Enigcremental by Spiced Pigeon
You are a seated in front of the bombe machine, Alan Turing invented to decipher coded messages from the germans in WW2. Your Fax Machine receives suspicious Signals and you find out that they are yet again coded messages. Encypher them, earn money and upgrade your machine! Start by manually deciphering by powering the machine with a crank. Earn money doing it and get your upgrades. Enjoy cracking the secret code!

Everything was made by us. Except the pixel font, this was made by Daniel Linssen: https://managore.itch.io/m6x11
Team - Okay Ünal (Sound, Music, Art, Programming) - Paul Hemming (Programming, VFX) - Marcel Zurawka (Programming, Game Design)
| Link | https://irox-games.itch.io/enigcremental |
| Original URL | https://ldjam.com/events/ludum-dare/59/enigcremental |
Ratings
| Overall | 119th | 4.018⭐ | 30🧑⚖️ |
| Fun | 33th | 4.155⭐ | 31🧑⚖️ |
| Innovation | 395th | 3.431⭐ | 31🧑⚖️ |
| Theme | 393th | 3.81⭐ | 31🧑⚖️ |
| Graphics | 450th | 3.707⭐ | 31🧑⚖️ |
| Audio | 78th | 4.121⭐ | 31🧑⚖️ |
| Humor | 520th | 2.5⭐ | 31🧑⚖️ |
| Mood | 386th | 3.69⭐ | 31🧑⚖️ |
| Given | 48🗳️ | 46🗨️ |
Simple and addictive game !
Buying the 3rd line too early in the game is painful haha, it took so long to finish each message afterwards
For new players, there’s a potential issue: if they start opening a vertical row too quickly, they can get stuck in progression, and it may be easier to restart than to recover. Perhaps allowing players to unlock a new row for a relatively high cost could help smooth out this problem. It feels like the last row could reward more money for decryption, as it currently slows down progression quite a bit.

Thank you for playing so far through :D
I couldn't finish it because my hand got tired from turning the crank. Hahaha.
A really cool clicker, and this game is definitely one of the highlights of this jam.
I usually try to give some feedback as I can, so I have two small things: First, I got the same bug as @23edsa where I couldn't re-enable the second-to-last row of gears after buying a new gear on a column where the last gear was disabled. But second, I would've honestly preferred if the crank was somewhere else - having it in the top-right corner of my screen made it feel like I didn't have a lot of mouse movement to work with.
But other than that, this was a lot of fun! I really enjoyed my time, and I played a whole lot longer than I probably should have ;)
The SFX sound good until there are too many clicks, so the volume controls at the top were a good idea. I also could not always buy the $10M dial when money was shown at $10M, probably due to rounding.
The bounce and turning green of dials felt satisfying to watch and hear. Looking forward to playing the next game you all make.