New London 3D Turbo 2000 by Revetoon

[raw]
made by Revetoon for Ludum Dare 59 (JAM)

Itch.io link at the bottom of the page !

:oncomingpolicecar: Survive in a city where Traffic Laws have gone rogue!

This is the far future! The year is 2000, and the London Police Department of Traffic Laws and Paint Buckets has gathered a tremendous amount of power by adding more and more constraints to motorised vehicles! Now everyone is in jail for breaking one of them... Everyone but you! Find your way in this city of dangers to uncover the terrible Secret of the Future, the true reason why all non-police people are in jail!

A nice little car-based game of skill, where you must comply to an ever-increasing number of rules to progress through the city, or escape the police officers who will make you face the consequences of your unlawfulness!

This game will also charm you by its life-like top-of-the-shelf graphics and sound design, that will show you what the future of gaming (and 3D technology) truly has to offer!

:red_car: How to play

  • WASD / ZQSD / arrows / left joystick + triggers to move around
  • Spacebar / south button to jump, again in the air to double-jump!
  • Use your movement controls to define the direction of the jump, and the rotation of the double-jump!
  • Double-jumping fast will give you a longer rotation for better tricks!

New London 3D Turbo 2000 is a skill-based game, where you must navigate through the city while complying with more and more random rules! * Look for traffic signs and take your time to read them before advancing in the next street! * Try not to damage your car! Or maybe try to damage it the right way? * Learn to master your double-jump to do tricks or pass over complex obstacles!

* :speaking_head: Share your thoughts with us!*

:card_box: Assets

Everything in this game has been made in the course of Ludum Dare 58, including: * Gameplay mechanics * Graphics * All musics * Shaders

Exceptions : * Fonts (PixelPurl by HipFonts, FluxDemo by Inviline Studio) * Our logo splashscreen (Taboulé Recipe) * Color Palette slowshout16 by Phenomenician * Some generic pieces of code, reused from other projects * Sound effects from the BBC Sound Effects library and Pixabay (authors DRAGON-STUDIO, Engyclick, iqbalfirdaushasan, umgq59j5ayf-50948372, freesoundcommunity, universfield)

:tools: Tools

  • Game engine: Unity
  • Pixel art: Krita
  • Music: FL Studio

:notepad_spiral: Changelog

v1.5

  • Add Taboulé Recipe logo spash screen
  • Fix Level 10 restart
  • Fix Main Menu
  • Fix police arrest

v1.4

  • Fix ​missing signs
  • add "restart from checkpoint" text in HUD
  • Simplify the first 2 levels conditions

v1.3

  • Fix acceleration from 0kmh
  • Fix music loop bugs
  • Fix cops sounds
  • Fix sign descriptions
  • Fix 180° trick display on game start
  • Fix train sounds
  • Fix ending
  • Fix piority traffic sign display
  • Fix breakable sign display
  • Improve tremplins
  • Fix events in level 10

v1.2

Fixed stuck at main menu.

v1.0

Original game release during the Ludum Dare.

Ratings

Overall 176th 3.922⭐ 47🧑‍⚖️
Fun 93th 3.944⭐ 47🧑‍⚖️
Innovation 335th 3.522⭐ 47🧑‍⚖️
Theme 625th 3.278⭐ 47🧑‍⚖️
Graphics 185th 4.211⭐ 47🧑‍⚖️
Audio 174th 3.867⭐ 47🧑‍⚖️
Humor 25th 4.311⭐ 47🧑‍⚖️
Mood 335th 3.778⭐ 47🧑‍⚖️
Given 36🗳️ 39🗨️

Feedback

chicaka
Apr 21st · 15:06 UTC
A small map
🎤 Revetoon
Apr 22nd · 17:50 UTC
@chicaka the map is literally around 76 921m² ...
I know you are just a troll but it made me curious about the actual size of our map haha
![Unity_xXd1h8ifUi.png](///raw/c07/03/z/72537.png)
ZedGame
Apr 22nd · 23:11 UTC
I love the audio and visuals, brings back memories of java mobile phone games!
Pegasus
Apr 23rd · 09:50 UTC
This is crazy good. Please make sure you rate enough other games to get people to play this, would be such a shame if people don't get to see it.

