Plug n Play: Mixed Signals by LandoSystems

[raw]
made by LandoSystems for Ludum Dare 59 (JAM)

Plug n Play: Mixed Signals ️

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The year is 2027, and Earth is mostly uninhabitable. Humanity has retreated to a giant bubble.

We gave up on space exploration and defunded the Space Force. Our only defenses are a handful of turrets in case the mutant whales attack again.

Alas, space exploration did not give up on us, and now we're being invaded by an alien armada that wants to literally burst our bubble. It's up to you to save us from this bullshit!

Each turret can have one of three different firing patterns and one of three different types of plasma.

When a turret is receiving a complete signal (meaning both a plasma type and firing pattern are connected), it's time for those alien bastards to pay!

But these damn dirty extraterrestrials are crafty.

Different aliens are susceptible to some plasma colors, and resistant to others.

With no plasma color chosen, the turrets will still fire, but their bullets will be pale, limp, and flaccid.

With the right plasma types chosen and a strategic firing pattern, the aliens will have no choice but to kneel before you and cower as your girthy turrets spray ropey, colorful jets of freedom.

# How to Play:

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  • Click a fire button (on the right) to select a firing pattern.

  • Click a turret (center, bottom) to connect the cable, enabling cannon fire.

  • Click the plasma buttons (on the left) and connect them to the turrets to change the bullet type.

  • Try to survive until the final boss appears.

  • Behold the boss's glory, then destroy it!

# About the Team:

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[LandoSystems](https://lando.systemScreenShot_1.png is a group of jammers from Madison, Wisconsin that varies in size from 2 to 12 people. This is the team's 34th Ludum Dare game!! :tada:

# Team Members:

Code: - Doug Graham dsgraham :elephant: dsgraham on mastodon - Brian Ploeckelman PalpatinesSmile :elephant: brian on mastodon - Jeffrey Hwang :elephant: jeffreyhwang on mastodon - Luke Bain

Art: - Matt Neumann - Spencer Shotwell

Music and Text: - Pete V

Assorted Coolness: - Clayton Mays ScreenShot_2.png

Ratings

Overall 302th 3.75⭐ 26🧑‍⚖️
Fun 467th 3.313⭐ 26🧑‍⚖️
Innovation 343th 3.5⭐ 25🧑‍⚖️
Theme 497th 3.604⭐ 26🧑‍⚖️
Graphics 524th 3.543⭐ 25🧑‍⚖️
Audio 337th 3.5⭐ 25🧑‍⚖️
Humor 112th 3.833⭐ 23🧑‍⚖️
Mood 541th 3.438⭐ 26🧑‍⚖️
Given 38🗳️ 21🗨️

Feedback

Kenoshka
Apr 21st · 03:01 UTC
good but the difference of patterns (except triangle) is barely understandable. but could be interesting way to make some kind of tower defence
TopperVideoGames
Apr 21st · 03:03 UTC
![PlugPlayWin.PNG](///raw/54e/02/z/71c47.png)

I had a pretty good time with this game! It looks good, sounds good, plays good, and is pretty silly with its jokes. I managed to beat it on the first attempt, apparently without losing any cities. Either the strategy clicked on how to move signals around, or the cannons doing most of the work for me, worked out.
Another weekend well spent, great work!
LDJam user 427212
Apr 21st · 05:10 UTC
This is probably our inevitable future. Really hoping irl we have girthy enough ropes to survive.
slay a stone
Apr 22nd · 18:24 UTC
It looks beautifully and the sound is great. Funny lore :D . Gameplay wise it felt like I didn't really needed to do anything, I just connnected the 3 middle turrets, watched and won.
anete ainjärv
Apr 22nd · 18:29 UTC
I like how behind the silly jokes it actually touches the really real topic of AI water consumption. Good work slaving the weekend away you guys, for what its worth, I think it's a pretty nifty little game c:
apt_prose7
Apr 26th · 08:43 UTC
Fun and straightforward, a great way to pass time.
VenomousMouse
Apr 27th · 07:47 UTC
Fun little game. I like the take on the theme and overall mood. Nice sound and visuals.
smilewood
Apr 28th · 23:32 UTC
Solid game, well executed. The graphics and audio were well done and complemented the gameplay well. I didn't find that I had to optimize the firing patterns much, but the mechanic of swapping wires around was a solid one. Overall a fun game, well done!
zizi
May 03rd · 13:56 UTC
This game is seriously impressive! I’m obsessed with those worm-like signal lines—they’re like the heart of this wild, spiral journey and fit the theme perfectly. The art style is such a cool mix of Gen-Z aesthetics, disco vibes, and a touch of humor!
SirRed
May 04th · 18:59 UTC
Really enjoyed it. There was a lot more depth to the gameplay then I was expecting. Changing up the firing types to be in different spots really helped in some of the sections.
Alexandr Gerya
May 05th · 14:22 UTC
the worms are hilarious just plugged the middle turrets and won without touching anything else still had fun watching them wiggle