LD59 SIGNAL STRIKE by GARYglhf
An abandoned station on the edge of the galaxy. We're not alone — the planet is infested with bugs, and every shot only buys time. Hunting arthropods is a blast, right up until the moment you hear a dry click from an empty chamber. Our radars never stop, broadcasting signals to nearby bases — that constant hum drives the bugs insane. But we have no choice. We need to get off this planet, no matter the cost.
| itch.io | https://gary-glhf.itch.io/ld59-signal-strike |
| github | https://github.com/gary12312/LD59_Hopter |
| Original URL | https://ldjam.com/events/ludum-dare/59/ld59-signal-strike |
Ratings
| Overall | 437th | 3.559⭐ | 70🧑⚖️ |
| Fun | 334th | 3.507⭐ | 70🧑⚖️ |
| Innovation | 691th | 2.89⭐ | 70🧑⚖️ |
| Theme | 699th | 3.022⭐ | 70🧑⚖️ |
| Graphics | 505th | 3.588⭐ | 70🧑⚖️ |
| Audio | 331th | 3.522⭐ | 69🧑⚖️ |
| Humor | 426th | 2.767⭐ | 62🧑⚖️ |
| Mood | 481th | 3.538⭐ | 68🧑⚖️ |
| Given | 99🗳️ | 120🗨️ |
shooting bugs feels great, kinda like starship troopers but from a heli 😄
Very nostalgic of many flash games I used to play.
A little sad I couldn't access the upgrade menu.
The only thing I struggled with is cargo pickup. Maybe making the hook stay for a couple more seconds would be a simple fix here. Or perhaps keeping it down while space is being pressed?
Overall, the game is incredible, I'm amazed that you managed to make so much in such a short time. ♥
While playing, I found it hard to tell when I was taking damage and how many more hits I could survive.
у меня такая же проблема была изза внешних ресурсов, пришлось удалить и оставить только на итче.

к счастью там удалось сыграть:
прикольно, напомнило ретро шутемапы с сеги про вьетнам :)
по игре:
вначале когда ученый озвучивает цели, то я читал их, и пропустил как взлетать.
также с прогресс баром здоровья тоже не сразу понял где он и сколько его осталось - короче интерфейс в этом плане тяжело читаемый. а вот жизни жуков наоборот хорошо читаются (жизни жуков важны).
в общем, я бы выделил больше жизнь самого вертолета, может даже забрал бы у жуков градацию цвета и сделал её вертолету. а им оставил одноцветные полоски.
по камере я бы сделал чтобы она центрировалась все таки на вертолёте, или даже лучше -- между вертолетом и курсором игрока, чтобы стрелять издали с безопасного расстояния, но сохранить динамику.
The game turned out to be quite good in my opinion.
An accurate hit on the topic! At first, I couldn't even imagine that they would be helicopters!
Excellent graphics and interesting gameplay. Unexpectedly pleasant musical accompaniment of the game.
The controls are convenient, I had no problems lifting the load.
Shooting bugs is a lot of fun, you can test your accuracy)
The helicopters and beetles are beautifully rendered and dynamic.
Very cool, in the same spirit! :D
Your github link doesn't seem to work though. Maybe it's a private repository.
I can see you've played your Desert Strike back in the day. I liked the mechanics of picking stuff up. It was cool to have at least one alternate ending too.
Animations were smooth, but could have used more ballsy sound effects for stuff happening.
Overall a good job :)
Enjoyed it overall, nice game!