Lidar Signal by Eugenik

[raw]
made by Eugenik for Ludum Dare 59 (JAM)

[Lidar Signal]

Explore the city of Brno and collect the lidar scanners.

lidar3.gif How to play:

  • unpack the archive
  • run the Signal.exe
  • when finished, press Alt+f4 to end

Details:

  • map loaded with OpenStreetMap, containing city centre of Brno, Czech Republic.
  • drive with W-A-S-D and collect the scanners

Ratings

Overall 716th 3.094⭐ 50🧑‍⚖️
Fun 685th 2.926⭐ 49🧑‍⚖️
Innovation 532th 3.224⭐ 51🧑‍⚖️
Theme 529th 3.542⭐ 50🧑‍⚖️
Graphics 659th 3.156⭐ 50🧑‍⚖️
Humor 636th 2.038⭐ 41🧑‍⚖️
Mood 760th 2.878⭐ 47🧑‍⚖️
Given 39🗳️ 85🗨️

Feedback

rucksack
Apr 20th · 22:24 UTC
Looks like a nice GIS project :) I was unable to play it on my laptop though, it was a slideshow...
Maeve Walls
Apr 20th · 23:02 UTC
Lidar games are cool and doing one that's vehicle based is interesting, but with the bare minimum of audio, seemingly arbitrary objectives, almost no UI, the need to Alt+F4 to even exit the game, and the occasional Unreal print output appearing in the top left corner, this game unfortunately feels pretty rough. On the plus side, I did like how the map design really made the driving gameplay actually mean something; at first I wasn't sure why a car driving around a city needed to be a lidar game, but once I encountered the challenge of having to navigate tight areas it became more engaging.
PudinKiller
Apr 21st · 01:36 UTC
That's cool!
Chaseplays
Apr 21st · 02:44 UTC
Super interesting concept, and graphically looks really cool! I got the first 4 signals and then got pretty stuck - it wasn't really clear if the signals were doing anything, and I got too far from the other signals to feel like it was worth it to go after the rest. But as a tech demo I think it's such a really cool base to build off of.
jk5000
Apr 21st · 06:10 UTC
I like the visuals, and the gameplay is okay. Perhaps a bit more gameplay would have been fun, but what is good.
Myezko
Apr 21st · 14:33 UTC
i cannot play the game because im on LINUX but the gif looks nice
Shlolo
Apr 21st · 14:44 UTC
Very cool idea with the visualization. It was a bit hard to find my way through the map though. Still nice work!
Lollister
Apr 21st · 14:44 UTC
I totally agree with the consensus that the core concept here is genuinely innovative and executed with a solid level of polish. However, the lack of quality-of-life features like a functional menu or HUD makes the experience feel pretty bare-bones and unfinished. It’s a cool prototype, but it definitely needs a deeper gameplay loop and more structure.
Max Corke
Apr 21st · 14:52 UTC
Pretty fun, I found myself pretty drawn in to be honest, despite it's simplicity. Was just enjoyable driving around with the funky visuals. Nice work
Lukas Leder
Apr 21st · 15:10 UTC
The lidar visuals are nice, the rest of the gameplay i personally not a fan off, there is no proper gameplay. (Also i would rename it from Vehicle Template :D)
LDJam user 409682
Apr 21st · 20:39 UTC
Games with LiDAR always look appealing. This one is really interesting. Thanks for the game!
Fendri
Apr 21st · 20:43 UTC
Man, the controls were really awesome.
It's cool to be able to drift.
I don't know Brno, but Prague—yes! Lidar Signal 2 in Praha — When?
Stepanoff
Apr 21st · 23:06 UTC
Seeing the world through the eyes of an automobile lidar. It is interesting.
LDJam user 427605
Apr 22nd · 06:13 UTC
It's like driving blind =)

You drive around the city, trusting your senses.
Interesting idea.

It seemed to me that the more checkpoints you collected, the faster the buildings appeared.
But as soon as I closed the game, it was so painful to see everything in color again, haha.

