Intercept by paracorn

[raw]
made by paracorn for Ludum Dare 59 (COMPO)

In the height of the Cold War, you are the operator of a high-tech signal intercept tower. Your mission: scan the frequencies, capture the enemy’s encrypted transmissions, and extract the secrets that will tip the scales of global power. Upgrade your equipment, automate your data flow, and outsmart the opposition in this incremental game of electronic warfare.Screenshot 2026-04-20 at 02.14.55.pngScreenshot 2026-04-20 at 03.10.13.png

Ratings

Overall 55th 3.851⭐ 49🧑‍⚖️
Fun 68th 3.67⭐ 49🧑‍⚖️
Innovation 219th 2.989⭐ 49🧑‍⚖️
Theme 21th 4.372⭐ 49🧑‍⚖️
Graphics 24th 4.245⭐ 49🧑‍⚖️
Audio 95th 3.544⭐ 47🧑‍⚖️
Humor 124th 2.658⭐ 40🧑‍⚖️
Mood 67th 3.8⭐ 47🧑‍⚖️
Given 17🗳️ 14🗨️

Feedback

BarnabeWild
Apr 20th · 02:37 UTC
Fun idle game, the satellite buff hit me with quite the dopamine, ah ah!
cupofmilk7
Apr 20th · 08:14 UTC
the game feels really great, I love the art style, but it took me a while to figure out how to unlock the new currency… it would be nice to have worker purchases in a separate tab
tweekus
Apr 20th · 08:14 UTC
That style is awesome, I like it
TermiGht
Apr 20th · 10:16 UTC
I was waiting for this!! I saw your post and loved the art already. It is a very nice game! Could go well with some USSR themed music :)
IndigoWolf
Apr 20th · 15:10 UTC
Definitely one of my favourite entries. You absolutely nailed down the concept you were going for, it felt complete and polished with great art and sound design.

You should be proud of this. Brilliant job!
Allexeee
Apr 20th · 16:59 UTC
Good game! Good job!
LDJam user 280624
Apr 20th · 17:08 UTC
Hello from XK discord!

Excellent visual style. I especially liked how the page design on itch complements the game itself!
🎤 paracorn
Apr 20th · 17:37 UTC
Thank you so much, guys, I really appreciate it!
LCStark
Apr 20th · 18:13 UTC
Pretty cool! Feels like a nice classic incremental game! Everything you need is there - start by manually getting resources, quickly figure out how to get some passive income and level up everything. And then additional resources start showing up. Nice! I really liked the way satellites were implemented - instead of just giving you a flat bonus, they sped up your income considerably for a while. That felt more satisfying. Also a nice idea was having job licenses being something working for all jobs and having separate cost in each resource! And pretty damn good work on the visual side as well, and while it is just a tiny thing, I really enjoyed the sight of all the workers running around at the base of my radio tower.

![screen_scaled.png](///raw/3cc/31/z/70c70.png)
🎤 paracorn
Apr 20th · 18:20 UTC
I’m really grateful to you that these details made such an impression. It means a lot to me!
tenthousandfireants
Apr 20th · 19:28 UTC
This one's a lot of fun, like cookie clicker but BETTER!!!
Phlip45
Apr 20th · 23:45 UTC
![2026-04-20 16_41_31-Intercept _ ldjam.com _ Ludum Dare game jam — Mozilla Firefox.png](///raw/68a/3/z/713b4.png)

