The Sound Store by Jejkobb
〰️ Match the frequency of your customers 〰️
The Sound Store is a game where customers come in asking for specific cassette tapes, your job is to create them! .. and there are online leaderboards for speedrunning 👾

Behind the scenes making the game assets 🧑🎨

Fix 2026-04-21: changed the word "Shape" to "Sound" in the tutorial
Fix 2026-04-25: added fallback to the signal shader on browsers that block webgl so it no longer crashes
| Play Online | https://busisen.itch.io/the-sound-store |
| Original URL | https://ldjam.com/events/ludum-dare/59/the-sound-store |
Ratings
| Overall | 30th | 4.257⭐ | 37🧑⚖️ |
| Fun | 94th | 3.943⭐ | 37🧑⚖️ |
| Innovation | 66th | 4.029⭐ | 37🧑⚖️ |
| Theme | 7th | 4.686⭐ | 37🧑⚖️ |
| Graphics | 8th | 4.743⭐ | 37🧑⚖️ |
| Audio | 83th | 4.114⭐ | 37🧑⚖️ |
| Humor | 185th | 3.5⭐ | 35🧑⚖️ |
| Mood | 145th | 4.114⭐ | 37🧑⚖️ |
| Given | 23🗳️ | 8🗨️ |
Nice that you added a little slide show in the beginning.
It is cool that the people are making different sounds.
It also helped, that you showed what parameter was not right, if you didn't completly matched the signal.
Great entry. :)
And help on validate wrong signal is a bit difficult to read (too speed) but useful!
Good work!
Loved the art, physical art put into games is awesome ESPECIALLY on the timeline of a game jam. Character art is super cute. Opening narrative is fantastic and something many jam games aren't able to stretch to, and on a similar note, really solid tutorialization.
So far it's one of the games I've played that most embraces the theme - this is game that cannot work if you remove the signal idea, that's always nice to see!
Online leaderboards are a great touch and another thing it's always fun to see someone get done on the strict timeline.
Thanks for the game!
Even though I also made a game about combining waves the hard customers felt more like trial and error. It works since there's no time pressure, but doesn't feel that satisfying once you get it right. Perhaps I'm stupid but the patterns created by combining waves with arbitrary phase, magnitude, and frequency can be quite chaotic. I suppose that's what the hints are for, but mine didn't seem to converge on the solution.
Sometimes the spinner’s sprite would disappear or glitch out if you spun it too fast.
great that the robots 'emit' the signal which they want to get (I think so haha)
Good tutorial, managed to complete the normal difficulty.
Great style!
Is the hall of frame connected to some server? Nice thing!

One thing I'd like to address is that knobs felt a bit unintuitive to scroll, took me a bit to realize that I could simply drag mouse up/down. Also, attaching the modulator to the lower slot always took me a few attempts. It's like USB in a way, you just can't plug it in on the first try :D
@lllarso all of those details were made for ppl like you, tysm
@twaerd I agree with you, the signal hint is probably visible a bit too short :P
@strega we’ve heard some complaints about the knobs and they’re valid. we had a visual idea of it, placement and size was probably not perfect, but we didn’t really have time to test out different options. originally we were actually also gonna have a pitch slider, but that didn’t really fit so well with the gameplay nor on the counter in the game
@skyeward thank you for the play through on stream, was super fun to see, you weren’t even that bad! and for the comments, love that you engage with all the features and thought that went into the game. I felt a solid tutorial was almost necessary for this game since it’s not immediately clear what to do :P
@oxnh you are absolutely right that the actual sound waves sound horrible. the saws/squares are soft-clipped with tanh so they don't sound horrible (they did for a few hours) and peaks normalized and some other things. also about the hard customers, you can do it quite systematically if you do one cassette at a time, if you do both at the same time it is pretty impossible haha. can you believe we first thought of having up to 3 signals mixed?
@kalabhers nice score!! I have never run into the knob sprites glitching out :o I hope it was resettable. glad you liked it :)
@rafa-fiedo really good run, almost on the high scores! and you’re correct, it gets the results from a free convex database
@kr0tyara heard you loud and clear, the knob controls is the most common complaint we’ve gotten haha - and you’re right about the usb, we actually joked we would only make it work half the time, but I guess we kinda achieved it somehow anyway!
P.S and thats me on the leaderboard!

The animations and sounds are adorable too. I am absolutely floored by the visual style, it's just SO good ^v^
And the gameplay is so interesting and unusual too?? And you even did such a great tutorial, too. Together in only three days, wow, it feels so polished and well thought through.
Honestly this is a great cozy game, and it fits the theme super well also :)
My first day on Normal:

I am afraid I failed on Hard mode, tried a few times but it seems my brain just doesn't compute the patterns of combined waves, I don't really understand why they change the way they change ^^''
buuuut overall this game is so so good! I am glad I found it ^^
In our submission, I was too scared to play around with adding waves together, thought it would be unintuitive. But with your game, how you guide to the solution, and even suggest tuning two waves independently - it worked perfect for me!
Leaderboard is also a nice touch, although I'm a bit too slow to get on it.
Good job with the game, love it!
and tysm @mamboman and @nozomu57 - and nozomu57 I'm glad it worked well for you! in the first few hours we even tried doing 3 waves together, that was wayyyy too much though lol