Traffic by Matt Swieboda

Goal:
Help the ambulances and cop cars get to their target hospitals and police stations.
Instructions:
Click on an intersection once to select it.
Click it again or press CYCLE to force it to the next green signal.
Click FLIP to flip the direction of the green signal
Click a wrecked car to clear it
Controls:
Move Camera - WASD keys
Zoom Camera - Q/E keys / mouse scroll

- Coding: @matt-swieboda (assisted by Gemini CLI)
- Graphics: @whysguy52
- Audio: @whysguy52
Ratings
| Overall | 776th | 2.889⭐ | 20🧑⚖️ |
| Fun | 687th | 2.917⭐ | 20🧑⚖️ |
| Innovation | 403th | 3.421⭐ | 21🧑⚖️ |
| Theme | 160th | 4.167⭐ | 20🧑⚖️ |
| Graphics | 729th | 2.806⭐ | 20🧑⚖️ |
| Audio | 560th | 2.389⭐ | 20🧑⚖️ |
| Humor | 536th | 2.472⭐ | 20🧑⚖️ |
| Mood | 747th | 2.944⭐ | 20🧑⚖️ |
| Given | 36🗳️ | 17🗨️ |
I think a good addition would be changing the locations of the police headquarters/hospital, or the layout of the intersections as time goes on.
(And as a personal preference I would love keybinds for cycling and flipping the intersections. Something like clicking one and pressing 'e' or 'r' maybe)
agreed, possibly new levels, or dynamically adding/moving roads/police/hospital simulating like construction would make it more of a full game, right now it's kind of in a demo / prototype state :)
- I second that comment about adding key bindings, it really streamline the game.
- A simple sound effect when you are interacting with the traffic lights, like a clicking noise or something, just so that there is minimal feedback to know that the action worked.
- A more prominent visual indication of the ambulance / police cars, like a more intense flashing light or an arrow pointing to it, so that you can spot their position easier when they appear, because I would hear the sound but it would take a while to find it.
Good job nonetheless
definitely agreed the ambulance and police cars are hard to spot! the only indication is the siren when they spawn, and they are hard to see when zoomed out. larger flashing lights on top might help, but maybe a transparent red/blue circle glow below them might help. arrow pointing via a HUD is something I thought of, blue/red, but didn't get around to it. the combo of all those would probably help a lot
thanks for the helpful suggestions!
Cool concept, it fits the theme well. The fact that you can click a car to see it's route is pretty nice.
For feedback, I'd like an alert or something on the side of the screen to see where the ambulance/police cars are, since I had trouble finding them sometimes.
Also I appreciate the linux build as a linux user. It runs very well on my pc.
(edit: i have found a few traffic signal games, but still thought there would be a bit more)
(also ty for macos version)
In any case, I enjoyed it! Thanks!
It's a bit of a catastrophe simulator, and I'm the cause for that catastrophe :laughing:
(I mean that as a compliment :heart: )
There's definitely a bug tho where sometimes the intersection gets jammed up without cars actually crashing into a wreck you can remove. That's the major bug "catastrophe" I didn't have time to fix haha (if you see that there's no way to fix it but restarting)
So you're not hallucinating if you see that :smile:. It works mostly, or "good enough" but the pathing is indeed wrong. Hard to get perfect in 3 days
I had a hard time finding the cop cars, so I would hear the siren and then spend a long time looking around. I think that "Switch" is Uno reverse but I would like to see the queue of patterns so I know which direction I need them to go in.
I also had one intersection deadlock which I see you mentioned above. 4 cars in the inside lanes.
Clicking on cars to see their goal isn't in your instructions but it could help to know that's possible. Thanks for the game! :smiley: