincentHuet
Apr 21st · 10:44 UTC
Very cool concept and execution! Congrats to the team!!
The little cutscenes really added value to the project and immersion.
The battle was sometimes hard to understand but nothing too problematic!
draki
Apr 21st · 13:22 UTC
The art direction and story of the game are incredible; the intro alone conveys the quality of the game.
I didn't get hooked on the gameplay tough, but the concept is very engaging. Well done!
alexey_bobrovskiy
Apr 21st · 14:23 UTC
These cut scenes are something incredible, I really liked them
Torukaii
Apr 21st · 15:14 UTC
Really cool graphics and gameplay. Liked the card system
radiorat
Apr 21st · 18:25 UTC
Thank you so much for the kind words guys! We're so excited that almost everyone has enjoyed our game so far!!!
Alexander Stepanov
Apr 21st · 18:37 UTC
Very beautiful snake game
TheJester32
Apr 21st · 18:39 UTC
stunning visual
OLEGATOR0270
Apr 21st · 18:51 UTC
Incredible visual style and cool puzzles
Lopstar_VI
Apr 21st · 20:47 UTC
Игра Day 189 для меня игра является фаворитом из тех, что я видел на этом людуме, в игре реализованы сложные механики, прописан подробный туториал, добавлена красивая анимация, присутствуют рабочие настройки, визуал и звуки предают атмосферу одиночества и нагнетающего ужаса, я не заметил никаких существенных проблем. Ставлю 67 баллов из 10.
kayrum
Apr 22nd · 03:38 UTC
Great presentation. Modelling and rigging a character for a jam is insane to me. Well done.
Sceef
Apr 22nd · 04:12 UTC
Охуенно выглядит, cool visual
2Inkling
Apr 22nd · 04:53 UTC
Oh gosh the mood is so intriguing and the entire audiovisual presentation is crisp. Reminds me of Mouthwashing in a good way!
kontest53
Apr 22nd · 05:36 UTC
cool idea, atmosphere, and visuals)
Eden_Zorro
Apr 22nd · 05:45 UTC
Unfortunately, the game crashed right at the beginning on my machine. The game looks amazing, and reading the comments here reinforces that. Thank you for sharing the trailer and congratulations to the team!
VenomousMouse
Apr 22nd · 08:15 UTC
Very cool visual! Great job!
0Lift
Apr 22nd · 09:25 UTC
Мне очень понравилась атмосфера, звуковые эффекты и катсцены,. которые добавляют антуража к игре. Геймплей был прост и понятен, однако это не сказалось на общем представлении, ведь играть было реально интересно. Я бы сказал, что эта игра будем примером моей цели в становлении хорошим 3D художником, ведь мне хочется научиться делать анимации для катсцен и делать подобные уровни где будет находиться игрок
Babah2007
Apr 22nd · 10:54 UTC
good concept
Markwer
Apr 22nd · 11:29 UTC
Good visuals, interesting gameplay, I have no legs, good game
Maxwell_Eliseev28
Apr 22nd · 13:44 UTC
The graphics are really cool, I like them in that sense.
volish
Apr 23rd · 13:23 UTC
shitty voice in the end ![COLL GAME.png](///raw/d58/16/z/72738.png)
Camden Obertop
Apr 23rd · 23:49 UTC
the art in this game is sick
FadingDreamStories
Apr 24th · 06:21 UTC
Really cool everything with this. The game itself is decent, very different way to use a cards mechanic - and the preset of directions was a different way of doing things too. BUT the big thing with this was the vibe. The opening and closing cutscenes are really well done - reminded of me games from the Quake 2 days, and admit to a little disappointed because I thought it was going to be exploring the location with *THAT* vibe (it's honestly a treasure). The music was really good, the voice acting good, and all in all, a wonderful game. Probably one of the standouts of the ones I've played so far
radiorat
Apr 24th · 17:47 UTC
@fadingdreamstories Thanks a lot for an in-depth comment of yours! We're also disappointed as a dev team that due to some limitations (3 days of development with 0 reused assets and everything done from scratch) we couldn't make all of our desires regarding the gameplay and art to come true. There's a probability that we will make this into a proper game, don't wanna jinx it, but we've got a very wholesome and cool dynamic in the team, so there's a good chance we will come back to this project after a quick break!

Also thanks everyone else for your kind words, they mean the world to us!!!
Graf
Apr 25th · 00:51 UTC
Looks great! Thank you for the detailed tutorial. The interface looks stylish. The only downside I noticed is the menu sound—I had to turn it off.
![photo_2026-04-25_03-48-54.jpg](///raw/a2d/56/z/72a45.jpg)
LDJam user 304226
Apr 25th · 23:59 UTC
Really cool visuals and overall gameplay idea of combining multiple cards into one to upgrade it, really a lot that can be done with that. Loved the intro animation and the general stylistic of interface and the world. One thing that could use a bit more attention though is feedback from getting hit by the enemies, couldn't quite figure out for a bit what exactly damaged me. But other than that, cool!
apt_prose7
Apr 26th · 08:31 UTC
Quite entertaining, though could be a bit more challenging.
ionhaven
Apr 27th · 16:59 UTC
AAA mood in a jam game.
zhangzhimu
Apr 28th · 08:05 UTC
As soon as I started the game, I was immediately caught up in the atmosphere. I thought the initial ambient music was excellent.
It immediately transported me into the game, and the first-person narrative at the beginning also surprised me. I didn't expect such a design and visuals to be created in such a short period of time. However, it seems that the transitions between the scenes are a bit too rapid, and after playing for a while, I feel a bit dizzy. If the narrative could be more complete, that would be even better. But I think it might be because the time was relatively short.
Anyway, I'm looking forward to the next installment!
nexusasx10
May 07th · 23:47 UTC
This game looks awsome! I love arstyle and music. Also the cutscenes are cool. Unfortunately I didn't understand how to play. I think I finished the game but I can't say whether I lost or won. There was a cutscene where I fell of the chair. Maybe I will return to this game later.