Lignas by Akadream

[raw]
made by Akadream for Ludum Dare 59 (JAM)

Manipulate and select the correct electrical signals to solve multiple puzzles!

Controls: (Gamepad is highly recommanded) *Stick left: Move * A: Jump * X: Toggle screen supply * LB: Previous signal * RB: Next signal

If you really want to play using the keyboard: * Arrows: Move * Space: Jump * X: Toggle screen supply * B: Previous signal * N: Next signal (You need to hear sounds to proper play the game)

Capture d'écran 2026-04-20 223438.png

Ratings

Overall 462th 3.528⭐ 20🧑‍⚖️
Fun 357th 3.472⭐ 20🧑‍⚖️
Innovation 456th 3.333⭐ 20🧑‍⚖️
Theme 395th 3.806⭐ 20🧑‍⚖️
Graphics 543th 3.5⭐ 20🧑‍⚖️
Audio 304th 3.583⭐ 20🧑‍⚖️
Mood 608th 3.306⭐ 20🧑‍⚖️
Given 8🗳️ 7🗨️

Feedback

Nanni
Apr 20th · 21:40 UTC
Feels very polished and intuitive, I would love to play a longer version!
🎤 Akadream
Apr 21st · 07:41 UTC
Thanks @nanni!
I'd like to add more logic to how the signals can be added together and I'll try to improve the level design in general. I have several ideas for new puzzle mechanics!
xiyuan
Apr 21st · 08:05 UTC
I admit my evaluation is quite subjective, but this game really appeals to me. I’d probably buy it if a full version were released.
Mekuire
Apr 21st · 08:28 UTC
It's a really interesting concept, and the graphics and music are pretty good too. There were a few parts I didn't quite understand how I managed to get through—I just happened to hit the right combination by chance—but overall, I enjoyed it.
🎤 Akadream
Apr 22nd · 11:57 UTC
@xiyuan Thanks for you comment! I'm currently thinking about the future of the game. I already have quite a few ideas!
@mekuire I understand your feeling and I'm thinking about a way to make the game more comprehensive and more logic.
Pavel Goncharov
Apr 22nd · 14:11 UTC
When I played, I was always confused by the helping tooltips (like press X or A). Maybe if I had a gamepad, I would have a better experience! Anyway, good job!
Transkuja
May 08th · 13:30 UTC
I'm not sure I understood everything with the combinations xD Nice take on the theme tho, congrats!
Jacky San
May 08th · 14:43 UTC
A good game concept in a very polished proposition, hope you'll make it a longer version soon :eyes:
OadT
May 08th · 15:13 UTC
Short, but cool game! Have to say I didn't fully understand the signal logic at times, but was still fun to play.

I had to play on a keyboard, maybe the controls would be a bit more natural there if you mapped jump to arrow up and `X` to arrow down (also took me a moment to see that `W` gets me to the second level :smile:

Nice work!
LDJam user 261037
May 08th · 15:57 UTC
Awesome. Was a tiny bit confused at first, but figured out what the screens needed pretty quickly. Added to my collection on itch. Hope you can make more levels sometime.
atmospherium
May 08th · 16:05 UTC
Nice interpretation of the theme. As others have mentioned, there was some uncertainty of how the signals were summed together in a couple places, but for a proof of concept/jam game, this is a great initial showing. Graphics and audio felt just right for this type of game - simple enough to be clear, but with a lot of character and vibe.

Nice job!
JoeGreen
May 08th · 18:29 UTC
Oh, this is awesome! Love the pixel art and sounds. The mechanics were familiar — I'd run into something similar at a jam before, so it wasn't hard to pick up. From the description, I was worried that my WASD habits would make the arrow keys awkward, but nope — not an issue at all. Big respect for making a game you can finish pretty quickly. Like!
LDJam user 257640
May 08th · 20:13 UTC
I liked the concept here, I can see it being nicely expended into great puzzle.

![lignas_win.png](///raw/86e/e3/z/7335b.png)

As it stands I think I was mainly setting up monitors to the same, one signal to open doors, but I can imagine signals being needed to be added etc. Also despite it being short, with simple level design, it was still pretty fun and satisfying to play so good job. Nice music also probably helped in that
LDJam user 428646
May 08th · 23:14 UTC
I beat the game but I still didn't understand what I was doing by the end. That might be my fault though haha