Void Signal by Kandvise

The mission:
Deliver the signal at any cost from point A to point B.
Change the frequency of your heart signal to continue moving.
The health of the operative is not important.
Mouse - look/move sliders
WASD - move
E - interact




Post-deadline changes: Fixed the soft lock at the end of the game
| Link | https://kandvise.itch.io/void-signal |
| Original URL | https://ldjam.com/events/ludum-dare/59/void-signal |
Ratings
| Overall | 399th | 3.6⭐ | 22🧑⚖️ |
| Fun | 410th | 3.395⭐ | 21🧑⚖️ |
| Innovation | 241th | 3.684⭐ | 21🧑⚖️ |
| Theme | 186th | 4.125⭐ | 22🧑⚖️ |
| Graphics | 305th | 3.975⭐ | 22🧑⚖️ |
| Audio | 245th | 3.711⭐ | 21🧑⚖️ |
| Mood | 217th | 3.975⭐ | 22🧑⚖️ |
| Given | 23🗳️ | 18🗨️ |
The music was also really great up until the enemies started attacking. That high-pitched noise is quite unpleasant and slightly hurt the experience, but the overall idea and visual choices are really cool
The heart minigame is also a genuinely great idea. Overall, the game creates a very strange and unsettling atmosphere, but in a good way. I really had fun with it!
This deserves way more ratings than it currently has. I can see you've rated a lot already. Make sure to leave comments too as that's the main way to increase karma and get your game shown on the front page. It would be such a shame if this doesn't reach 20.
!> I was not ready for the horror of the enemy appearing behind the player.
The game still needed a few more interesting mechanics to captivate me completely, but for 3 days of development, this game is already an excellent result.