Eco Pulse is a rhythm-based survival defense game where players fight as the guiding will of the Earth itself. In a symbolic ecosystem core overwhelmed by human waste, players must follow incoming rhythm signals and act in time with the beat to fire attacks, earn score, summon purification orbs, and unleash special abilities against waves of pollution creatures. Beneath its fast-paced gameplay, the game carries an environmental warning: humanity never stops producing waste, and the Earth is forced to keep enduring and cleansing it.

I liked the rhythm reward progression. The more you hit, the stronger the projectile.
I also enjoyed destroying the trash. There's something useful about it.
Out of five runs, my best was level 17.
It's a shame they didn't have time to implement elemental leveling. Then the progression would have been even better!
Thanks for the game, you're great.
We’ll improve the tutorial. Maybe for example, to place the instructions directly in the scene instead of using fading UI text, so players can keep seeing the guidance more clearly without it taking up too much of the screen.
The issue with enemies getting stuck is likely due to our current obstacle setup making objects “feel” bigger than they actually are, so enemies can get blocked. We’ll definitely improve the algorithm and fix that.
And yeah… the banana peels and plastic bottles do feel a bit off in terms of the environmental message 😅 We’ll work on refining the enemy design to better match the theme.
And wow, level 17 is seriously impressive — our own best during testing was only around level 11 haha.
This screen reminds me of the style of the Warcraft game from a few years ago. Hahaha, I think the developer is quite experienced. I'm looking forward to the next works.