SnakeRPG by VDZ
(Updated on December 19th, 2015. For judging, use the original version (first two links). For just playing for fun, the post-LD version is strongly recommended instead; it has improvements like savegames, music and much, much better balance.)
SnakeRPG is what happens when you take Snake out of its
single-screen environment and have the snake embark on an epic
journey to slay monsters. With each level up, you grow stronger,
but you also grow larger, making you more vulnerable. Reach and
defeat the slime king despite your limited movement options!
Controls:
Left/A/Num4 - Rotate left
Right/D/Num6 - Rotate right
Spacebar - Pause the game
Escape - Exit the game
Details of the gameplay are explained in the tutorial at the start of
the game.
This game is Windows-only.
This game is public domain. Feel free to do whatever you want with it.
SnakeRPG is what happens when you take Snake out of its
single-screen environment and have the snake embark on an epic
journey to slay monsters. With each level up, you grow stronger,
but you also grow larger, making you more vulnerable. Reach and
defeat the slime king despite your limited movement options!
Controls:
Left/A/Num4 - Rotate left
Right/D/Num6 - Rotate right
Spacebar - Pause the game
Escape - Exit the game
Details of the gameplay are explained in the tutorial at the start of
the game.
This game is Windows-only.
This game is public domain. Feel free to do whatever you want with it.
| Download + .NET/XNA installers | http://www.stack.nl/~vdz/misc/SnakeRPGPlusXNANET.zip |
| Download | http://www.stack.nl/~vdz/misc/SnakeRPG.zip |
| Download post-LD version (v3) - NOT FOR JUDGING ONLY FOR FUN | http://www.stack.nl/~vdz/misc/SnakeRPGlatest.zip |
| Source (SVN; Visual Studio 2010, C#/XNA) | http://vdzserver.org/snakerpg/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=7284 |
Ratings
| Coolness | 40% | 1727 |
| Overall | 3.72 | 144 |
| Audio | 2.38 | 585 |
| Fun | 3.74 | 104 |
| Graphics | 2.50 | 766 |
| Innovation | 4.32 | 11 |
| Theme | 4.17 | 109 |
When does it crash? If it crashes all the way at startup before you see anything, it's your video card. I always forget to implement error handling for that situation, but XNA games crash at startup if your video card doesn't meet the minimum requirements. If you're on a laptop with dual video card, try if you can run the game using the more powerful video card.
If it crashes at any other point, could you provide more information? When does it crash, and what information does it give you when it crashes? Is it the typical Windows crash message?
I would make hitting the walls not so deadly, or make it so you do not start over again when you die that way ;)
I really enjoy your take on snake-like games. It's really fun, did you use MonoGame?
I used XNA, the (now deprecated) Microsoft framework that MonoGame is based on (MonoGame is open-source XNA, pretty much). I should move on to MonoGame at some point, but my graphics library isn't fully compatible and so I'd need to fix it under MonoGame, something I still haven't done yet.
I'm really sad to say that XNA is not the right platform for LD - the only LD game I ever submitted flopped because very few people could play it.