Ghost Pulse by thelasttankmage
I attempted to create a game entirely within Rive to help brush up on my rive skills and learn the new way they do data binding and such. I think it came out OK. Its very simplistic, just click the Fire Pulse and it will cause a random ghost to appear which you can click to remove. I had a jumpscare animated for when you lose, but didnt have time to add it in. FYI there is no end, it just loops.
Its available on my website at the following link.
| Game Site | https://patrickadamwebster.com/ghost-pulse |
| Original URL | https://ldjam.com/events/ludum-dare/59/ghost-pulse |
Ratings
| Overall | 831th | 2.526⭐ | 21🧑⚖️ |
| Fun | 835th | 2.184⭐ | 21🧑⚖️ |
| Innovation | 836th | 2.211⭐ | 21🧑⚖️ |
| Theme | 767th | 2.711⭐ | 21🧑⚖️ |
| Graphics | 517th | 3.553⭐ | 21🧑⚖️ |
| Mood | 707th | 3.053⭐ | 21🧑⚖️ |
| Given | 19🗳️ | 9🗨️ |
Good visual design, good experience, the pulse does work and I like how it kind of paced well with a radar sort of timing, it was very intuitive. Definitely the jumpscare experience I wasn't expecting in a game jam!
If you have time, I’d really appreciate it if you could check out my game too!!!