Ship Happens by Cambryx

[raw]
made by Cambryx for Ludum Dare 59 (JAM)

Signal ships to the correct harbors and avoid collisions

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67 ships.png

Ahoy! You are the Water Traffic Controller, managing all the ins and outs of a tropical atoll that has way more ship traffic than it should. Since budget is tight, employees are expensive and modern navigation technology is hard to come by, you are tasked with signaling the routes of your naval companions. Are you able to live up to the expectations? How many more loops is that poor container ship able to take? And can you beat our highscore? In any case, see you on deck and smooth sailing!

* How to play * 1. Click and drag ships to signal them routes into harbours 2. Container colors show the target harbours 3. Route empty ships back into the open sea 4. Avoid collisions between ships and the islands (or at least try to)

Changelog: Fixed a bug that made the difficulty not reset.

Ratings

Overall 18th 4.339⭐ 30🧑‍⚖️
Fun 15th 4.259⭐ 31🧑‍⚖️
Innovation 131th 3.862⭐ 31🧑‍⚖️
Theme 409th 3.776⭐ 31🧑‍⚖️
Graphics 37th 4.569⭐ 31🧑‍⚖️
Audio 48th 4.19⭐ 31🧑‍⚖️
Humor 301th 3.13⭐ 29🧑‍⚖️
Mood 126th 4.161⭐ 30🧑‍⚖️
Given 23🗳️ 40🗨️

Feedback

Carsten
Apr 21st · 09:54 UTC
Very cute game! :smiley:
Jamope_
Apr 21st · 09:56 UTC
The visuals, audio and overall gamefeel are super cool. The game is very good and fun, hard to think this was made in 72h! Congrats!
Nidoprince
Apr 21st · 09:58 UTC
Fun! Difficulty ramps up pretty fast after the first bit. I liked the sounds of all the different boats, but I wish I had gotten a bit more time learning about each type before they were all arriving at once.
radiorat
Apr 21st · 10:01 UTC
One of the best concepts! Loved the mechanics and the simplicity of the graphics, I could see this game on mobile with like a 1000 different lvls! Top tier game, honestly.
TheLink
Apr 21st · 10:03 UTC
Fantastic idea and implementation, very good game here. My only concern is about difficult curve: it really goes super hard super fast, and you don't have the time to enjoy that super well done mechanic.
Splix
Apr 21st · 10:04 UTC
The core mechanics are really cool, the game looks great, and the sound design is top. It’s also cool to have different boats, it adds variety. Also, it would be nice to have like, three levels, where you have to collect a certain amount of resources to complete one level and after u change the levels. Also, adding traps in the water to create different strategies, for example, a mine that appears every 15 seconds and stays in the game for 10 seconds, could be fun. But otherwise, excellent game! Well done!
Asieke
Apr 21st · 10:53 UTC
Very interesting mechanic balancing multiple boat routes in parallel.
Divarium
Apr 21st · 14:38 UTC
Very nice game. Good graphics. Good concept. I had trouble understanding when a ship is well guided to the port or not. I also wonder if the speed of the boat and their number is balanced for new player, maybe a tutorial level could fix that. Impressive game overall.
limered
Apr 21st · 16:56 UTC
Thats a really chill game, until you have multiple ships doing donuts because a big one needs to unload ;) I liked the music and slow pace of it all and that you can root the ships around until you have a place to dock. Really a flawless execution. Nice one
LDJam user 426288
Apr 22nd · 09:52 UTC
I really love the game’s art style. The gameplay is simple and easy to understand, and the music also fits the atmosphere very well 🎨🎶
Bestdtang
Apr 22nd · 15:01 UTC
Absolute cozy vibes! The art and audio work so well together to create such a relaxing atmosphere for players who love a bit of planning. I’m totally hooked and could keep playing this all day!
LDJam user 236055
Apr 22nd · 15:05 UTC
this is a very polished and fun game! I really enjoyed how well the music, sound effects and art vibed together. I noticed there seems to be an issue sometimes where ships are not docking properly (I think it detects when you drag to the edge of the radius, not inside it), so I sometimes had ships at the dock but not doing anything. I also had a bug once where the ship just kept going and crashed into the island, although I dragged it properly to the circle and it even made the "ding" confirmation sound. Besides these issues it's an amazing game though :)
yodak
Apr 22nd · 15:18 UTC
Cool water shader and a lot of qauality of life and polish for a jam game! Very impressive!
polyvishap
Apr 22nd · 18:44 UTC
Yeah, I don't have anything to say. This one is just very nice, simple to figure out, and fun to play!
HerzogVonWiesel
Apr 23rd · 09:58 UTC
@nidoprince @thelink @divarium Thank you so much! We have adjusted the difficulty curve ramping up too quickly because of a bug, you may try again now and see if you can beat our score in the fixed version if you like :)
Revetoon
Apr 23rd · 11:31 UTC
oh my ogd this is such a simple yet effective concept ! With only the dragging action you managed to make a challenging and fun game, I love it :)
Lovely graphics too !
Egrassah
Apr 23rd · 11:32 UTC
Nice little game ! it's fun to play and the art and audio are nice x)
Sh0ck3r
Apr 23rd · 11:35 UTC
Cool idea and fun gameplay, love it
Nikorych
Apr 23rd · 11:37 UTC
Interesting concept, a really great game, good job.
Pacelin
Apr 23rd · 11:58 UTC
Calm gameplay that makes the player panic. The theme is very indirect. Great jam game!
Tryam
Apr 23rd · 12:00 UTC
A good game with nice graphics. Simple and straightforward gameplay.
At first, it seems quite relaxing. But then you have to be careful, as there are a lot of ships =)
HelenaJaine
Apr 23rd · 12:02 UTC
The water shader is stunning! The graphics are beautiful this kind of music just makes you want to cruise around on boats! I did destroy the yellow ship a bit too quickly because I lost track of it :D I like that you can play this game in a carefree way I’d love to have something like this on my desktop. Great job!
RenD
Apr 24th · 10:54 UTC
The mood is incredible! It feels super cozy and chill at first, then in no time you're panicking and drawing all over the place to avoid collisions. When playing I thought that maybe it could be nice to add a 2x speed button, just for the beginnings, but then maybe it wouldn't be such a chill game. I really like this game!
Gerrit
Apr 24th · 13:52 UTC
Thank you all so much for the kind words! You are making my day! :)) And great ideas too! We just don't know where to take the time to implement all of them haha :D
Tomas Poblete
Apr 25th · 14:38 UTC
Great management game, it seems very polished (amazing for a 72h jam). I tried it on my phone and works great.
Zathnic
Apr 28th · 23:12 UTC
Feels very smooth, and the concept in itself is a very fun idea! It just could use some better difficulty balancing, like adding a speedup button for the beginning and then ramping things up a bit slower
okkolobr
May 03rd · 15:43 UTC
Simple yet efficient gamedesign, smooth and saistyfing gameplay ! Great job, congrats, one of my favourite so far !