My only criticism is that the speed limit rules felt a bit like they go against everything else that makes this game fun, and are a little bit awkward to try and keep below. I hope this doesn't make people stop playing because as soon as you get past that first bit it becomes such a fun, silly experience. I love the creative use of the mechanics, and everything handles super smoothly. The art and music are great and and really fit well with everything else. The twists and little gags are also a really fun addition and help keep the game fresh throughout - especially love the ending sequence. Really amazing job guys!
Roitchie
Apr 23rd · 10:31 UTC
This is very polished. I was curious what would happen after breaking the rules and it completely flipped my expectations on it's head. Won't spoil it for others who haven't played but it is incredibly funny. The rules do feel restrictive but that is kind of the point. Traffic signals is not an interpretation I thought of but it's an interesting take on theme theme. Great entry. Well done!
Nekuake
Apr 23rd · 13:11 UTC
The traffic signals take was something I haven't think about haha I really like the 2000-ish game vibes and how it feels like a bit-sized burnout. Hope you get more visilibility! Good job!
JamesGames1000
Apr 23rd · 13:18 UTC
![New London 3D Turbo 2000 2026-04-23 7_12_11 AM.png](///raw/c7e/36/z/72736.png)
This game was so amazing and the first time I broke the rules I didn't realize what was happening till I looked back and was instantly terrified. All the mechanics put into this game are amazing this is by far the funniest LD game I've played so far. Good job!
LDJam user 424632
Apr 23rd · 13:40 UTC
I had a great time playing through the game. The train concept genuinely made me laugh, and it was easy to understand what the game expected from me right away. The pacing of each section feels just right—they’re well-timed and never get boring. It constantly keeps you curious about what’s waiting around the next turn.

There’s a minor visual issue in the segment with lots of signs—they seem to be facing the wrong direction. That said, it almost feels intentional. Very creative work—well done!
BjoernM
Apr 23rd · 13:40 UTC
Best game I've played so far. Gameplay reminds me of Denshattack. Style is consistent. Level design could use some tweaks. Getting crushed by Police cars was hilarious.
Mezaka
Apr 23rd · 16:21 UTC
Cool. So I dont have a drivers license, but after playing this I feel very entitled to one... Can I do another 360 and you give me a british license?
Logan_Core
Apr 23rd · 18:20 UTC
Gameplay is great! Very fun and loved the humor! I did run into an annoying bug near the end: In the final section, you race back through earlier parts of the level. I got stuck and had to restart, but the checkpoints in those sections were still active, which forced me to replay most of the game. 🚓
VenomousMouse
Apr 23rd · 20:10 UTC
It`s raining police! xD Very funny game and good implementation of car. I like how it feels.
JojoPalambas
Apr 24th · 17:06 UTC
@mezaka haha maybe we should submit the game to the government to see if it can be used as a simulator for new drivers, I am sure they will love the idea!
nexusasx10
Apr 24th · 18:28 UTC
Literally 1984. This is the most funny game I played on this jam yet. Very creative. I screamed every time when a fragile sign appeared in front of my car.
LDJam user 424632
Apr 25th · 12:35 UTC
hahah Rain of police cars is epic.
Played it once again :)
Gecko64
Apr 25th · 14:20 UTC
Felt like I was in the heart of London, I loved the aesthetic a lot and the tricks were quite fun along with the rules. One issue I had is that I would be driving fast just to drive into a dead end that was pretty hard to get out of sometimes. Other than that, had a good time playing good job :)
JCoMcL
Apr 25th · 16:06 UTC
It took me a while to understand the game. It seemed open-world at first, and also I misread "minimum" as "maximum". But once I finally for it, it was a real treat.
Animaster
Apr 25th · 16:46 UTC
The game really reminds me of Driver 2 on PS1 - it had a mini-game where you had to escape endlessly spawning police, and within a minute the screen would turn into pure chaos. This game gives off a similarly fun vibe. It feels great to play; the controls could be polished a bit, but overall I enjoyed it. Great work!
recursor
Apr 25th · 23:34 UTC
It is definitely a strange world when you are busted by a throng of cop cars dropping from the sky. Crazy, chaotic, funny, and intense. The best attributes for a jam game.
Cody Raethke
Apr 26th · 01:40 UTC
Very fun! I was really impressed by the variety of art on the buildings, they looked realistic. The different levels were also very creative - favorite part was the train crossing.

A couple minor things:
* After restarting the last level, the yellow car was never triggered to drive away; I was still able to win by running into him (v 1.5)
* The music is pretty loud and repetitive, I'd appreciate a volume slider or just lower default music volume
IRKAR
Apr 26th · 11:53 UTC
It's a fun game I really enjoyed playing it.
jordantanner
Apr 26th · 15:41 UTC
LOVE the retro vibes and aesthetic, the fun jump + trick mechanics, and the hilarious dropping of hordes of cop cars from the sky was a clever (and fun) way to have the police intervene without having to code that logic. Also really admire the use of actual store facades in London for the set dressing -- great idea!

For me, I found the road layouts hard to navigate, maybe this was intentional, but with so many dead ends it was hard to for my to keep speed above 40 KPH for example. Perhaps the streets could be more interconnected. Communication with the player regarding the rules was decent, but perhaps a persistent UI label on one side of the screen reminding the player of what rules they are currently subject to might help. Also, perhaps an overhead map view (similar to the screenshot you posted above) in-game could be very useful. The rearview mirror is clever and sells the car vibe, but perhaps replacing that rear cam view with the top-down map view in one corner of the screen would provide more utility.

