{"author_link":"\/author\/geck0\/","author_name":"Geck0","author_uid":"56826","comments":[{"author_name":"Gordun","author_uid":"109917","time":"Aug 31, 2016 @ 9:38am","epoch":1472635980,"text":"Momentum is an overkill on the platforms, the rest of features are really good for a ludum dare"},{"author_name":"cubotrox_toni","author_uid":"112058","time":"Aug 31, 2016 @ 10:22am","epoch":1472638620,"text":"I was curious to try it, but I get the error 'Failed to open descriptor file'  :("},{"author_name":"ccglp","author_uid":"34494","time":"Aug 31, 2016 @ 9:32pm","epoch":1472678820,"text":"Looks good, but maybe more thinking on the jumping mechanic as well as the use of shadows would make the game a better game"},{"author_name":"Geck0","author_uid":"56826","time":"Aug 31, 2016 @ 10:02pm","epoch":1472680620,"text":"THANKS for comments guys! \r<br\/>\r<br\/>Yep, I know it needs some polish but I had no time :(  (Enemies and traps were planned too)\r<br\/>\r<br\/>@cubotrox_toni: That's an old error with the compiler in shipping mode.. I thought it was resolved :S I've uploaded 2 new builds (64 and 32 bits) trying to solve that. For now you are the only one with this error, sorry :("},{"author_name":"Aaranos","author_uid":"51253","time":"Sep 3, 2016 @ 11:58pm","epoch":1472946780,"text":"Perspective for some of the jumps is the enemy more than the interaction choice. I'm not sure if the whip was to be used as a tool or a weapon. I didn't make it far into the game but if there are no multiple object interaction levels then pressing E to take it then Enter to leave is a bit redundant."}],"images":["ld36\/56826-afe8ee657011efbae65fcf34d91d3acf.jpg","ld36\/56826-0aaca3f96d4b8e332d56d96e6e8acac4.jpg","ld36\/56826-e71eaaa978e89cbf8137cda8caf9b548.jpg"],"links":[{"url":"https:\/\/mega.nz\/#!OEFRHYLZ!gED-teE_hoc1fdohtRoTRDulj5KXnhgWj2QvePsZfeE","text":"Windows"},{"url":"https:\/\/mega.nz\/#!vF8VXQ7C!9EoXGOotB0ApfkEK7ES7vNDjyta43-UoBlQWt3-fAOU","text":"Windows(32-bits)"}],"metadata":{"g_key":"732","g_author":"56826","g_event":"LD36","g_eventkey":"35","g_subevent":"JAM","g_urlkey":"714","g_title":"Ruins of Trololo","g_status":"UCHK1","g_place":"99999","g_commentcount":"5","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/570486\/56826-shot0-1472518801.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/570486\/56826-shot1-1472683799.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/570486\/56826-shot2-1472683705.png-eq-900-500.jpg"],"text":"You are a guy who search treasures in ruins (yep, like Indiana, and you have a whip too.. A useless whip xd). This time you go into the Ruins of Trololol searching new stranger things, because this is a place with a stranger kind of ancient technology.\r\n\r\nControls:\r\nWASD to move  (arrows @ xbox)\r\nSpace to jump  (A @ xbox)\r\nE to use  (B @ xbox)\r\nEnter\/mouse click to do whiplash (useless) and to continue.  (X @ xbox)\r\n\r\n\r\n\r\nProgramming, design and modeling by Geck0.\r\n\r\n\r\nThanks for playing!\r\n\r\n\r\n**New build uploaded in 64 and 32 bits trying to fix a compiler error.","title":"Ruins of Trololo"}