Echoes Beneath by Joseph Tan

[raw]
made by Joseph Tan for Ludum Dare 59 (JAM)

Thumbnail.png Investigate haunted ruins with a device that reveals the unseen. Armed with a prototype Signal Emitter, you step into silent ruins. By emitting different frequencies, you see something over there… Report your findings, and get paid. Slowly, the investigation deepens. Scattered logs, personal records, and official documents, a buried history slowly comes into focus…

Controls:

A D to move

Space to jump

Q to interact

And, use your mouse to fire signals!

Ratings

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Feedback

Bambutcher
Apr 21st · 14:16 UTC
I liked the look and the character animations, but I got stuck here:

![Screenshot_13.jpg](///raw/268/76/z/71fdb.jpg)

It would be great if it returned to its original position after deactivation. As it is, I’m trapped with no way out - I can't get to the other side to activate it and move it again...

I think I would have gone further otherwise

Good luck

![Screenshot_14.jpg](///raw/268/76/z/71fda.jpg)
Juutis
Apr 21st · 15:54 UTC
The concept is cool but the progression seems very unclear. First I tried giving everything to the big dude and he just told me to go retire somewhere and that seemingly blocked all further progression as I wasn't able to go on any more missions. Then I tried not giving him anything, but game seemed to hard-lock after 5 missions and I had to restart the game. Then I tried giving him everything but the dangerous information and he took me with him to some sort of boss fight room (maybe?) but I had absolutely no clue what to do there.

The platforming gimmick is nice, but everything else is just very confusing. It also seems that you can hard-lock yourself inside a mission if you run out of the blue juice.
AO-85
Apr 21st · 17:20 UTC
The idea is cool I liked it! It looks interesting.
LDJam user 423872
Apr 21st · 19:34 UTC
I liked the game mechanics. It's good!