RESPECT by LoHii
The complex cemetery ain't no place for dilly dallying. Pay you respects with haste. Sense the tombstones with your psychic abilities. Witness fellow respecters from other timelines.
| Link | https://lohii.itch.io/ld-59-respect |
| Original URL | https://ldjam.com/events/ludum-dare/59/respect |
Ratings
| Overall | 690th | 3.148⭐ | 29🧑⚖️ |
| Fun | 499th | 3.278⭐ | 29🧑⚖️ |
| Innovation | 448th | 3.352⭐ | 29🧑⚖️ |
| Theme | 693th | 3.037⭐ | 29🧑⚖️ |
| Graphics | 750th | 2.648⭐ | 29🧑⚖️ |
| Audio | 528th | 2.759⭐ | 29🧑⚖️ |
| Humor | 288th | 3.185⭐ | 29🧑⚖️ |
| Mood | 773th | 2.815⭐ | 29🧑⚖️ |
| Given | 21🗳️ | 28🗨️ |
If I was making one changed it'd be... maybe tweaking how jumping worked, instead of punishing the player if they mess up, just giving the boost if they got the timing right. Not saying what you added was bad though, I like how I added a significant skill challenge and something to get good at
The jumping took me ages to get the timings right but once I did I could consistently do it. Felt satisfying once I'd figured it out but it is a bit difficult to master. I think slightly increasing the timing window would've helped a lot there. But otherwise a fun entry.
The level design is fun too, there is enough variation
The highscore table is a cool addition. It makes players more competitive. Only thing I would add: some music. Even a simple loop in the background would do wonders I think.
I had fun playing your game
Also the speedrun aspect of it is all very clean even though I'm bad at it.
Managed to pay respect enough before the time ran out :)
Congratulations on your work.