Pharos by Chaseplays
You play as a lighthouse operator who guides fellow sailboats to reach supplies and treasure throughout the dark ocean landscape.
Instructions:
- Click to shine your light
- Shine your light near boats to direct them
- Shine boats directly to stop them
- Go out to collect treasure and bring it back to the lighthouse
Make it through all 5 rounds and enjoy the game!
Made by: - Kiichiro Wang - Programming - Sebastian Pamudji - Art - Siyao Li - Music & Sound - Chase Peterson - Programming
| Link | https://kiichiw.itch.io/pharos |
| Link | https://kiichiw.itch.io/pharos |
| Link | https://kiichiw.itch.io/pharos |
| Original URL | https://ldjam.com/events/ludum-dare/59/pharos |
Ratings
| Overall | 92th | 4.054⭐ | 48🧑⚖️ |
| Fun | 211th | 3.707⭐ | 48🧑⚖️ |
| Innovation | 212th | 3.739⭐ | 48🧑⚖️ |
| Theme | 126th | 4.228⭐ | 48🧑⚖️ |
| Graphics | 192th | 4.185⭐ | 48🧑⚖️ |
| Audio | 34th | 4.256⭐ | 47🧑⚖️ |
| Mood | 13th | 4.533⭐ | 47🧑⚖️ |
| Given | 57🗳️ | 75🗨️ |
I got some Dredge vibes from the enemies and atmosphere, but the music and rain sfx made it significantly more calming... really interesting and unique vibes!
Overall, nicely done
The atmosphere is great. Even though the music is very calm, the game still feels quite tense when playing. The gameplay is simple and effective, and the visual cues and feedback all work well.
Great job!
Well done for bringing it to fruition, because it turned out really cool, I loved it.
I especially liked the anglerfish's tricks.
The game is well-designed, with nice pixel animation and a pleasant sound.
You guys are great, it's a great game!
i would probably prefer that there was some penalty for the attacked or briken boat (or there is one?) i sometines took two boats together and we were going together for a treasure, as it was easier haha, or i just used one boat and collected all treasures with it. but i cannot say that this made the experience less engaging :) i also believe that if there was some extra info aboout the treasures that would be super fun! maybe i could see them on the ending screen or something like that. maybe there would be a super rich lighthouse keeper sitting somewhere :D
a cool game and the music is so smooth! i am still listening to it while writing a review :)
I could also see this working really well on mobile devices if you decide to keep developing it!
But most importantly - the core idea is just superb. I actually made a game with a similar concept for this Ludum Dare myself, so I have a soft spot for this mechanic! You’ve executed it brilliantly.
Great job on the entry!
good seamless levels.
it was a bit tricky how to control multiple ships, at first i thought it's possible to give different targets to different ships.
PS, and thanks for review!

Well done!