Sparkle Sweeper by tetrapteryx

[raw]
made by tetrapteryx for Ludum Dare 59 (JAM)

Tools:

  • Engine: Godot
  • Art: Aseprite
  • Sound: jsfxr
  • Music: Beepbox
  • Color Palette: 31 by mattt
  • Fonts by VEXED

Ratings

Overall 331th 3.7⭐ 22🧑‍⚖️
Fun 520th 3.25⭐ 22🧑‍⚖️
Innovation 293th 3.575⭐ 22🧑‍⚖️
Theme 325th 3.925⭐ 22🧑‍⚖️
Graphics 369th 3.85⭐ 22🧑‍⚖️
Audio 185th 3.85⭐ 22🧑‍⚖️
Mood 490th 3.526⭐ 21🧑‍⚖️
Given 29🗳️ 11🗨️

Feedback

OadT
Apr 21st · 12:57 UTC
I stumbled upon a few "oscilloscopeish" games this jam, but this one feels like its the most intuitive yet to me. Simple and fun game loop, was surprised how well the mechanics worked out! And as always big fan of your music!
ditam
Apr 22nd · 00:02 UTC
Very cool! I really like this minimal-yet-polished look, the no-fuss scope and the isometric playing field seemingly hovering in the air really fit the level-based puzzle concept. Clear and to the point!

I found it a bit tedious to scan and re-scan all the fields trying to compare them - I guess there's just a limited amount of fun to be had with this concept, heh. Maybe it would be more intuitive if the treasure distributions followed a more continuous gradient. For example, I often (frustratingly) missed isolated tiles of high-value gems, because I skipped over their cells, as there was not much indication of elevated levels in the general area.
LDJam user 289440
May 07th · 17:48 UTC
![5469913775612827737.jpg](///raw/0aa/64/z/732da.jpg) Post your results—let's compare our IQs! Let's see who spotted the patterns and came out on top. In my opinion, this is an IQ test in its purest, most natural gaming form.
RAFFE
May 07th · 17:51 UTC
Hey there! This was actually a very polished and fun-to-play entry. I don't even know how it works, but detecting the signals was super intuitive that was a fun time and the duration of the game was just a good amount of time. The minimalistic graphics work and the music was fitting, you can definitely be proud of this, I really enjoyed playing! Good job!
Jokku
May 07th · 17:55 UTC
Nice pixel art graphics and cozy atmosphere. Understood the gameplay and controls straight away so that is really good! I got 1230 points, no I if that is good or bad :D Would be nice to have some ranks or something to compare the score against :) Was not too long as well. More content is something to strive for, but I do agree that polish is more important.
Rewzu
May 07th · 18:37 UTC
Very satisfying and relaxing music, together with neat pixel art it makes a great mood! Really easy to pick it up and play! Great entry! :D
Zettelkasten
May 07th · 18:43 UTC
Pretty unique idea! Works well and the game is very polished too, good job!
Got to score 1206!
VenomousMouse
May 07th · 18:43 UTC
Very cool game! I like the idea, it's very polished and easy to enjoy. Also great music and art. Great job!
Itero Proto
May 07th · 19:35 UTC
A nice simple game 👍
Alex O
May 07th · 19:59 UTC
nice game you made!
MashedPotato
May 08th · 20:59 UTC
What a lovely little game! I love it a lot. I think the basic idea of the game is simple, but lends itself very well, makes great use of the theme, and the execution is amazing. The visuals are cute, the upbeat music is cool (and enjoyable in a loop!). I like the progression in difficulty.
LDJam user 428140
May 08th · 21:24 UTC
Fun game! and quite polished! I really liked this entry. Music was good too. In my head I kept thinking of different ways to expand on this idea but they would probably get in the way of its simplicity.
skiddings
May 08th · 21:57 UTC
A really nice game, it looks nice, has catchy music and solid gameplay; all it needed as a bit of extra constraints so you can't just brute force each level. But overall very good
I hope you get enough ratings, it's a really solid entry.
LDJam user 340465
May 08th · 22:35 UTC
I really like the concept! The art is nice, sound and music calming. Would love if there was some more challenging elements or "enemies" etc, but great work! :D
icebell
May 08th · 22:39 UTC
love this! I got 1202 in the end, but I really enjoyed looking for signals, trying to find the most optimal spots!
xotraz
May 08th · 22:43 UTC
I really like how innovative it is, and the nice music and graphics.
But it is lacking challenge contrary to a deminer.
LDJam user 428646
May 08th · 23:00 UTC
I went in expecting a minesweeper variant, but it felt much more like I was just using a metal detector. I like the art, but the game itself wasn't fun for me. The difficulty progression only made the game more and more tedious over time. With the game as it is, it's just really hard to make it enjoyable for longer than a minute or so without changing the core loop.