Abnormal Distribution by Gnarly Narwhal

[raw]
made by Gnarly Narwhal for Ludum Dare 59 (JAM)

The goal of the game is to sort packages moving on conveyor belts into their corresponding bins by sending signals to pistons.

first-level.png

Players can send signals to pistons by pressing the key on the keyboard corresponding to the letter that is marked on the piston.

Players will lose if any package is pushed off the conveyor belt, or sorted into the wrong bin.

|package |bin | |--|--| |ztoa package|ztoa bin| |ymn package|ymn package| |exdev package|exdev package|

Players can also lose if two or more packages collide. colliding-packages.png

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tatawanda
Apr 21st · 13:35 UTC
I really want to like this. Really, I like it. I like the artstyle post post post apocalyptic. I like that it is a very simple concept. But, there is some big breaking bug. There is some sort of timing, right? It's very difficult to estimate. there is some big lag which make you lose.
Seriously, you need to fix this, and also be a bit more forgiving with the player. Getting thrown on a new level without having the time to analyse it can be tough.