transmission.nil by KeySole
As a tactical SIGINT operator, it is your job to detect enemies by intercepting their communications.

Ratings
| Overall | 267th | 2.825⭐ | 22🧑⚖️ |
| Fun | 279th | 2.425⭐ | 22🧑⚖️ |
| Innovation | 170th | 3.275⭐ | 22🧑⚖️ |
| Theme | 66th | 4.125⭐ | 22🧑⚖️ |
| Graphics | 175th | 3.333⭐ | 23🧑⚖️ |
| Audio | 209th | 2.675⭐ | 22🧑⚖️ |
| Humor | 203th | 1.882⭐ | 19🧑⚖️ |
| Mood | 233th | 2.875⭐ | 22🧑⚖️ |
| Given | 26🗳️ | 16🗨️ |
Yea! That's such a good idea! I'd love each level to feel like a story beat!
Other than that, I like the vibe. I wish I could open it in full screen, but for some reason in my browser it's not working in full screen. But hey, great job and great fitting to the theme!
The UI also isn't too far off from the IRL version of this.
I was super excited at first when I found some targets. But despite clicking everything and typing in every combination of things in the target boxes, transmitting directionally and radially etc. I just couldn't get anything to happen beyond finding some targets. Not sure what I missed :(
The gameplay basically consists of trying to make sense of the cryptic interface and instructions. It's a fun concept but there are some frustrations, like having to click that tiny “X” every time you want to close the frequence window 😅
Loved the fourth wall breaking ending!

Again, a very interesting game in general. Great work!