Blazing Brave Hyperion M by abcdef65g

Meet the best duo in the whole galaxy! Hikoto Homura(炎 火人), or Ko-chan to her friends, a young hardworking esper with a fiery personality, found herself in a pinch when she ran away from home, falling into a slumbering volcano. That is where she happened to find, break the seal and bind her mind with the ancient ultimate battle mecha Hyperion M! And now together the duo fights giant Kaijus and world ending threats with a passion that burns like fire!
While Hyperion M fights World Ending threats, it is common for enemies to realize their unwavering bond and trying to attack them and break their connection! Help Ko-chan to fight the waves of minions from the evil organization Faceless Gang(顔無し団) while trying to find oportunities to signal for her bestest partner how to best any enemy!
How to Play:
Enemies are always trying to get a jump on you, but you were born for this! Move with the WASD or arrow keys, aim at the direction of enemies with your mouse and attack with the left mouse button. You can also unleash a powerful signature move by pressing the X key or holding the left mouse button, but beware since Ko-chan needs to recharge after every use.
Hold Shift key or right mouse button to get into her Mind's Eye, and watch the battle between Hyperion M and the evil Kaiju unveil before your eyes. Give commands as much as you can to help. Just don't forget to mind your surroundings, you can't move nor defend yourself as you signal actions to your mecha buddy, and any minion attacks will sever your connection temporarily before you can send commands over.
Every time either Hyperion M or Ko-chan gets attacked, their mental connection takes damage. As soon as the mental connection depletes completely the duo can't fight anymore. Make sure to defeat the evil Kaiju before that happens!
Made by abcdef65g and Ryrumeli for the Ludum Dare 59.
EDIT (21/04/26): There was a problem with the render texture showing the mecha vs kaiju battle being invisible. We made a quick fix and switched the post effect-based solution for a UI-based one, hopefully it works on all browsers
EDIT (27/04/26): Fixed a tiny bug that could render the game unplayable while using the Mind's Eye, also remapped the Mind's Eye button to prevent further bugs
| Itch.io Link | https://rpegames.itch.io/blazing-brave-hyperion-m |
| Original URL | https://ldjam.com/events/ludum-dare/59/blazing-brave-hyperion-m |
Ratings
| Overall | 760th | 2.963⭐ | 29🧑⚖️ |
| Fun | 709th | 2.86⭐ | 27🧑⚖️ |
| Innovation | 512th | 3.25⭐ | 26🧑⚖️ |
| Theme | 723th | 2.94⭐ | 27🧑⚖️ |
| Graphics | 508th | 3.58⭐ | 27🧑⚖️ |
| Humor | 370th | 2.886⭐ | 24🧑⚖️ |
| Mood | 559th | 3.4⭐ | 27🧑⚖️ |
| Given | 29🗳️ | 29🗨️ |
The dual control scheme could've worked if I were playing one game at a time, but I felt like I was constantly trying not to get hit as the human while the giant robot stood there idly getting beat up. Is there an easy answer to how many hits I have to do in order to win?
Also there where multiple crashes where i had to reload the page.
1. Optimization suffers - the browser simply can't handle the huge number of enemies, and if the player doesn't destroy them (for example, because he's controlling a mecha), they'll fill the entire screen, and everything will freeze;
2. There are no conditions for defeat and restarting the game; when my HP drops to zero, the game continues (mb it's a bug);
It might also be worth adding some hints with controls into the game itself - this will make the game easier for players who missed the text on the game page.
I think that the battle with Kaiju is cool and you could try to polish it up
As for other stuff, I'm not a designer, but gameplay could be improved slightly by making minion enemies appear in more like waves maybe, giving player more time to actually switch to mecha and do some commands. Defence command could've lasted longer (for me it seemed like it was active for maybe a second).
Visually game looks good, only small tweaks to animations needed.
Overall quite good entry and good starting point for something bigger ( •̀ ω •́ )✧