Echo : Signal drift by MikhailNe

[raw]
made by MikhailNe for Ludum Dare 59 (JAM)

Controls : - Move: WASD - Interact: E - Info : I - Menu : Esc

Important : The itch.io build has been improved and a critical bug has been fixed. SAVES WORKING ONLY ON ITCH

Explore. Find. Decode.

You've intercepted anomalous signals coming from distant planets. Scan the surface, align the frequencies, and capture every transmission.

Decode the signals - then assemble the final access code. Somewhere across 9 planets lies a real Steam game key. Six fragments. Six correct planets. One activation code. Find them, decode them, arrange them in the right order - and the key is yours to keep.

Ratings

Overall 362th 3.65⭐ 22🧑‍⚖️
Fun 644th 3⭐ 22🧑‍⚖️
Innovation 400th 3.425⭐ 22🧑‍⚖️
Theme 304th 3.95⭐ 22🧑‍⚖️
Graphics 397th 3.8⭐ 22🧑‍⚖️
Audio 306th 3.575⭐ 22🧑‍⚖️
Mood 345th 3.763⭐ 21🧑‍⚖️
Given 27🗳️ 10🗨️

Feedback

Pavlo
Apr 21st · 12:11 UTC
Thanks for the game - you've put in a ton of work, and it looks awesome!
🎤 MikhailNe
Apr 21st · 16:18 UTC
Thank you, I'm glad I managed to finish it.
tatawanda
Apr 21st · 22:55 UTC
I want the SETAM key whatever it is. I didn't know astronaut needed to know the alphabet, now I can count to nine. Thnak you.

The part I liked the most was the freaking space, and with the music it really set a MOOD.
🎤 MikhailNe
Apr 21st · 23:00 UTC
Good luck with that! If you get the key, please leave a comment here or on Itch.
Grimslinger
Apr 21st · 23:15 UTC
I like the idea, was a bit finicky for me but overall nice audio, controls and theme. Really cool idea to put an actual steam key in it :D
lectvs
Apr 21st · 23:21 UTC
There was a bug, my mouse sensitivity kept resetting and was too fast for me :no_mouth: But great atmosphere! Really love the art style, it's simple but looks clean and polished. Great work! :smile:
matt2728
Apr 21st · 23:50 UTC
Great work with atmosphere. Looks like some work went into making it technical and detailed. Was cool to explore ship and planet select, etc. One point for future, maybe interactive tutorials rather than instructions at the start? But then again, it is a game jam and tutorials are time consuming to make. I didn't understand one of the puzzles, would need to go back to read instructions again.
That earth-like planet was spinning fast haha. Great job
Pentagrammal
Apr 21st · 23:50 UTC
I didn't think I'd be playing a game on jam for an hour) Incredible work, no complaints
Embedder72
Apr 22nd · 00:02 UTC
Great job. It got a little repetitive, but very engaging. I thought the default sensitivity was way too high. Luckily I checked the settings to turn it down.
Ryrumeli
Apr 26th · 02:58 UTC
Cool idea, I found the controls hard to master, they were really sensitive. Enjoyed the audio here, and it was enjoyable as soon as I could get past it. Looking forward to fill my SETAM account with these keys!
🎤 MikhailNe
Apr 27th · 18:17 UTC
The Steam key was activated on the second day
Mokabread
Apr 28th · 03:03 UTC
Great atmosphere and detailed design, exploring around is really engaging. A little adjustment on sensitivity and repetitive content would be perfect, such a well-made piece.
Allax
Apr 29th · 21:24 UTC
Hard to understand actually, but when you understand how to play you really have fun
Alexandr Gerya
May 05th · 14:13 UTC
that earth like planet spins way too fast lol almost missed the puzzle but the vibe and music carried me through solid work
auxC
May 06th · 04:06 UTC
Very ambitious entry, this must have been quite a challenge to fit in a short jam. The scanner minigame is clear and well executed, I was able to pick it up without reading too much into the tutorial.

I'd like to shout out the interior level art - it's immersive and well put together.

Congrats on making a cool game!
NuclMe
May 06th · 09:25 UTC
This is such an incredibly cool and massive game, and it’s honestly a crime that there are so few reviews here! It feels like a really big, ambitious project with an interesting concept that kept me engaged. Both the music and the visual design are excellent and create a great atmosphere. You’ve done an amazing job, and this definitely deserves way more attention from the community!
🎤 MikhailNe
May 06th · 12:50 UTC
Thank you so much for such detailed reviews.

This time, it's probably my own fault that the game has received so little attention. I didn't spend enough time commenting on other people's games.
LDJam user 430897
May 06th · 13:44 UTC
This game is fantastic, you look out the window and it's pleasant, you fly between planets, decipher codes, incredible.

It's really cool to check the signals on the radar and also decipher the codes, but I confess I couldn't decipher them... I tried in several ways, but every time I click "check," the same sound appears and nothing changes... Where am I going wrong?

![Screenshot_5.png](///raw/133/96/z/7323a.png)
Lenny Rudeberg
May 06th · 18:01 UTC
There is so much to this game and it's all executed very well, I'm very impressed by the quality of your game. GG!
🎤 MikhailNe
May 06th · 23:52 UTC
@valb-soares

Thanks for playing.

The left column's values ​​are counted from the bottom, and you need to match them with the columns on the right.

In this case, the first block will have 2 1 8 2

![Tip.png](///raw/190/16/z/7327f.png)
LDJam user 430897
May 07th · 00:28 UTC
@mikhailne Wow, I never would have imagined that empty spaces would be useful... well, I'm going to finish this game right now! hahaha

I managed to finish it, it was a great experience, thank you.

![Screenshot_6.png](///raw/133/96/z/7328f.png)