Hadopelagia by Sirplop
A mysterious signal has been detected in the depths of the Mariana Trench. You're to go down there and find the source of it.
CONTROLS:
E for sonar
Q for lifeform scanner
WASD for movement
I wanted to focus on something not very programming-related (since that's my usual role), so I mainly focused on creating an audio-narrative experience. The game is very light on mechanics, and if I had had more time (I only spent 29 hours on this lmao), I would've greatly expanded the lifeform scanner and had proper fish AI. I hope you enjoy my first attempt at a horror game!
Ratings
| Overall | 147th | 3.476⭐ | 23🧑⚖️ |
| Fun | 219th | 2.952⭐ | 23🧑⚖️ |
| Innovation | 151th | 3.381⭐ | 23🧑⚖️ |
| Theme | 29th | 4.3⭐ | 22🧑⚖️ |
| Graphics | 167th | 3.375⭐ | 22🧑⚖️ |
| Audio | 5th | 4.3⭐ | 22🧑⚖️ |
| Humor | 159th | 2.375⭐ | 18🧑⚖️ |
| Mood | 51th | 3.881⭐ | 23🧑⚖️ |
| Given | 17🗳️ | 12🗨️ |
I really liked this except for the sub is so damn slow lol. Not sure why you'd want it to be so slow... I gave up after a few minutes because I couldn't tolerate the speed lol.
The audio was awesome too
The voice over is something i do not see a lot, but it add more to the immersion.
Well done !
Graphics are servicable, and smartly designed so that you didn't have to do a lot of drawing. I also liked the soundwork of the game, it really made you feel like you were in a submarine.