Please respond, over. by wingear

[raw]
made by wingear for Ludum Dare 59 (JAM)

Also on itch.io: https://anfauthul.itch.io/please-respond-over

PROLOGUE

Year 2XXX, the only living things left on Earth are the companions once providing comfort for human beings who managed somehow to self-immolate in a nuclear fire: Robots. You are a rogue drone looking for any other survivors in the area. All of a sudden, you recieve a signal: it's weak and obviously very far away, but you know that you have to recieve it... but why?....

TW: EXTREMELY LOW QUALITY: NEVER TRIED GODOT BEFORE

Controls:

  • Arrows/WASD - move camera
  • Q/E - rotate camera
  • LMB - move drone to location/attack (if clicked over an enemy drone)

MANUAL

Just try to recieve a signal over marked tiles and try not to die from enemy drones fire while doing that Screenshot 2026-04-21 005022.png

Ratings

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Feedback

Cat In Hat games
Apr 28th · 18:50 UTC
It’s too easy to miss enemies, they shoot at you too quickly, and you have too little health. Sometimes you can even get hit from off-screen. Enemies move quite chaotically, and situations can arise where you can’t escape them, while your objective is still right there in sight.

I also didn’t understand why the enemies look the same as the player… You could’ve at least recolored the asset.