NASA signal by Fi7Games

[raw]
made by Fi7Games for Ludum Dare 59 (JAM)

decode NASA signal from the earth to save yourselfСнимок экрана 2026-04-20 202527.png!Снимок экрана 2026-04-20 202453.png

Ratings

Overall 517th 3.455⭐ 24🧑‍⚖️
Fun 390th 3.432⭐ 24🧑‍⚖️
Innovation 408th 3.409⭐ 24🧑‍⚖️
Theme 411th 3.773⭐ 24🧑‍⚖️
Graphics 374th 3.841⭐ 24🧑‍⚖️
Audio 351th 3.477⭐ 24🧑‍⚖️
Humor 272th 3.225⭐ 22🧑‍⚖️
Mood 465th 3.568⭐ 24🧑‍⚖️
Given 7🗳️ 3🗨️

Feedback

neowhoru
Apr 20th · 17:40 UTC
Is this a bug ?

i typed oooo (4 times lower o) and it seems that all letters are there but only the second one is in the wrong place ?
Ah i got it - its a bit irritating: the box shows which letters are inside but also if multiple time the same :)

![buggynasa.png](///raw/947/5/z/70c16.png)

Nice little game - its a bit short after two codes but graphics are good.
The Stage Hand
Apr 20th · 17:41 UTC
Seems interesting, i like the art and sound, but i have no idea on how to progress with the terminal
The Stage Hand
Apr 20th · 17:41 UTC
Seems interesting, i like the art and sound, but i have no idea on how to progress with the terminal
🎤 Fi7Games
Apr 21st · 01:02 UTC
@neowhoru Yes, this is indeed a problem, it's because I'm just checking for the presence of a letter without checking if it already exists![Снимок экрана 2026-04-21 090055.png](///raw/88f/56/z/717e7.png)
Isaac Hisey
Apr 21st · 04:11 UTC
Nice little wordle type game. Also well done on the lighting effects. Good job!
el_chivo_vivo
Apr 21st · 04:29 UTC
Yo cute game! I love the lighting, and your sprites are pleasing to look at. Positioning the first line of rules under the "Rule:" line, instead of next to, would make it more understandable and visually cohesive at first. I thought the game was broken because it was telling me I had placed an "A" tho I hadn't entered one yet. I definitely had a dyslexic moment lol. Also your "5" font is hard to read as 5. Thought it was an 8. Once I figured it out, the decoding game was really fun! potentially having a permanant rule section and letter number at the top of the terminal UI would help with initial understanding. I'm looking forward to see what elements of tension and mystery your story will unfold! the limited number of tries, the computer puzzle interface, and the confined setting to float around/interact with is really entertaining! both as something to leisurely explore or solve!
Pavel.Cherepanov
Apr 21st · 06:16 UTC
A pleasant little game. The only thing that annoyed me was that Enter is not submit but a line break. Also, I missed at least a hint of what this word is. Good luck!
semenov
Apr 21st · 06:52 UTC
cool environment!
red-horde-games
Apr 21st · 12:47 UTC
I'm a bit too dumb to find even first word.
fkjaha
Apr 21st · 12:48 UTC
I feel so stupid failing to guess the second word for 5 minutes xD
bobanko
Apr 21st · 15:03 UTC
nice graphics! but too hard to understand the data on screen, too much redundant data on screen, it would be better to use text input, instead of text area with multiple rows which causing errors after Send.
Myokka
Apr 21st · 19:08 UTC
Cool idea to implement the bulls and cows game in this project
Yury Vetur
Apr 22nd · 11:55 UTC
Классная идея, оценил!
Melomaner
Apr 22nd · 15:19 UTC
Overall, it’s pretty fun! I think it would be great to add more words and a wider variety of puzzles to keep things fresh.

It could also be really interesting to include hints for the words somewhere in the environment — that would add an extra layer of exploration and make solving them even more satisfying.
Soothsayer
Apr 26th · 05:16 UTC
Worlde in space, liked the art. Had a number of input bugs, text was getting input wrong, couldn't move sometimes. Overall pretty neat.
VenomousMouse
Apr 27th · 13:41 UTC
Nice little game with great mood.
LDJam user 424943
Apr 27th · 18:21 UTC
At first, I didn’t understand the rules at all. I read some comments, tried a few things, and eventually got it 🙂

But I didn’t get past the first word I guessed.

The main issue for me is the onboarding — having to spend a long time figuring things out is off-putting.

I agree with the comment @el-chivo-vivo about adding a line break after "rule:". That might make it clearer what relates to what.

And the "5" in the font is indeed confusing 🙂
BeastPanda
Apr 27th · 19:59 UTC
I have some of the same thoughts as other commenters. I found parts of the UI a bit confusing, and some of the feedback felt a little awkward. I’ve played Wordle before, so I was able to understand what you were going for, but I think the game could do a bit more to communicate that on its own.

I also ran into an issue where pressing Enter on the keyboard added a newline, which then triggered the “too many letters” error. I expected Enter to submit the word, so that interaction felt a little unintuitive.

There is also not much feedback after you enter the first word correctly. It seems like you are meant to exit and come back in, but a clearer in-game indication or transition would help guide the player.

I thought the pixel art and overall theming were really cute. I do wish there was a bit more of a twist on the core idea beyond a four-letter Wordle, but the foundation is definitely solid.
Alexandr Gerya
May 04th · 21:08 UTC
the lighting effects are actually goated and the sprites look super clean 10/10 visuals
AO-85
May 04th · 21:23 UTC
I feel so stupid failing to guess the second word for 5 minutes