Signal Spoofer by stuckne1
Send signals to devices to unlock doors and make your way to the vault!
Interact with terminals to get new commands and then use commands to manipulate devices and unlock the doors!
wsda - move
mouse - look
e - interact
(The downloaded version looks better than the web version.)

Ratings
| Overall | 819th | 2.64⭐ | 27🧑⚖️ |
| Fun | 801th | 2.5⭐ | 27🧑⚖️ |
| Innovation | 721th | 2.82⭐ | 27🧑⚖️ |
| Theme | 723th | 2.94⭐ | 27🧑⚖️ |
| Graphics | 779th | 2.042⭐ | 26🧑⚖️ |
| Humor | 652th | 1.861⭐ | 20🧑⚖️ |
| Mood | 823th | 2.391⭐ | 25🧑⚖️ |
| Given | 16🗳️ | 26🗨️ |
@enriranjan Thanks. Yea, I didn't quite make it to adding real assets lol. I wanted to add sound too.
I noticed an oddity after I died near the end by accidentally redirecting the turret toward myself. I respawned at the start of the game, but all my progress was preserved, including the redirection that had killed me, so all I had to do was walk to the end. Not sure if that's a bug or not, though.
@amirrajan Thanks! Yea, that seems like good idea...I have been wanting to make things more obvious.
@python-b5 Thanks, I want to add more levels then! Being seen by the surveillance cameras shuts the exit door, but pausing the camera would override that and just reopen it for a bit. Some rooms need more than 1 signal to open the door though...like drone on pressure plate and not being seen by the camera. Yea, I think you are right though...this could use some improvement.
Oh yea, the progress part was kind of unfinished. I think I probably either need to reset progress or maybe just put the player back at the beginning of the room they died in... Thanks!
@ben-morledge-hampton Thank you! Yea, I'll try to expand things a bit and add some sound. I will try to. Thanks!
@jynxaudio Yea, the pause on scanners was kind of optional since it was possible to get past it without using that. Maybe the first time it's introduced there shouldn't be a way to just run past it. Yea, that's a good point, maybe having more distance with the hacks could help make the puzzles more versatile as well. Thanks.
@neshtyak Yea, I spent too much time trying to decide what to make instead of making the game lol. Thanks!
@apt-prose7 Glad you liked it, thanks.
@fabelay Portal such a great game! I didn't do all the things I wanted to do, but leaning into an "under construction" setting on purpose seems like a great idea too :slight_smile:. Yea, I think the scanner and pause command could be a bit better designed. Thanks!