Cyber Rogue Waves by tenshi42

[raw]
made by tenshi42 for Ludum Dare 59 (JAM)

​You like RogueLikes ?
You like Cyber style ?
You like Radio Frequencies from 540kHz up to 5GHz and the art of Analog Signals ?

SAY - NO - MORE !

Cyber Rogue Waves is THE game you were looking for !

NO RADIO LICENCE REQUIRED !!! WOW !!!

So jump right now for an energetic roguelike shooter.

How to play :
Move : WASD/ZQSD or Left controller stick
Aim : Mouse or Right controller stick
Shoot : Left mouse button or Right controller Trigger

Game fully compatible with Game controllers

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Ratings

Given 8🗳️ 0🗨️

Feedback

bereg
Apr 27th · 21:31 UTC
Wow, you made a really cool game. It wasn’t entirely clear to me what all the AM/FM scales meant, but overall it was fun to play. I ran into a bug where the room didn’t open after I killed all the enemies, so I didn’t make it to the red boss. Still, everything is great: the pacing, the visuals, the music...

A small friendly reminder: according to the jam rules, you need to play and comment on other participants’ games to receive ratings for your own game.
Mersaries
May 03rd · 17:44 UTC
I liked the game. Cool style of levels and mechanics.
Tetracold
May 03rd · 19:41 UTC
this is a really good game, it's got style good music and a really fun take on the theme! at first I didn't understand what the stats on the left were but then I realized it's values that influence the physics of the rooms which I though was really cool actually. the gameplay here is addictive and there is a satisfying amount of variety and depth with the stats that change the behavior of the bullets.
I did discover that you can softlock the game by killing an enemy form outside the room when I was pretty deep in a run, an then I did it a few more times by accident
Madbarron
May 04th · 00:42 UTC
Pretty neat concept! I didn't understand the band strengths in the bottom-left corner. I think I encountered a bug. I destroyed a lot of enemies in a room before I entered it. When I entered the room, all the doors closed like normal. But they didn't reopen when I killed the last enemy.