Super fun and creative entry. With some slight map tweaks and extra communication with the player, could be even better in my opinion. Thanks and huge congrats on a great entry!!
PowerAnze
Apr 26th · 20:05 UTC
Heya, thank you for submitting your game to my stream, I had a blast with it! This was surely the funniest game this jam I played so far and getting pummeled by the raining cars was great. For me this felt very much like a rage game and I can easily see the game being expanded in that direction. The visual and sound design are great as well, especially love the sound when you do tricks.

The only real issues I had were with navigating, sometimes the turns were a bit too twisty for me and I got lost on the map. Any help guiding me to the next stage would be appreciated.
Scottyartt
Apr 27th · 07:46 UTC
This is very fun! Love the sound, visual and idea of falling cars. Didn't get to the end but spent some time with a lot of fun. Good job! Car control is difficult a bit, but i guess it was an idea to have it this way.
JoeShanahan
Apr 27th · 16:47 UTC
Okay so there are so many incredible subtle jokes here, but the very obvious train one made me laugh out loud. I also love that the fail condition is optional if you can just outrun it. 5/5. No notes.
ScrapMetal
Apr 29th · 01:28 UTC
This is INCREDIBLE. The car controls... camera... rear view mirror. :eyes: :open_mouth: what?? car damage.... :cold_sweat: :dizzy_face: city and everything. :cop:

I love that I can play with a controller. (even tho I think it is easier with keyboard). The amount of polish and detail you managed to squeeze in to a weekend jam is astounding.

I wish I could adjust the sound levels a bit as the music was pretty loud. But... I mean... you had polished music and SFX too!! what the crap. it's so well done. :clap: I had a blast with it.
neowhoru
May 02nd · 09:06 UTC
lol this game is so funny crazy :D and its incredible how good it looks! Great work!
stasm
May 02nd · 13:04 UTC
I had lots of fun with this one, great job! I like how you were able to come up with multiple different weird and funny rules in a way that felt both fresh and fair. My favorite were the fragile signs appearing randomly out of nowhere. I loved the police cars spawning above me, just pure mayhem and very fun. Played it to the end and had a blast. It's a very "complete" game, which is impressive for a jam game.
marks
May 03rd · 21:28 UTC
Feels like a complete game! Loved the music and the old-school art, really reminds me of Mafia 1 back in the day.

I feel like the minimum speed limit is a bit too difficult for an intro but once that's out of the way, it's quite clear what the game's about.

![Screenshot 2026-05-03 231841.png](///raw/98d/56/z/730fc.png)

The role swap at the end was very nice! Amazing job on this entry!
Tetracold
May 04th · 23:49 UTC
Absolutely loved it super polished and fun entry! the presentation is awesome and I can tell it has a lot of work put into it, there's a lot of cool details and it's very evocative if the era

I love that the gameplay keeps introducing new interesting mechanics and restrictions with each level! It stays fresh and it perfectly fits the fast pace of the game. I also really like that if something feels too hard you can just skip it by making it to the next check point, that's a great way to manage the difficulty

it controls super smooth and intuitive and I thought the tricks idea is awesome too
PoshDan
May 05th · 10:43 UTC
My way of playing this was to just ignore the rules and try to avoid the consequences. I also did not realise for minutes that you had to go off the street to even get anywhere. Might explain why that first commenter said the city was small. Really well done overall! Please put a volume slider next time
gurkenlabs
May 05th · 14:11 UTC
This game is oozing with creativity, all the twists and changing rules are really fun and as a player you can feel how much joy you've had creating this game :)
In several runs, I was never really able to get a proper airspin, my maximum was 220. And thus, I was kind of happy to see you can easily cheese the game by failing a task, letting the police follow you until the next checkpoint, and then reloading.
The title music was very catchy and fitting, the arcadey driving physics were fun, the level design was well thought out and the overall aesthetics were quite impressive. Great game!
LLlarsO
May 05th · 14:57 UTC
What a great game. Played the old version and the newest one. Changing the first task to a MINIMUM speed limit was definitely a great choice. :)

The controls felt good. Only complaint here: Having more speed while reverse driving would be good in my opinion.

Overall there was a lot of content in the game. The tasks are different from another, so it keeps you motivated. Played it till the end and had a lot of fun doing it. :)
Lenny Rudeberg
May 08th · 13:57 UTC
Very very funny, great graphics, music and game feel. Reminds me of Crazy Taxi and Tony Hawks. GG!
HagamosVideojuegos
May 08th · 19:26 UTC
Simply sublime. The game instantly reminded me of Crazy Taxi with its energetic aesthetic and chaotic charm and I love it!

From the very first sign and warning, I was caught off guard in the best way possible, the absurdity of some of them was genuinely hilarious and incredibly creative. And that’s not even mentioning what happens when you break the law…

This is easily one of the funniest and most refreshing takes on the jam that I’ve played. Visually, it looks fantastic, and the whole experience completely won me over.

Congratulations for such an amazing job! :oncoming_taxi: