Enigcremental by Spiced Pigeon

[raw]
made by Spiced Pigeon for Ludum Dare 59 (JAM)

You are a seated in front of the bombe machine, Alan Turing invented to decipher coded messages from the germans in WW2. Your Fax Machine receives suspicious Signals and you find out that they are yet again coded messages. Encypher them, earn money and upgrade your machine!
Start by manually deciphering by powering the machine with a crank. Earn money doing it and get your upgrades. Enjoy cracking the secret code!

Bildschirmfoto 2026-04-20 um 18.50.37.png

Everything was made by us. Except the pixel font, this was made by Daniel Linssen: ​https://managore.itch.io/m6x11

Team - Okay Ünal (Sound, Music, Art, Programming) - Paul Hemming (Programming, VFX) - Marcel Zurawka (Programming, Game Design)

Ratings

Overall 119th 4.018⭐ 30🧑‍⚖️
Fun 33th 4.155⭐ 31🧑‍⚖️
Innovation 395th 3.431⭐ 31🧑‍⚖️
Theme 393th 3.81⭐ 31🧑‍⚖️
Graphics 450th 3.707⭐ 31🧑‍⚖️
Audio 78th 4.121⭐ 31🧑‍⚖️
Humor 520th 2.5⭐ 31🧑‍⚖️
Mood 386th 3.69⭐ 31🧑‍⚖️
Given 48🗳️ 46🗨️

Feedback

juyr
Apr 20th · 19:03 UTC
I had this running in the background for a bit and it's pretty fun like all incremental games are. I'm confused if actual words are being decrypted though. Was fun - good job! :)
Nathanial
Apr 20th · 19:08 UTC
Nice incremental game, I really enjoyed it. The new cranks underneath the slider were not obvious that they could be purchased because of the gray overlay on them. Also there is a bug, I can click somewhere in the crank area and the crank will jump to that position, I don't need to click, hold, and manually crank. This becomes very obvious with higher click per crank, because I can instantly complete decryption as soon as the slider finishes sliding out.
Sam Horner
Apr 20th · 19:13 UTC
Amazing game, I could play this forever.
Enryu Mirik
Apr 20th · 19:45 UTC
Oh, simply an excellent incremental game for a game jam, the only thing I'd want is a more clear end goal, but other than that it's really addictive.
nicardo
Apr 20th · 19:47 UTC
Great idea and addictive.
23edsa
Apr 21st · 20:52 UTC
very cool idea, very satifying! Ive got a bug, while haveng second to last row of gears disabled - I have purchaced a lot of gears of the next tears, and I could not re-enable both of the last rows, so that slowed down my progress
Cosecant
Apr 23rd · 00:03 UTC
A brilliant game, but it does suffer from a bit of lag towards the end.
DryDiamond
Apr 23rd · 10:37 UTC
Nice CookieClicker vibes on this one!
Revetoon
Apr 23rd · 10:56 UTC
Nice game ! I didn't quite understand how the deciphering works but as long as I got moeny I was happy :smile:
Simple and addictive game !
Buying the 3rd line too early in the game is painful haha, it took so long to finish each message afterwards
Nikorych
Apr 23rd · 10:57 UTC
Very addictive, great game.
VenomousMouse
Apr 23rd · 11:03 UTC
I really loved the sound of clicking and coins. very nice game.
JCoMcL
Apr 23rd · 11:23 UTC
Pretty cool game, everything comes together perfectly. It's a bit too long though.
LDJam user 424632
Apr 23rd · 11:35 UTC
An engaging and straightforward game that’s easy to get hooked on. I managed to unlock almost everything.

For new players, there’s a potential issue: if they start opening a vertical row too quickly, they can get stuck in progression, and it may be easier to restart than to recover. Perhaps allowing players to unlock a new row for a relatively high cost could help smooth out this problem. It feels like the last row could reward more money for decryption, as it currently slows down progression quite a bit.



![Screenshot 2026-04-23 142920.png](///raw/8ba/76/z/72703.png)
Xientra
Apr 23rd · 12:39 UTC
It is actually possible to disable (and re-enable) discs by clicking on them to not get stuck too long on one @catanus . We never explain that tho so its understandable if you could not find it.
Thank you for playing so far through :D
Alex de la Cour
Apr 23rd · 20:54 UTC
Nice and chill, I liked the background music, and it was easy to pick up but satisfying watching all the new parts come together and seeing those numbers going up. Early-game maybe dragged on a little bit too much for me but overall a cool take on the theme!
LDJam user 427605
Apr 24th · 07:53 UTC
Almost finished, only four discs left. I really love clickers with progression, and I really liked this one.
I couldn't finish it because my hand got tired from turning the crank. Hahaha.
A really cool clicker, and this game is definitely one of the highlights of this jam.
shadow64
Apr 24th · 11:28 UTC
This was really crazy! I'm starting to get more and more into incremental games and this one got its hooks in me pretty immediately. Very impressive work! I feel like you could definitely add to this and release it commercially. Well done! Thanks again for playing and leaving feedback on Please Press Button!
Mekuire
Apr 24th · 15:15 UTC
A great incremental game. I liked the concept and execution, and the audio and visuals are also enjoyable. That said, manually turning the crank with the mouse gets tiring—it would be better if you could do it with the click of a button.
Pavel Goncharov
Apr 24th · 16:09 UTC
![2026-04-24_21-04-09.png](///raw/e3f/76/z/72962.png)I like incremental games, and this one is really good! I just want two things: more powerful auto-crankers, and the ability to change the crank action from rotating the mouse to just a long press. Everything else is very nice for a jam game.
thelasttankmage
Apr 24th · 22:13 UTC
Super fun incremental game, I played it for a while, i got to the last 3 dials needed and the game crashed. Very fun take on the genre and cool theme.
Longfall
Apr 24th · 23:04 UTC
Nice music fitting the game, the visuals are cool and the incremental part is well done, congrats for this game !
Chaseplays
Apr 27th · 02:29 UTC
Such a solid incremental game. I actually think the "click" sound is one of the main reasons I liked it - a tiny bit of polish that went a long way to making this feel really clean and satisfying.

I usually try to give some feedback as I can, so I have two small things: First, I got the same bug as @23edsa where I couldn't re-enable the second-to-last row of gears after buying a new gear on a column where the last gear was disabled. But second, I would've honestly preferred if the crank was somewhere else - having it in the top-right corner of my screen made it feel like I didn't have a lot of mouse movement to work with.

But other than that, this was a lot of fun! I really enjoyed my time, and I played a whole lot longer than I probably should have ;)
NBumgardner
Apr 29th · 15:46 UTC
Nice title and thumbnail, they helped me find the game. The cost curve for the upgrades feels good and makes me curious what the source code would look like.

The SFX sound good until there are too many clicks, so the volume controls at the top were a good idea. I also could not always buy the $10M dial when money was shown at $10M, probably due to rounding.

The bounce and turning green of dials felt satisfying to watch and hear. Looking forward to playing the next game you all make.
Mamboman
May 07th · 16:10 UTC
very satisfying. I like the sounds and the graphic. You should make a playdate version of this game :D
zhangzhimu
May 08th · 09:33 UTC
Great game! I like the sounds in it and the game interface is very clear. The playability is extremely high.