Fade by feffers

[raw]
made by feffers for Ludum Dare 59 (JAM)

A puzzle game with some extra elements around visibility. At 1000, 3000, and 8000 points a special block will appear. Match all three to win.

Opted out of Audio as I used music and sound from Asset Packs I owned. No AI was used in the creation of this project.

Controls: Controller: DPad/Analog Stick: Move Any Face Button: Swap Start/Select: Pause

Keyboard: WASD/Arrow Keys: Move Space: Swap ESC: Pause

Playthrough of the game can be seen here: https://www.youtube.com/watch?v=PZqYJvA3yi8

LD59-Win64-Shipping<em>sHAg1uCmbg.png LD59-Win64-Shipping</em>etkxlAyvHR.png

Ratings

Overall 743th 3⭐ 20🧑‍⚖️
Fun 687th 2.917⭐ 20🧑‍⚖️
Innovation 569th 3.139⭐ 20🧑‍⚖️
Theme 802th 2.444⭐ 20🧑‍⚖️
Graphics 754th 2.611⭐ 20🧑‍⚖️
Mood 799th 2.667⭐ 20🧑‍⚖️
Given 24🗳️ 8🗨️

Feedback

Pelmeshik
Apr 21st · 21:53 UTC
The game is cool, it lacks some visual features, but the mechanics are cool
matt2728
Apr 21st · 23:06 UTC
Nice video. Is that UE buttons? :D
AJ Atkinson
Apr 22nd · 00:15 UTC
I love seeing puzzle / arcade submissions in jams! great job! :)
JamesGames1000
Apr 22nd · 00:31 UTC
Glad to see another game made in UE. Was lot's of fun but when I lost I couldn't see my score so if you could make it so you can see your score on the lose screen that would make the game a little better.
Entink
Apr 25th · 19:15 UTC
Game seems very fun! I really like the simplistic graphic design, for me it fits the game! Great job!!
Theg
Apr 25th · 19:25 UTC
fun little puzzle game concept! especially how the other tiles lit up when you completed a combo
Theogen
Apr 25th · 21:05 UTC
Very creative take on Tetris! This sucked me in for quite a bit. I managed to win even though I didn't realize it was possible (somehow missed the first paragraph in the description) :laughing:

![20260425_17h02m03s_grim.png](///raw/b34/43/z/72b8d.png)
slay a stone
Apr 26th · 08:33 UTC
I always envy people that manage to make a puzzle game during a game jam. The premise is cool. A small ingame tutorial would have helped a lot with helping what I am supposed to do.
🎤 feffers
Apr 26th · 20:32 UTC
Thanks for the feedback everyone, it was a joy to make a puzzle game for a change. For people asking, yes it was made with UE 5.7. I agree @slay-a-stone that a tutorial would have been nice, but I didn't want to resort to a screen in the game and preferred a little self-experimentation over that.

I also wish I had more time to polish the UI a little more (post game score is a great callout @jamesgames1000), but such is the way of the jam.
xotraz
May 08th · 22:56 UTC
It is a bit painful to move pieces, but it is a nice spin on a classic.