Ludum Dare 59 - Cell The Signal by baknik
First off, thanks for playing my game! This was built by me in one weekend for the Ludum Dare 59 game jam.
Cell The Signal This is a cell phone provider management game, where you build and upgrade cell towers to provide the best service possible. Your goal is to convert all the people in this part of the city to your network by the end of the time limit.
How to play - Pan the camera with WASD, Arrow Keys, or pushing your mouse to the screen edge - Mouse over buildings to see their stats - Click the empty plots (animated dotted lines) to build and upgrade towers - If you mess up, press R to restart

Tools used - Unity - Inkscape - Visual Studio
| GitHub Repo | https://github.com/Baknik/LudumDare59 |
| Play on Itch.io | https://richard-stack.itch.io/ludum-dare-59-cell-the-signal |
| Original URL | https://ldjam.com/events/ludum-dare/59/ludum-dare-59-cell-the-signal |
Ratings
| Overall | 258th | 2.917⭐ | 26🧑⚖️ |
| Fun | 265th | 2.583⭐ | 26🧑⚖️ |
| Innovation | 230th | 2.935⭐ | 25🧑⚖️ |
| Theme | 75th | 4.083⭐ | 26🧑⚖️ |
| Graphics | 99th | 3.708⭐ | 26🧑⚖️ |
| Audio | 238th | 1.3⭐ | 22🧑⚖️ |
| Humor | 210th | 1.625⭐ | 22🧑⚖️ |
| Mood | 278th | 2.25⭐ | 24🧑⚖️ |
| Given | 30🗳️ | 20🗨️ |
My uncompleted version of a cell network sim is here: https://jclayton128.itch.io/signal
really like the graphics!
sadly there aren't sound effect?
The game captures the theme well and there's the seeds of what could be an interesting game, but it needs a lot more work and polish to get there.
If you add some visual hints that clearly communicate what changes and why, you could develop this into a genuinely interesting full puzzle game, or even a strategy game. Also, the graphics are really pleasant.