Without Brakes by Shernik

[raw]
made by Shernik for Ludum Dare 59 (COMPO)

When going downhill, your car's brakes have failed. Use your horn to clear passenger cars out of the way and try to dodge the mining dump trucks, because over time your speed will only increase

Dodge on A and D Used horn on SPACEUnity<em>6m59xt6woo.pngUnity</em>92A46v6wmn.png

Ratings

Overall 243th 3.078⭐ 34🧑‍⚖️
Fun 163th 3.242⭐ 33🧑‍⚖️
Innovation 284th 2.417⭐ 32🧑‍⚖️
Theme 264th 2.629⭐ 33🧑‍⚖️
Graphics 96th 3.719⭐ 34🧑‍⚖️
Audio 174th 3.083⭐ 32🧑‍⚖️
Humor 71th 3.089⭐ 30🧑‍⚖️
Mood 199th 3.161⭐ 33🧑‍⚖️
Given 30🗳️ 40🗨️

Feedback

Pincushion
Apr 20th · 16:03 UTC
When I finally hit a dump truck, the game just resets and I can't see my score, so I can't come here to brag about what I great honker I am. Some kind of score message would go a long way.

The core gameplay is solid. Reminds me of rhythm games with dodging mixed in.
spooooodermon
Apr 20th · 17:18 UTC
I liked this game! At some point I do feel it was somewhat impossible to keep going but its a fun game with some cool visuals!
Mr. Flower
Apr 20th · 19:50 UTC
Very nice game, like others have pointed out, it kinda becomes impossible at one point (without some crazy luck). But overall good entry. Plus, can't complain about some good pixelation effects :D
drtizzle
Apr 21st · 10:45 UTC
Great gamejam game! Easy to pick up, fun to play, hard to master ;)
The graphics are really cool, and the music makes it very tense!
There was a problem with the rendering, the screen had a pretty small size, and around it i saw the skybox and some glitching black blob. But it did not get in the way of the gameplay luckily.
Overall well done!
hammeredzombie
Apr 21st · 23:12 UTC
i would love to play but im not downloading zips :( im very intrigued though
ruthiepee
Apr 22nd · 00:44 UTC
Fun gameplay and it gets pretty challenging too. The dithered effect is very cool. For me the controls were A&D not A&B like your instructions say but maybe that's for a controller? Nice job
stepa
Apr 22nd · 04:15 UTC
i like it!!!
Itisthelaw
Apr 22nd · 04:19 UTC
Cool graphics, and the gameplay works well.
🎤 Shernik
Apr 22nd · 05:47 UTC
@drtizzle, looks like I forgot to make the UI adapt to different monitor sizes.
🎤 Shernik
Apr 22nd · 06:34 UTC
@ruthiepee,thank, I didn't notice that I made a mistake when writing the instructions.
🎤 Shernik
Apr 22nd · 06:43 UTC
@hammeredzombie, I don't like the archives either, but unfortunately the web-build didn't compile, so I had to leave only the zip.
Meta-link
Apr 22nd · 14:19 UTC
Cool game. The gameplay is simple but working well, and the pixelated graphics are really cool.

Good job :slight_smile:
henk
Apr 22nd · 21:43 UTC
Oddly enough, this reminds me of some of the minigames from the Looney Tunes Back in Action game made in 2003:

![backinaction_minigame.png](///raw/437/c5/z/7260d.png)

There's nothing to dis-incentivize the player from spamming the space bar at all times, so the little cars don't really end up being much of an obstacle. The music also doesn't appear to reset when the rest of the game does.
🎤 Shernik
Apr 23rd · 17:13 UTC
@henk, Thanks for the feedback, I thought about your observation about cars and decided that it was really worth increasing the recharge time of the horn.
Although, as an option, it would be possible to allow the horn only next to the car, but I didn't want to take away the player's ability to constantly hum, because it gives him some freedom.
jk5000
Apr 24th · 13:00 UTC
Simple game idea. Pretty fun to play. Well done.
TurboLaser
Apr 24th · 14:17 UTC
I got really into it - the game pulled me in, but I still could not make it past 91 km.
BorealTeuthidia
Apr 24th · 17:41 UTC
Really nice visual style! Spamming the horn was fun too. It's definitely on the simpler side but that's fine for a game jam. I could see some more types of obstacles adding a lot the the interest of the gameplay.
Revetoon
Apr 25th · 12:45 UTC
This game is hard!
Cool visual effects I like it. This reminds me of a subway surfer in a good way :)
The music is ominous :ghost:
KeySole
Apr 25th · 16:18 UTC
Nice visuals/audio, I kinda wish changing directions was a little faster.
UkuleleFury
Apr 25th · 16:46 UTC
lol, I don't know what magical car ability let's you make all the traffic in front of you fly out of the way, but I want it! This was simple but tons of fun. I kinda wish the cars didn't just fly up and out of the way though, but would actually sometimes fall back to the road and cause cascading collisions into other cars to create a sort of car avalanche. But this was fun! I like the shader effect too.
apt_prose7
Apr 26th · 08:53 UTC
Great mechanics, very enjoyable overall.
baknik
Apr 26th · 17:38 UTC
Got up to 61!
AXLplosion
Apr 27th · 09:36 UTC
Classic mechancis, nice crunchy style!
CiaranW
Apr 27th · 17:22 UTC
I got up to 104km :sweat_smile: and I think that was mostly random generation luck towards the end, since it seemed quite common to eventually get given an impossible turn.

Graphically, I really like the vibe, it looked cool, and the music went well with the visuals. There was a weird graphical thing at the top (above the viewport), wasn't sure if it had anything to do with the game or was just a glitch.

Gameplay wise, I had fun. Its a simple game, but well implemented under the time constraints. I think it would have been cool if the horn needed a bit more thought than just spam it when there are cars up ahead. Also I think it feels a bit unfair when you speed up enough that you can't possibly win.

Nice entry! :)
🎤 Shernik
Apr 27th · 19:37 UTC
@ciaranw
Wow, no matter how much I played, I couldn't go beyond 95 km/h, so I think you're in first place in this game.
marks
Apr 27th · 20:56 UTC
Cool visuals! Didn't realize I was able to press space to use the horn until later but still managed to pass through the gaps a few times. Loved that the music speeds up with the car.

I feel like you can make this more interesting and unique by focusing on the dangerous/crazy highway idea, adding something like cars switching lanes, including signals.

Nice work for a compo entry!
Theogen
Apr 28th · 14:09 UTC
I really liked the graphics! I don't mind the high difficulty, I like how straight to the point it is. :slight_smile: In Subway Surfers you'd have to play for 10-15 minutes for it to start actually getting challenging, which feels really stretched out to me. I think it'd be nice if you could also use arrows to switch lanes.

Also please tell me I'm not the only one who sees an amogus 😭
🎤 Shernik
Apr 28th · 15:11 UTC
@theoratkin I have to upset you, it looks like you're the only one who sees amogus.
Theogen
Apr 28th · 15:48 UTC
@shernik Nooooooooo
zbrogdom
Apr 30th · 21:42 UTC
Nice graphic style
zhangzhimu
May 03rd · 14:11 UTC
This pixel art style is very cute and interesting.
There are also speed and other hints marked on the screen. These feedback elements make me feel like I'm right there in the game. It's a great game!
LDJam user 428640
May 08th · 14:23 UTC
Great music, and the visuals are really cool too. A very solid entry. Overall, well done!