Tamarid Mission by galareteg
A short story game about a recovery mission to an earth-like planet. Reconnect with a satelite overhead to regain signal. It's the only way to call for help.
Controls: wsad - movement, e/left mouse - interact
Big thanks to eanasir3120 for making music and audio for the game <3
Itch.io page: https://galareteg.itch.io/tamarid-mission
(Downloadable version recommended, artwork quality is worse on the web version)




| Link | https://galareteg.itch.io/tamarid-mission |
| Original URL | https://ldjam.com/events/ludum-dare/59/tamarid-mission |
Ratings
| Overall | 611th | 3.316⭐ | 21🧑⚖️ |
| Fun | 663th | 2.974⭐ | 21🧑⚖️ |
| Innovation | 587th | 3.105⭐ | 21🧑⚖️ |
| Theme | 251th | 4.026⭐ | 21🧑⚖️ |
| Graphics | 576th | 3.421⭐ | 21🧑⚖️ |
| Audio | 196th | 3.825⭐ | 22🧑⚖️ |
| Mood | 286th | 3.868⭐ | 21🧑⚖️ |
| Given | 19🗳️ | 16🗨️ |
I can't complain about the graphics or the gameplay at all, they're doing their job. The music and voice recordings were great!
The audio balancing could be improved (the logs are pretty quiet compared to the rest as well as overall) and subtitles would definitely help with absorbing the day numbers and names being thrown at the player. I feel like I missed out on the perspective of how much time passed between each log.
It strikes me as a bit odd that the two main concerns the protagonist has are whether Earth will actually bother rescuing him (which is assuaged through the incoming messages) and whether he can stand to wait for a few years. Being left to starve is mentioned once, but otherwise the situation doesn't appear to elicit any worries about shelter, food and water, mobility/crampedness, entertainment, human interaction, sanity. Makes you wonder -- perhaps in this future humans have trouble with the mere concept of waiting :D
If you have a moment to rate my game, I would appreciate it.

I wish the pixelation was a little less grainy; my eyes got tired very quickly.
