Vibe Check by PureGarlic
THE VIBES ARE BAD. SCAN FOR THEIR SOURCE AND SAVE US ALL!
In Vibe Check, you're tasked with using your phone to scan people's brainwaves and find the sources of some bad vibes. Be careful you don't get spotted though, or folks will slap your phone away!
NOTE: Some camera issues have been observed when playing the web build in Firefox. Please use a Chromium browser, or download the Windows build for the best experience. The itch.io embed is a better playing experience than the ldjam embed.

Controls:
- WASD to move. Shift to sprint.
- Space to jump.
- Mouse to look around. Hold Left Mouse Button while looking at a person to scan them.
- Right Mouse Button for some in-game tutorial text!

Tools
- Game engine: Godot Engine
- Audio: Logic Pro for iPad, Ableton Live 11, OP-Z, psx.sample
- Images: Procreate, Pixelmator Pro, CorridorKey
| Link | https://github.com/puregarlic/ld59-vibe-check |
| Itch | https://puregarlic.itch.io/vibe-check |
| Original URL | https://ldjam.com/events/ludum-dare/59/vibe-check |
Ratings
| Overall | 263th | 3.808⭐ | 41🧑⚖️ |
| Fun | 114th | 3.885⭐ | 41🧑⚖️ |
| Innovation | 100th | 3.936⭐ | 41🧑⚖️ |
| Theme | 247th | 4.038⭐ | 41🧑⚖️ |
| Audio | 112th | 4.041⭐ | 39🧑⚖️ |
| Humor | 9th | 4.526⭐ | 41🧑⚖️ |
| Mood | 145th | 4.114⭐ | 37🧑⚖️ |
| Given | 31🗳️ | 61🗨️ |
Good job!
Awesome game. The strongest entry i've played so far from LD 59. 5 Stars across the board.
Made me LOL from the start. The instructions written on your hand, the concept, the speed at which you sprint, the voice FX - all hilarious.
I loved jumping across gaps then scanning an unsuspecting suspect.
One thing that would have improved this a lot would be an indicator like in the knuckles levels in sonic adventure to let you know when you are close to a baddie.
https://ludumdare.com/resources/archive/rules-2017/
It took me 5+ minutes to understand that signal strength reveals proximity of targets, after which the whole deal became more playable. Honestly I can't say gameplay is very fun but I appreciate any form of experimentation in Ludum Dare games, and we can never really know what works until we try. Of course, it was funny to see game instructions written on palm and all that phone bouncing.