Many Wearing Rapiers are Afraid of Goosequills by j3m
A game about steganography and murder.
Assassins are plotting the deaths of the Queen and her court! They are sending each other signals hidden in seemingly innocent correspondence. Sift through the tawdry gossip and vulgar poetry of the castle's inhabitants to determine the killers' next target!
Art: StealingPandas (full illustrations)
Code, Text: j3m
| Link | https://gaiajack.itch.io/ld59 |
| Original URL | https://ldjam.com/events/ludum-dare/59/many-wearing-rapiers-are-afraid-of-goosequils |
Ratings
| Overall | 445th | 3.551⭐ | 41🧑⚖️ |
| Fun | 561th | 3.195⭐ | 43🧑⚖️ |
| Innovation | 254th | 3.654⭐ | 41🧑⚖️ |
| Theme | 383th | 3.829⭐ | 43🧑⚖️ |
| Graphics | 100th | 4.417⭐ | 44🧑⚖️ |
| Humor | 150th | 3.662⭐ | 39🧑⚖️ |
| Mood | 220th | 3.974⭐ | 40🧑⚖️ |
| Given | 45🗳️ | 56🗨️ |
It was a nice experience overall, and I'll play it again with pleasure with more info on how to play!
Each day, either one or zero of the letters somehow encodes who the assassins' target for that night is. The other letters are innocent and unrelated. It isn't anything graphical like to do with the font or something, you could get it from just the text itself. But it is a bit lateral thinking-y!
it took me some time to understand what was expected of me. for example, I chose one of the notes and assumed it was left by spies. I would have liked to simply click on it rather than choosing from the characters. after selecting the suspected spy note, I'm not quite sure how I'm supposed to determine who left it? since I know nothing about the characters. a brief introduction to the characters at the beginning of the game would help! for example: the man is the queen's cousin, he works as a court doctor, the girl with black hair is the queen's daughter, etc. after making a choice, there is also a lack of some input, because it's unclear whether I made the right choice or not.
I got them all on the first try, but not all of them were, well equally earned.. :P
(I also protected on the false alarms)
The presentation is pretty good and the writing is very funny, so great job :)
I'm a big fan of StealingPanda's traditional art and I've always hoped that one day it would be in some kind of visual novel game! I'm very much looking forward to seeing what game project you guys inevitably create next! *Nudge nudge, encouraging yodel!* :D
I am however finding it really hard to discover the riddles. I haven't been able to solve any of them. Maybe some kind of really easy riddle for the beggining or having the option to see the solution would have helped me understand what kind of code I should look for. But currently I'm just puzzled as to what constitute a clue and what is just me not understanding old english.
Congrats anyway, you seem to have put a lot care into this :)
The game is a bit hard, I managed to beat it but i'm not sure how :p
Art is good and the concept is a nice take on the theme.
Overall nice entry!