Signal-flag Shuffle by HacksawUnit

In this game, you play as a sailor organizing navigational nautical signal flags after a long adventure along with his engineer friends. Use the power of throwing stuff to sort everything out, and use the power of explosions to... uh, help with that! Yeah. Not just because it's fun, or something... Anyway, try not to lose track of time or run out of space to put stuff!
CONTROLS LEFT AND RIGHT - Move! UP - Lob flags upwards. DOWN- Switch flag position.
HINTS - Three flags within a row clear as long as they're connected by crates or flags. They don't have to be touching, though, and everything else is cleared with them. - Make progress by matching the two flags at the right with your extra cleared flags. - Bump into your engineer friends to swap what you're holding with them. They'll make another one while you work. - Bombs remove everything above them. - Crates only clear when there's 5 in a row, which pauses the timer. - The game forces a game over at level 8. There's no special screen, though. :(
| Game and source | https://kirklindsay.itch.io/signal-flag-shuffle |
| Original URL | https://ldjam.com/events/ludum-dare/59/signal-flag-shuffle |
Ratings
| Overall | 63th | 3.81⭐ | 23🧑⚖️ |
| Fun | 35th | 3.857⭐ | 23🧑⚖️ |
| Innovation | 138th | 3.429⭐ | 23🧑⚖️ |
| Theme | 251th | 2.786⭐ | 23🧑⚖️ |
| Graphics | 54th | 3.976⭐ | 23🧑⚖️ |
| Audio | 58th | 3.714⭐ | 23🧑⚖️ |
| Humor | 47th | 3.476⭐ | 23🧑⚖️ |
| Mood | 86th | 3.7⭐ | 22🧑⚖️ |
| Given | 15🗳️ | 14🗨️ |
This is my favorite one so far, nice job!
Destroying two columns of garbage simultaneously with two bombs is quite the dopamine rush, so much so that you've just won the **Most satisfying bomb** award.

And of course, here's my recorded gameplay to provide extra feedback.
https://www.youtube.com/watch?v=y-uHLsHW6y0
https://www.youtube.com/watch?v=JNeCnP7Ii6E
I also present you with the **Captain Confusion** award. Maybe sort the flags out below deck next time.

I like the little characters though! Fun vibes :)
And overall this felt quite well polished, so nice job with that!
This game had a really satisfying learning curve for me, and the fact that everything worked so well with only 4 buttons is impressive. The crates functioning as a bridge between triplets of flags without functioning as a flag itself is super interesting and lead to a lot of scary decision-making in the best way.
I actually really like when games Tell You Nothing, but I agree with other commenters that the lack of in-game information might be a tough pill to swallow for some players.
The music and spritework made me smile a lot. I like how the sailor's facial expression changes depending on the situation; that's a really nice touch. Overall, I really enjoyed this game!! Phenomenal work.
Incredibly polished!
If Hammer Golf was a unique take on Tetris then this one is a unique take on Match-3. Your games are super high quality but the learning curve is always an 80-degree mountain with an avalanche warning; it's nice in its own weird way because the multiple eureka moments the player gets to experience are very satisfying.
I only managed to match the goal pair like 3 or 4 times before getting overwhelmed.
Overall very cool concept!