Signaliens by martinfernandezGD
Hey! 🎵 Audio doesn't work on WebGL, so if you wanna play with sound, grab the Windows version, totally worth it! For the best experience, please play in full screen mode.!
| Link | https://an-otter-game-studio.itch.io/signalies |
| Original URL | https://ldjam.com/events/ludum-dare/59/crazy-churro-but-with-aliens |
Ratings
| Overall | 294th | 3.772⭐ | 48🧑⚖️ |
| Fun | 164th | 3.783⭐ | 48🧑⚖️ |
| Innovation | 427th | 3.389⭐ | 47🧑⚖️ |
| Theme | 126th | 4.228⭐ | 48🧑⚖️ |
| Graphics | 339th | 3.913⭐ | 48🧑⚖️ |
| Audio | 538th | 2.691⭐ | 36🧑⚖️ |
| Humor | 441th | 2.722⭐ | 38🧑⚖️ |
| Given | 61🗳️ | 68🗨️ |
Got fairly far, enjoyed it!
I really like the visual of the signal and signal manipulator, the van tilting and drifting was a very nice touch.
The signal mechanic actually reminded me of Spider-Man where you have to align the waves on towers, it felt very similar in a good way.
The signal part is interesting too, but sometimes it felt a bit hard to understand what exactly I should do or how precise I need to be. Maybe a bit more feedback would help.
I also ran into the no sound issue in the WebGL build, so I’ll probably try the Windows version later because it feels like audio would add a lot to the experience.
Overall fun and original game, nice work!
One thing I thought of -- it would be interesting if the closer your waveform is to the alien one the more likely the jamming will work. Knobs and indicators were helpful though to guide as to which knob did what. Great job on the UX :)
The game was cool and the car handled quite smoothly (even though I’m a disaster when I try to reverse...). Just as I was starting to find the game a bit too repetitive, the pattern of the signals began to change, which was perfect timing. The theme is very well done too :)
If you have one losing condition (alien signal completing) the timer is unnecessary and making the gameplay worse in my opinion. It would've been more satisfying to just make it endless with increasing difficulty.
It's a shame audio doesn't work in web build. However, the graphics were good, and I liked how the car balances when making a turn (and in the correct place). Had lots of fun - thanks and congrats!
Oh, btw on the web build in fullscreen on 3440x1440 resolution part of the UI is cut:

