AIST: Absolutely Irrational Sapper Technology by chakramgl

AIST: Absolutely Irrational Sapper Technology is a game made for Ludum Dare 59, where you play as a techno-stork and must disarm mines and robots using signals of different frequencies — in the most unsafe way possible. Grab your RGB emitter and give those metal cans a hot welcome.


Music: Juno's Travels to Planet DX7 – Awesomenauts Soundtrack (Suno AI Remix) Promo art was generated using Leonardo AI.
Ratings
| Overall | 463th | 3.526⭐ | 21🧑⚖️ |
| Fun | 191th | 3.737⭐ | 21🧑⚖️ |
| Innovation | 599th | 3.079⭐ | 21🧑⚖️ |
| Theme | 459th | 3.684⭐ | 21🧑⚖️ |
| Graphics | 351th | 3.889⭐ | 20🧑⚖️ |
| Audio | 224th | 3.75⭐ | 20🧑⚖️ |
| Humor | 410th | 2.806⭐ | 20🧑⚖️ |
| Mood | 589th | 3.342⭐ | 21🧑⚖️ |
| Given | 6🗳️ | 18🗨️ |
over all super fun, if i had an upgrade screen or maybe a few different signal gun powerups/mods rather than just auto upgrades for kills this would have taken it to higher heights than it already was
heads up the on page game did not work so i played though the Html5 web game (this may be on my end not sure)
really good job !
Simple idea + good graphics + fun gameplay == good job.
It is a nice touch, that you can see the hair colour changing depending on your selected signal.
I like the different enemies and the graphics are very nice. :)
I liked the gameplay responsiveness; everything was smooth and responsive, and it was comfortable to play.
I got a little tired of spinning the wheel; I probably should have assigned the signal colors to 1, 2, and 3. And put icons under the HP bar.
I also didn't quite feel enemy hitboxes, which caused me to die unexpectedly.
I liked the game. Thank you. You're great!
Music and art is really great and polished. The gameplay idea is also cool, switching the hair and gun color to match the enemy is neat. Also the upgrade system was cool, but could more polished.