Thanks for the game!
Pavel Goncharov
Apr 22nd · 06:14 UTC
I went to Brno once for a game development conference! It’s a nice city—I really liked it. About the game: I like the sonar idea; as I understand it, it’s not easy to implement something like that. Add more cities and release it on Steam!
Danibeve
Apr 22nd · 08:33 UTC
Really cool effect and original idea! So fun to play, congratulations!
Telkan
Apr 22nd · 08:37 UTC
Super impressive entry, congrats! I've been meaning to use OpenStreetMap for a project someday, how hard did you find it to use?
🎤 Eugenik
Apr 22nd · 08:46 UTC
thank you!
Soul Grinder
Apr 22nd · 08:55 UTC
Really cool idea for the signal theme with the LiDAR visuals in a car game. Was really fun to play, nice work!
Libra_Nix
Apr 22nd · 08:57 UTC
Very unusual style, it looks great. It was not immediately clear what to do, the target was lost against the background of green dots, and there was not enough sound. But it was an interesting experience, it's great that we made a mark of the way we went.
Planetary
Apr 22nd · 08:59 UTC
The idea is somehow original for this game, though I can't see too much on this map. Also, the game runs at like 5 FPS. Maybe consider an optimization for it. And the gameplay: a little bit too hard to control the car.
Kit Gorn
Apr 22nd · 09:56 UTC
I dislike this effect. It makes both my eyes and my head hurt, which is exactly what happened. Surprisingly, though, driving around and searching for points in the city labyrinth is quite pleasant. The navigation is brilliantly designed—I love how you can see the points through the buildings.
CrimsonTrouper
Apr 22nd · 10:38 UTC
Gameplay is fun and the car controls are good. However even though the theme implemented good, the effect itself makes it confusing sometimes. But overall it's a good game!
fkjaha
Apr 22nd · 12:08 UTC
I was not suspecting I was scanning the Czech Republic xD

Actually, the concept of scanning a city with your car just like google earth is pretty original, I like it :)
Helgust
Apr 22nd · 12:10 UTC
Really cool game, the scanning mechanic is wild!
Nikorych
Apr 22nd · 13:47 UTC
Chill game, but the car controls aren’t very comfortable. Lacks drifting).
Fadex
Apr 22nd · 15:26 UTC
html build plss
🎤 Eugenik
Apr 22nd · 16:01 UTC
@Fadex a good joke. This is UE5, and the lowest I could optimize the size is what you see on itch.
Fadex
Apr 22nd · 16:03 UTC
@eugenik Mac then ?
stepa
Apr 22nd · 16:59 UTC
Cool lidar mechanic. We had it in our game too.
Sariiger
Apr 22nd · 17:26 UTC
I do have a big bias, as lidar technology and self-driving cars were what I wrote my thesis work about years ago. So I absolutely loved this game!
It was executed beautifully, like I loved how staying in one place gave more and more details about the environment, and the entire concept, and in general it was a neat experience.
skale
Apr 22nd · 18:33 UTC
Now I can tell everyone that I’ve officially been to Brno
Perovic2018
Apr 22nd · 21:32 UTC
respect for the mechanics of the lidar
Enver Arco
Apr 22nd · 21:52 UTC
Visually a cool effect but hard to navigate and slightly disorientating
Kulfy
Apr 22nd · 22:52 UTC
Cannot play the game 'cause I'm on linux, but that looks great !
Tryam
Apr 23rd · 12:35 UTC
The concept itself is good, and the car controls are well implemented. The game's sounds could use some work. Add some kind of reward at the end (like showing the city we've scanned). Maybe some events could be added.
Pacelin
Apr 23rd · 12:37 UTC
The developer should have realized that adding a lidar wasn't enough to match the theme. However, the game controls and feels good. There's room for improvement in terms of sound and more logical objectives. The game lacks rewards and gameplay diversity.
TechnicalityCreations
Apr 23rd · 16:27 UTC
I like the lidar effect, but please, change the car driving sound to remove clicking, it was driving me crazy (Pun Intended)!
Revetoon
Apr 26th · 18:16 UTC
Really creative idea, I already saw some kind of LIDAR base dgames but never played one, it was a cool experience.
It's funny to see how much of the 3D world we can understand only based on dots
Nice entry, that's the kind of creative game I like to see in game jams :)
csnxs
May 06th · 22:27 UTC
ok, using real-life point cloud data is pretty cool!
AO-85
May 07th · 03:18 UTC
Really cool effect and original idea! So fun to play, congratulations!