Between the Pulsing Stars by Carraka

[raw]
made by Carraka for Ludum Dare 59 (JAM)

pulsing_logo.png What's out there in the vast expanse? Are we alone in the universe?

In the search for extraterrestrial life, isolate strange signals for analysis. Something strange is coming. Humanity may very well wish it were alone.

LD59_3.JPG

There are two versions of this game available at the link below: Submission Build and Post-Jam.

Submission Build: This is the version of the game that should be rated for Ludum Dare. We ran out of time on this one, so you're not able to learn what signal you recorded (you will only get the default unintelligible noise response even when you are playing the game correctly), and it's only possible to reach the default ending, no matter what you do. Therefore, we unlocked the gallery so that you can admire what our artists were able to do (and our programmers really wanted to fully support).

Post-Jam Build: This is the version of the game you can play, if you'd like to reach all the endings and read all the story text by playing the game as we initially envisioned when it floated into our brains on the first night of the jam.

cursor_Idle.png

All graphics, audio, and writing were created during 72 hours for the Ludum Dare 59: Signal game jam.

Ratings

Overall 240th 3.833⭐ 26🧑‍⚖️
Fun 277th 3.609⭐ 25🧑‍⚖️
Innovation 125th 3.87⭐ 25🧑‍⚖️
Theme 119th 4.239⭐ 25🧑‍⚖️
Graphics 191th 4.188⭐ 26🧑‍⚖️
Audio 99th 4.065⭐ 25🧑‍⚖️
Mood 191th 4.022⭐ 25🧑‍⚖️
Given 24🗳️ 28🗨️

Feedback

mc shopot
Apr 21st · 08:22 UTC
Everything is unified in style! Bravo! The theme comes across perfectly — this is exactly the kind of simple little game on this theme I was looking for! I really enjoyed it. Thanks!
Silky
Apr 21st · 21:59 UTC
Very cool and earie atmosphere! I was not sure if what i was doing was correct but i did enjoy the creepy signals and isolating them was fun^^ The art was AMAZING, its sad all the endings were not implemented but i am happy we could at least see all of them :)
TopperVideoGames
Apr 21st · 22:00 UTC
The presentation is top notch! The story is well done, and it was nice to see the planned endings still viewable in the game.
I really liked the set up, and the mechanic of finding and recording signals. I was only able to get the bad ending though. No matter what I recorded on several playthroughs and with different approaches, I only ever got static as my email responses. It may have helped if there was more of an indicator that what I was recording was part of something important.

Still, great job on the sound design especially. I'm pretty sure I could hear what was needed to.
zancked
Apr 21st · 22:23 UTC
i love games like this where you analyze frequencies and such things. the art is pretty cool, the music is interesting, the general idea is cool...but i don't think i quite understood how you play this game. from what i understood, you have to record multiple parts of the radio audio that contain the most audible clicks. i tried as best i could to do this, but it seemed like no matter what i did, i kept sending what ended up as *garbage noise*. i can't tell if i misunderstood what i was supposed to do, or if the game broke. overall, cool idea, cool art, but unclear gameplay
Hi Im Greg
Apr 22nd · 19:25 UTC
Really nicely put together, the entire audio was really good. It felt like a lot of work went into all the various tracks that made up the frequencies. Visually it was great too, felt like a solid game.

Overall I enjoyed it, not exactly my type of game, but I appreciated the thought that went into it and following along with the story in the emails added a lot too!
banan_dev
Apr 22nd · 19:30 UTC
Cool concept of the small game. Graphics looks cool also
Andrian
Apr 22nd · 19:52 UTC
The art is amazing, and I really enjoyed the signal recording mechanic! However, I’m struggling to get a good ending—or at least one that isn't so terrifying, haha. Could you give me a little hint on how to reach a better outcome? I’d love to see more of what this game has to offer!
apt_prose7
Apr 26th · 08:36 UTC
Great for casual gaming, very relaxing.
Cazik21
Apr 26th · 22:07 UTC
I can't play because there's no download for Mac.
🎤 Carraka
May 04th · 01:29 UTC
@silky @toppervideogames @zancked @andrian Thanks for all the feedback! The post-jam version is now included on the same page. It's not for rating, but now all of the story text is accessible, and you can get different endings as well, depending on which signals you focus on recording.

@cazik21 We'll work next on making Mac versions for both the submission build and post-jam version. Thanks for reminding us to plan for Mac compatibility going forward!
Madbarron
May 05th · 04:08 UTC
I tried, I really did.

The first time, I didn't understand the recorder or what I was supposed to be doing. Then I checked out the gallery which is so awesome and gave the game another try. Finally I think I figured it out, but my coworker keeps telling me it's trash. I get unintelligible static every time even though I think I'm doing a good job at getting all the clicks??

Still, very cool, nailed the theme. Love the art and the score.
🎤 Carraka
May 05th · 04:27 UTC
@madbarron It sounds like you're doing a great job getting the clicks, but you're playing the incomplete submission build for which we didn't have time to implement the logic for the game to respond properly. If you feel like giving it yet another try, definitely check out the full post-jam version.
Madbarron
May 05th · 04:44 UTC
@carraka gotcha. If you had been able to finish the grading in time it would have been an easy 5 stars across the board. As-is, you'll have to settle for innovation, theme, graphics, and audio. Really well done! Be sure to rate enough other games so you get 20 reviews here.
ieee333
May 05th · 10:52 UTC
I like the concept, the gameplay is interesting, and the art has a lot of style. It's fun.
galareteg
May 05th · 11:37 UTC
Amazing work, the graphics are great and the story is really interesting. I wish it was fully finished for the jam, but it's still a really good game.
Alexandr Gerya
May 05th · 14:10 UTC
that eerie atmosphere is perfect spent way too long trying to get a good ending without realizing i was playing the unfinished build still hooked me hard
Neon Kuroasa
May 05th · 19:40 UTC
Holy moly that's a great project

Mood is incredible, had a hard time figuring out what exactly we should isolate in the signal. The audio copying mechanism is SO COOL. Congrats !
zhangzhimu
May 06th · 10:37 UTC
The theme of transmitting signals through a radio format, along with excellent atmosphere creation and artistry!
Wallted
May 06th · 18:06 UTC
Outstanding ideas and implementation.

Fantastic soundtrack, well executed chilling cosmic horror atmosphere, gorgeous art and paintings, badass endings, polished UX and very unique gameplay mechanic suiting the theme.

You were reaching for the stars there with the game and its totally fair that you did not make it in time, because what WAS done was already an inspiring piece of work that you should be proud of. Loud applause
Alex O
May 07th · 19:57 UTC
Really nice game!