Signal Drift by kpded

[raw]
made by kpded for Ludum Dare 59 (JAM)

BG_01.png The core objective of the game is to transmit signals from Earth to incoming spacecraft. Each signal has a specific color, and it must match the color of the target ship. Successfully delivering the correct signal earns you in-game currency, while sending the wrong one results in a penalty.

To complete your objectives more effectively, you can purchase and place signal reflectors and boosters in available locations. After purchasing you can move and rotate them with little handles on sides.

Ratings

Overall 682th 3.159⭐ 24🧑‍⚖️
Fun 635th 3.024⭐ 23🧑‍⚖️
Innovation 507th 3.262⭐ 23🧑‍⚖️
Theme 53th 4.405⭐ 23🧑‍⚖️
Graphics 518th 3.55⭐ 22🧑‍⚖️
Audio 516th 2.825⭐ 22🧑‍⚖️
Humor 577th 2.353⭐ 19🧑‍⚖️
Mood 700th 3.075⭐ 22🧑‍⚖️
Given 17🗳️ 21🗨️

Feedback

FLOWERFIELD Games
Apr 20th · 23:40 UTC
"not my signal" :smile:
I thought I'd play for a few seconds, and it's already 2 a.m. Well done!
I really like the pace of the game. I wish there could be more structures to build as the universe expands.
Mekuire
Apr 22nd · 07:52 UTC
Overall, it's a good game. But the music gets old quickly.
ZedGame
Apr 22nd · 23:33 UTC
I like the gameplay loop, it really does get tricky after a while! The graphics are well made too, they give me vibes of games from the ~2010s - a nice blast from the past.
Lehmy
Apr 22nd · 23:43 UTC
Nice game, the signals can be a bit tricky at times, but my brain managed to work for once ^^
only critic i have is that the buttons for the position sometimes are confusing or even overlapping each other, which was a bit frustrating at times.
Other than that great job
zoeek
Apr 22nd · 23:48 UTC
Chill simple game that kept my interest. Well done :)
Yanato
Apr 22nd · 23:55 UTC
Nice one. I remember the games we played during breaks at school
Alpharius_003
Apr 23rd · 08:09 UTC
Interesting game, but I think the control is a little bit weird. One small suggestion, make the delete option into recycle? I accidentally deleted my booster and the rest of my money can not afford another one so I'm stucked there.
Roitchie
Apr 23rd · 08:40 UTC
Fun entry. It took me a little while to figure out how it worked but once I did it felt nice to play. The map gradually expanding and more and more paths to try and get the signal too added a nice steady ramp up in difficulty. The art looks great. Well done!
Jo Bettaque
Apr 23rd · 08:41 UTC
Cool idea and fun game. The satellite was a bit hard to get right but the game still workes
ValentinWB
Apr 23rd · 09:15 UTC
Roger that !
caeonosphere
Apr 24th · 10:22 UTC
Neat idea! I found that I was mostly just going for the closest spaceship and repeatedly ignoring the farther ones, even after the screen zoomed out a couple times: it would be more challenging if you had to deliver signals simultaneously instead of just taking care of them one at a time.

And yes, the music did start driving me insane... :D
Pavel Goncharov
Apr 24th · 16:21 UTC
It's a good game for the jam, but you should reconsider the music next time 😅 (no offense)
HelenaJaine
Apr 24th · 16:46 UTC
@pavel-goncharov , @caeonosphere , @mekuire Hey! We'll be replacing the music in the next couple of days! Thanks for your feedback :DDD
VenomousMouse
Apr 24th · 18:50 UTC
At first i heard the music and felt sleepy. Then i saw the softness of planets and casual visual style. And then i understood that every wrongly sent signal takes money from me and i woke up! Very nice looking and cozy game. Good job.
LDJam user 240296
Apr 25th · 09:18 UTC
Nice and cozy game! I've enjoed these signal puzzles. Well done!
LDJam user 372231
Apr 25th · 14:31 UTC
The game ramps up in difficulty quite quickly, it was hard to keep up with repositioning the signal reflectors and boosters to match the ship colors. Rotating the reflectors also felt a bit tricky under pressure.

Yet the music felt more like a lullaby to me 😄

That said, everything is very well finished and polished, and the visuals look great. Nice work!
HelenaJaine
May 06th · 06:18 UTC
Still, music creation isn't my strong suit. Unfortunately, I wasn't able to change the music this time. We'll try to do a better job with the game's sounds next time :D
zhangzhimu
May 07th · 11:30 UTC
Excellent setting for signals in outer space, and the graphics and visual design are also very pleasing to the eye. The game seems to have a high level of playability.
Wizard
May 08th · 22:13 UTC
I like this. A low stakes chill kind of game that is surprisingly relaxing and really easy to loose hours too. The only suggestion I have is to maybe make some of the colours more starkly different between each over, as some of them I though were one the correct colour when signalling the respective ship but was told it was wrong, Other than that really well executed. Well done.