ECHOES by JeremiahYe

[raw]
made by JeremiahYe for Ludum Dare 59 (JAM)

Echoes is a 2D gothic platformer set inside a haunted castle filled with lingering spirits and fading memories. Instead of relying on direct combat, players use a dynamic sonar system to reveal ghostly echoes of the past, tracking danger through fragments of information that slowly disappear. As the sonar range changes with movement, every step becomes a choice between staying still to observe or moving forward into uncertainty. By combining platforming, exploration, and supernatural tension, Echoes offers a mysterious experience built around prediction, caution, and surviving what cannot always be seen.!

Video: https://drive.google.com/file/d/1oTZe5xDLohyty3lfGOEMfPpKvlrQ5gig/view?usp=drive_link

77a00c924ac2bd072c7f6da00449ba1c.png71e6fbde41a5596c1ee391f6fa13bc6b.pnge2987b505621f72cfc105a7b42668dfe.png6897c6bd5e71f0f1b750199e536585fe.pngc62dae99831e2d1d2eb36468c6feba0f.png!cc3276a3815e728e701153d4ba9dbeac.png5ce777778881a7cf83fc59d7016cf0ae.pngbc8f6d79885ab81ce024502ef20fe522.png78af50df686b9f257c62e83f0857c2b8.png!!

Ratings

Given 2🗳️ 4🗨️

Feedback

kayrum
Apr 21st · 01:53 UTC
Although its quite hard, the sound is so satisfying that I dont mind dying.
42424
Apr 21st · 02:34 UTC
Nice game, nice try, nice innovation
Stalemeat
Apr 21st · 09:20 UTC
From the jump it was pretty difficult. Introducing a maneuver that should have been eased in later on rather than be the fist obstacle to overcome (jumping after falling) can turn some players off. But the sound design was nice. I like how the respawn checkpoints were generous. I also like the idea of seeing the hazards when you get to a certain range, sometimes. This quickly became a game full of trial and error but I can tell a lot of work went into this jam game so it's a good entry.