Soul Beat by semenov

[raw]
made by semenov for Ludum Dare 59 (JAM)

Soul Beat

Atmospheric stealth-horror in total darkness, made for Ludum Dare 59.


The surgery is happening right now, and it isn't going well.

The Reaper is trying to take your soul — he almost had you, but you broke free and you're running back to your body. Around you are the dark hospital corridors and his minions, patrolling the halls. You have to slip past them and find the operating room before your heart stops.

The only way you can see is through the beats of your own heart: each pulse briefly outlines the walls, the furniture, and the figures of enemies around you. But you only have so many beats — and every flash gives you away to the Reaper walking your trail.

🎮 Controls

PC - WASD — move - Mouse — look - SPACE / LMB — beat

Ratings

Overall 124th 4⭐ 30🧑‍⚖️
Fun 301th 3.574⭐ 29🧑‍⚖️
Innovation 161th 3.821⭐ 30🧑‍⚖️
Theme 134th 4.214⭐ 30🧑‍⚖️
Graphics 93th 4.446⭐ 30🧑‍⚖️
Audio 114th 4.038⭐ 28🧑‍⚖️
Mood 176th 4.056⭐ 29🧑‍⚖️
Given 34🗳️ 23🗨️

Feedback

Eden_Zorro
Apr 20th · 20:58 UTC
I survived! The graphics confused me, but the atmosphere was quite interesting. It kept me expecting a jumpscare the whole time... Well done!
LDJam user 424535
Apr 21st · 03:52 UTC
My respects to the visual! The overall atmosphere makes you tense and that's cool!
Ilya Kr
Apr 21st · 05:54 UTC
Great idea, absolutely spot on. The graphics are great, and it's clear from the start what to do.
sinemual
Apr 21st · 05:57 UTC
A truly immersive gaming experience! It’s so atmospheric! The music, visuals, and gameplay all complement each other perfectly!
Awwwz
Apr 21st · 09:26 UTC
love the mood and the visual! makes me feel intense. great theme
red-horde-games
Apr 21st · 09:38 UTC
Nice visuals and atmosphere!
Gotlib
Apr 21st · 10:22 UTC
Memorable atmosphere, but the gameplay could have been better
CrimsonTrouper
Apr 21st · 10:30 UTC
cool meachanic, but I would involve some fines for using the beat, so you would need to rely on your memory a bit more. Cool mood and atmosphere btw!
CrimsonTrouper
Apr 21st · 10:30 UTC
cool meachanic, but I would involve some fines for using the beat, so you would need to rely on your memory a bit more. Cool mood and atmosphere btw!
Myokka
Apr 21st · 14:01 UTC
Visual, audio, gameplay, overall is really good
bobanko
Apr 21st · 15:24 UTC
nice graphics, but too repetative sound design
HardyTryer
Apr 21st · 20:11 UTC
Great concept and visuals. The idea of tying the dissipation of darkness to the heartbeat is excellent. I couldn’t finish the game because the enemy hitboxes are ruthless.
Oh, and the trail left by the player, referencing an electrocardiogram line, is a really nice touch.
Alexandr Gerya
Apr 21st · 20:22 UTC
IIII
Alexandr Gerya
Apr 21st · 20:22 UTC
AMMMM
Alexandr Gerya
Apr 21st · 20:23 UTC
DEATHH
fkjaha
Apr 22nd · 10:58 UTC
Very nice art style, both 3d and 2d art are perfect for the game. I wish there was more to play, game's atmosphere is too good to end it so quickly.
Yury Vetur
Apr 22nd · 13:48 UTC
Клевая игра, залип!
Oleksandr Marynenko
Apr 22nd · 21:48 UTC
The game’s visuals are actually very captivating. I also really like the idea with the pulse. Maybe in some moments I would add a bit more drama - people tend to reflect on their lives before death, wondering whether they truly lived a good life. It might be interesting to show some moments from the character’s past while we guide them through the maze, adding more depth and letting the player decide whether it’s worth fighting to survive. But those are just some thoughts out loud. The game turned out interesting!
LDJam user 387548
Apr 22nd · 23:56 UTC
Interesting visual decision, I liked it
kanhao
Apr 23rd · 06:07 UTC
This is an absolute work of art!
I absolutely love the visual and musical style, and the way enemy sound positions are designed is really clever.
It’s incredible that you finished this in just three days!
My only issue is that the controls feel unresponsive when playing on the web version.
LDJam user 424326
Apr 23rd · 07:10 UTC
I really like the visual presentation!
The sounds, the darkness, and the depleting pulse all create a strong sense of tension.
YugiMuto
May 02nd · 10:01 UTC
Игра реально классная! Затягивает геймплеем, стилем, звуками, я несколько раз пытался, но у меня так и не вышло пройти)
AO-85
May 04th · 21:19 UTC
I would involve some fines for using the beat, so you would need to rely on your memory a bit more. Cool mood and atmosphere!
NuclMe
May 06th · 09:36 UTC
This is a really cool game with a vibe that feels perfectly dark and moody. The core concept is truly unique, and I haven't seen anything quite like it in this jam! I really enjoyed how the atmosphere complements the gameplay mechanics. Great job on creating such a standout and original project!
LesDremlet
May 06th · 16:28 UTC
Nice graphic and atmosphere
LDJam user 424943
May 06th · 20:03 UTC
Interesting visuals and atmosphere.

I didn’t immediately understand how to get past the first enemy. At first, I ran into a wall when I followed the green signal, so I went back and tried to sneak around him whenever he looked away 🙂

In the end, after several attempts, I tried following the green light again and finally understood how the game is supposed to be played. I finished it completely