Tunnel Vision by Risminator

[raw]
made by Risminator for Ludum Dare 59 (JAM)

Screenshot2.png

You are a Mole agent. Your goal is to steal the eggs of the Snake that is hiding in the shadows. Scan the surroundings using your signal gadget, hide from the snake and return unscathed!

Tips: - Use dead ends to hide from the snake! It will lose interest from you for a while. SafeZones.png - Use Left Mouse Button to look for the eggs! Be careful: Snake will find you easier that way.

  • You die if you touch the snake. Stay at a distance!

Files: - TunnelVisionWin: Jam version as is - TunnelVisionWinBugFix: version with gameplay bug fixes post-jam (recommended)

Web version has been modified to be playable (fixed critical bug where renders weren't working in WebGL).

Ratings

Given 5🗳️ 7🗨️

Feedback

vlaflya
Apr 21st · 07:19 UTC
Doesn't load for me((((
thomas-olsson
Apr 21st · 08:36 UTC
Cute little pacman like! Good atmosphere.
🎤 Risminator
Apr 21st · 11:31 UTC
@vlaflya windows or webgl?
debiah
Apr 21st · 18:52 UTC
I really love the visual style of this game
Thoth
May 02nd · 14:22 UTC
Cool atmosphere and good graphic, funny experience with a mole
ImNotVegan
May 02nd · 14:24 UTC
Great work on 'Tunnel Vision'! I really liked your take on the theme—using the mole's antenna as a signal-based 'wallhack' to locate the eggs is a very clever and intuitive mechanic. The title is also perfect for this setting!

I’d suggest looking into the game's balance. Since the mole is faster than the snake and it's easy to hide in dead ends, the tension drops once you figure out the pattern. Adding some environmental obstacles or making the snake faster/more aggressive as you collect more eggs would add a much-needed challenge. It’s a very solid and functional foundation for a stealth game!
galareteg
May 02nd · 14:27 UTC
Fun short game. It would be nice to see more levels but it's a nice prototype. The visuals were nice aswell. I found the camera to be a little annoying though.
Gecko64
May 02nd · 14:56 UTC
Had a lot of fun with this game! I liked the slenderman kinda gameplay, along with the art was really fun. I wish there was maybe some more interactivity maybe like a main menu. Other than that this game was really really fun and I played until the end, Good job :)

![Screenshot 2026-05-03 005409.png](///raw/08f/84/z/7306e.png)
🎤 Risminator
May 02nd · 20:34 UTC
@thoth thank you for playing!

@imnotvegan Yeah, I see that. But while testing, we've noticed that people not used to third-person games really struggled with it, so I decided not to overcomplicate it too much given the time constraints. But really appreciate the feedback!

@galareteg Yes, it was the first time handling third-person camera, it is a struggle haha. Thank you for the kind words!

@gecko64 Thanks for playing! Getting more experience with Unity, step by step :)
RubixNoob13
May 05th · 21:27 UTC
This was a fun little game! I really liked the atmosphere. Snek looks silly but also the close camera view / fog effect made it feel almost like a horror game where you never knew if the Snek was gonna just pop out of the next corner.

Great work!
heat
May 06th · 04:09 UTC
Very atmosperic! You did great job to create an atmosphere in this game.