Null Signal by OnlinE_Play



Hello,
I’d like to present my Ludum Dare 59 entry, "Null Signal".
It’s a 2D platformer made in Godot, focused on simple core mechanics but designed to be challenging. This time, instead of adding many features like in my previous entries, I aimed for a more polished and cohesive experience.
I believe the game stands out through its gameplay feel and atmosphere. Originally, I planned to implement more mechanics involving features with joints, but I ultimately kept the design minimal.
I still hope you’ll enjoy it.
In the game, you play as a volunteer participating in an experiment where scientists study the effects of a mysterious signal on the human brain. As the signal intensifies, you begin to experience hallucinations - objects disappear, the world becomes unstable, and your vision distorts.
Features: - basic platformer movement with wall climbing - ziplines - hallutinations caused by low signal - level system with doors and keys - auto saving - settings and keybinds customisation - 5 difficult levels
| Link | https://online-play.itch.io/null-signal |
| Original URL | https://ldjam.com/events/ludum-dare/59/null-signal |
Ratings
| Overall | 644th | 3.237⭐ | 21🧑⚖️ |
| Fun | 743th | 2.763⭐ | 21🧑⚖️ |
| Innovation | 587th | 3.105⭐ | 21🧑⚖️ |
| Theme | 459th | 3.684⭐ | 21🧑⚖️ |
| Graphics | 568th | 3.447⭐ | 21🧑⚖️ |
| Audio | 466th | 3.139⭐ | 20🧑⚖️ |
| Mood | 657th | 3.194⭐ | 20🧑⚖️ |
| Given | 8🗳️ | 15🗨️ |
Signal charge could drain a bit slower, it definitely doesn't give room for any error.
good job!
I tried around for ten minutes but then quit because I was frustrated.
Love the overall mechanics and the effect of platforms disappearing!