Fun little clicker game. I think the 4 color layout of everything makes it a very aesthetically pleasing design. I also really liked the lil guys wandering around and the way getting the sputnik thingies made the sound go nuts. I think my only complaint would be that it was a little unclear where I should be pressing for manual clicking. The first hut you get seems to be the only one to click on to gain more, but if that isn't the case then there isn't enough feedback elsewhere to know.
🎤 paracorn
Apr 20th · 23:59 UTC
Thank you. I'll try to fix this by changing the cursor's appearance when manual mode is allowed.
FakeTrap
Apr 21st · 00:40 UTC
Cookie Clicker, but you're a signal tower :D. If there were just a little more variety in the upgrades and a few more activities, this would be a great game. The visuals are really stylish—I liked them.
LDJam user 424535
Apr 21st · 04:21 UTC
I love this visual!
Roboolet
Apr 21st · 05:04 UTC
Aesthetically pleasing and somehow manages to innovate in the incremental game genre which i thought was impossible. It's really interesting how this is basically many small clicker games in one game. Also thank you so much for just letting me hold down my mouse :pray:
LDJam user 342640
Apr 21st · 06:11 UTC
Fun short clicker with great visuals, nice job :)
Nidoprince
Apr 21st · 08:48 UTC
Really nice aesthetic. Nice to have a clicker game you can actually finish in not too long. Loved the scale of the people getting smaller as the tower got bigger.
Ionax
Apr 21st · 12:52 UTC
I like how it is possible to play on my phone. Great Entry!
LDJam user 423838
Apr 21st · 13:19 UTC
This is a super stylish incremental game with a killer aesthetic and satisfying sound design especially when the satellite buffs kick in for that dopamine rush and i loved watching the little workers run around as the tower scaled up
Crowelian
Apr 21st · 18:09 UTC
I really enjoyed my time with this! It’s always impressive to see what can be achieved in such a short time!

The art is unbelievably beautiful. Every asset feels intentional, and the color palette/style are perfect.
HDVR02
Apr 21st · 22:08 UTC
A very satisfying clicker with a clean and appealing visual style!
Thoastbot
Apr 21st · 23:17 UTC
![Screenshot 2026-04-22 011043.png](///raw/0a9/a3/z/722a2.png)

Cool idle/clicker game, don't know what it is about pixel people running around but i always love to see that :D

Gameplay was smooth, color theme and sprites where amazing, felt really good - would've liked a sound for the upgrade button, and the ability to play the game as a true idle game and not just win at some point, maybe with a "end the war now" button to choose ^^

But really great work!
SHAKIROVICH
Apr 22nd · 04:18 UTC
​Very satisfying idle game, art is very nice. Id like to have some secondary events happening, like someone attacking the tower etc.
evgenii-petrov
Apr 22nd · 13:29 UTC
Nice compact clicker, with clear progression and very satisfying temporary buff thing =)
LemonChicken47
Apr 22nd · 14:23 UTC
Really like the vibe, could be nice to have some secondary mechanics to play with
Custodi
Apr 22nd · 19:30 UTC
Nice visual work with 3 colors, but at lategame it becomes too boring to farm only contracts for workers.
Reed Molbak
Apr 23rd · 00:48 UTC
Nice art style! I agree w/ some of the above comments that it could have used a little more to do (which is always a weird balance with idle games, different people like different amounts I suppose). It doesn't help that itch doesn't like running games in the background if you open a different tab :sweat_smile:
Roroto Sic
Apr 24th · 08:15 UTC
Very good clicker ! awesome mood created by visual and audio !

![Capture d’écran 2026-04-24 101423.jpg](///raw/d93/94/z/728cf.jpg)
Termegus
Apr 24th · 09:09 UTC
Cool game, reminded me a lot of Tower Wizard, especially the progression, the only thing I didn't like was audio, a little too harsh on the ears.
OttoBroccoli
Apr 24th · 15:07 UTC
A solid incremental game that follows the genre’s core principles. Great work!
Tapot
Apr 25th · 14:13 UTC
cool beeep beeep beeep beeeep!
wdebowicz
Apr 26th · 20:47 UTC
Cool iterative game, I really like the cold war mood and tiny art elements like running people.
GARYglhf
Apr 28th · 10:01 UTC
Здорово, очень красиво. Механика простая и понятная.
Pavel Goncharov
Apr 29th · 02:43 UTC
I like the overall scope you achieved for a game jam. Everything looks polished, and the progression feels good. One thing that started to annoy me very quickly, though, was the beeping sounds. You may want to put more thought into the sound effects and music for the full release.

Overall, it’s a great jam game, and in my opinion, it has potential for a full Steam release if you can add more content, for example enough for 2–3 hours of gameplay.
CataclysmicKnight
Apr 30th · 16:34 UTC
I got 10:03, and I'm super happy with that :D I'm a huge idle game fan, although I'll admit that despite the outline around the tower, I thought I had to click on the tiny little black dots flying by, and none of em ever counted 😅 But after a moment, this was super solid! The ending especially got me 😮
Zirrrus
May 01st · 10:37 UTC
Really solid game with just the right scope for a jam, well done!