Echo Ops #LD59 by nicardo
EchoOps — Stealth Signal Hunt
Pilot a stealth drone through hostile zones, tracking hidden signals and dodging relentless threats.
Each run is a replayable hunt where smart scans and quick decisions keep missions fresh.
🎯 Objective
Pilot the drone, scan the map, and identify all mission objectives before time runs out.
📡 Target Types
| Type | Behavior | |-----------------|----------| | Enemy | Emit scans, detect you, and actively hunt or sabotage your drone if exposed | | Ally | Emit friendly signals and guide you toward nearby points of interest | | Intel | Emit trackable signals; often required for mission completion | | Hazards | Emit signals but do not chase | | Neutral | Silent; must be discovered via direct scanning | | Broken Drones | Emit salvage signals and hint at nearby targets |
✅ Win Condition
Identify all required objective targets within the mission time.
❌ Lose Condition
- Timer reaches zero
- Enemy sabotages your drone
- Collision with a hostile target
⚠️ Disclaimer
Rewards are placeholder progression. Future updates will include upgrades, deeper progression systems, and expanded gameplay.
🔗 Play the Game
https://nicardo.itch.io/echoops
📸 Screenshots

| Link | https://nicardo.itch.io/echoops |
| Original URL | https://ldjam.com/events/ludum-dare/59/echo-ops-ld59 |
Ratings
| Overall | 631th | 3.267⭐ | 32🧑⚖️ |
| Fun | 679th | 2.933⭐ | 32🧑⚖️ |
| Innovation | 456th | 3.333⭐ | 32🧑⚖️ |
| Theme | 194th | 4.117⭐ | 32🧑⚖️ |
| Graphics | 623th | 3.267⭐ | 32🧑⚖️ |
| Audio | 381th | 3.383⭐ | 32🧑⚖️ |
| Humor | 508th | 2.54⭐ | 27🧑⚖️ |
| Mood | 721th | 3.017⭐ | 31🧑⚖️ |
| Given | 40🗳️ | 33🗨️ |
About the game:
The game objective is a single Target, it might be Enemy (who will chase you ) , Intel , Hazard.
And on map there will be other friendly Targets - Ally , BrokenDrone , Neutral . Except Neutral all Target will send signal of different radius in an interval.
1) When you move you will receive weak singal from the Target , so you get an idea a type of Target is in that direction, you can avoid one and focus on objective based on remaining time etc.
2) Once you move in the direction of the Target , scan , so you will detect the stronger singal.
3) If strong signal is detected, then the target is nearby at the center of the emission and target will reveal on scan.
Ally and BrokenDrone - will help in showing nearby Target direction. and Ally give extra time.
Neutra dont emit , some time wont spawn too, finding it is like an easter egg or mostly by luck and give 1 reward point.
@mekuire I hope this will help you understand.
@rezonanc Appreciate your feedback
I was difficult at first to understand what was going on but I managed to understand and win. I like that the allies give you signal information too
But I was a bit confused by the scanning: I scan an area, get a signal that an object is nearby, then scan the same spot again and the object appears. So it seems like you have to scan the same point at least twice for the target to show up. Maybe I misunderstood something.
you pin point signal in first scan and then find the target which is emitting the signal