Yggshroom by Ghen

[raw]
made by Ghen for LD34 (COMPO)
Thank you guys for the feedback, really appreciate it! :D

this game indeed not really well polished in my opinion, i made it in hurry and struggle (since i barely can do art stuff lol)

BUT i do indeed planning to continuing this game, update it wth new feature :D

============================================================================

This is my game submission for LD34.

You can read the tutorial in the game main menu.

Inspired by one of the "forbidden" game on Atari.

Game backstory (made this just for fun, sorry for any grammar mistake, and don't take it seriously ) :

John is Professor from one of the most famous Uni, about a month ago, he and his colleague found a mysterious fossil/seed in an iceberg, after long research, he found out that the seed actually bunch of ancient huge mushroom spores, he called it Yggshroom, the name derived from Yggdrasil tree from norse mythology.

After some thought, he want to revive it, but this mushroom is not like ordinary mushroom, it needs bunch of water constantly and for some odd reason it also need electricity as catalyst.

He prepare the most advance generator he can get, this generator convert and run H2O into energy, and its special metal allow it to self healing as long as it still active and got a steady amount of water.

Ratings

Coolness 100% 1
Overall 3.45 313
Audio 2.74 427
Fun 3.67 137
Graphics 3.31 372
Humor 2.88 256
Innovation 3.07 540
Mood 3.01 443
Theme 3.98 267

Feedback

FuzzyWuzzie
14. Dec 2015 · 04:36 UTC
Great game! I really felt like a mad scientist! ..Who grows mushrooms! Err.. Yggshrooms!

Despite my best efforts, my generator broke and I wasn't able to do much from there :(
socapex
14. Dec 2015 · 04:36 UTC
Wow, this is actually serious fun. Nice twist on a classic!
deadpixelsociety
14. Dec 2015 · 04:39 UTC
2m 36s! Was enjoyable. :) I liked the hectic nature of the gameplay and watching as the mushroom grew into the sky was fun. With all that stress no wonder the poor doctor went bald.
Magicolo
14. Dec 2015 · 04:42 UTC
Double theme achievement unlocked!
PowerSpark
14. Dec 2015 · 04:44 UTC
Very good game! I enjoyed playing it and the music was nice to listen to. I think the meteors or whatever they are should spawn slower at first so you can get a feel for what does what.
eerongal
14. Dec 2015 · 04:52 UTC
That was a fun little game! really enjoyed it! Nice work! :)
ORECROS
14. Dec 2015 · 05:03 UTC
Cool mini micro-management game.
Elenesski
14. Dec 2015 · 05:15 UTC
Good job. Easy to figure out how to do the next try better.
swellbastion
14. Dec 2015 · 05:24 UTC
more games should have backstories like this :]
kidando
14. Dec 2015 · 06:01 UTC
Great play. Simple to learn but hard to master. Awesome entry
esayitch
14. Dec 2015 · 06:54 UTC
Cool game. I'd make it so that the walking sound is way less frequent, as the walk animation is very slow and the sound is not in sync with it.

I like the fact that you used both themes. Game was a bit of fast fun. I finished it in slightly more than two minutes, is that good ;)?

Good luck!
John Drury
14. Dec 2015 · 08:50 UTC
gj with two-touch controls! Completed at around 2m40s. Super responsive and fun :D
pcmaster
14. Dec 2015 · 08:55 UTC
I survived a couple minutes, the graphics is awesome, it has sounds and matches the theme, what more could one want? :)
SomeKindOfOctopus
14. Dec 2015 · 10:13 UTC
Really fun game. Nicely Done!
Foofanoo42
14. Dec 2015 · 10:15 UTC
Yeah that was certainly fun and well balanced. I really wanted to grow that mushroom. Couldn't work out where it was at the start though.
oal
14. Dec 2015 · 10:49 UTC
This is one of the best games I've played so far. Not too hard, but still challenging. The graphical style is great. There's always something to do, and no down time. Either you go to the well, fix the machine or grow the mushroom. Well done!
BUNN1E5
14. Dec 2015 · 12:40 UTC
Rally fun I played for quite a while!
gene-z
14. Dec 2015 · 13:30 UTC
Very Nice game congratulations
justinooncx
14. Dec 2015 · 13:37 UTC
Pretty damn fun game, forcing the player to juggle three different resources. Well done! (The walking sound effect got super annoying super fast, though)
MorganLeFay
14. Dec 2015 · 13:38 UTC
It's a fun game. I think there is some sort of endscreen or winscreen? I grew the mushroom to the top two times but every time I was to quick to click something and the screen disappeared. Maybe you could make that screen stay a little longer?
DivineOmega
14. Dec 2015 · 13:50 UTC
Good fun game. Nice music, good quality pixel graphics and addictive gameplay. :)
🎤 Ghen
14. Dec 2015 · 13:51 UTC
hey guys!
thanks so much for playing and the positive feedback, this is my 2nd LD, so it really means a lot to me :D

@morgan
that probably because when those screen come up, you press the arrow key, because like in the mainmenu, arrow key also use to chose either replay or back to menu when the win and lose screen appear
i will fix that soon, thanks for the feedback!
Reggianito
14. Dec 2015 · 16:16 UTC
Hey, this one was really fun! Loved the gameplay, not super original but really engaging. Glad you used both themes, even when two buttons was used in the simplest way possible.

Little things I'd fix. If you win while holding an arrow, you'll miss the game over screen. And the wrench icon should appear a bit more often.

(why do you need water to fix the generator tho)
🎤 Ghen
14. Dec 2015 · 16:18 UTC
@reggianito its explained on the game backstory on the description :D
Gins
14. Dec 2015 · 16:19 UTC
I really liked this one. Charming presentation, simple and well executed gameplay :)
nunesbarbosa
14. Dec 2015 · 16:39 UTC
Loved the game! Simple, fresh and innovative. Congrats! ;)
Huginn18
14. Dec 2015 · 17:22 UTC
Nice little game with some potential. With some It would be great time waster for mobile devices
Skywilly
14. Dec 2015 · 17:29 UTC
I love this little game. it's a great idea, very simple & addictive.
Pete_H
14. Dec 2015 · 19:18 UTC
Simple mechanic that's well executed and moreish gameplay! Good job!
Firellon
14. Dec 2015 · 19:20 UTC
Well done! Simple yet addictive, this game is. Backstory is pretty crazy, still :)
Good compositoin from abundant-music you generated, sound conveniently it is. Ygg!
gkxd
14. Dec 2015 · 19:43 UTC
Really nice game!

I liked the animations of the little things that attacked the generator. The walking sound effect was also really nice.

The end of the game was a bit anticlimactic though; I was hoping for a bit more when the mushroom reached the top of the screen, but it's still good for a game jam.
GeeItSomeLaldy
14. Dec 2015 · 20:10 UTC
Great fun
AlexaCol
14. Dec 2015 · 20:59 UTC
Addicting little game. 9/10
Pusty
14. Dec 2015 · 21:12 UTC
Simple and fun to play!
Riftpoint
14. Dec 2015 · 21:19 UTC
Very cool game! It`s very fun to play and the art style is nice too!
fistmaker
14. Dec 2015 · 21:52 UTC
Good entry! Played well.
InfinitySquaredGames
15. Dec 2015 · 01:12 UTC
Wow. Simply amazing.
Chaserbrown
15. Dec 2015 · 03:19 UTC
I really loved this! It was awesome how you had to balance 3 things at the same time, as well as avoiding meteors.
disdanes
15. Dec 2015 · 03:59 UTC
This was really addictive,the art style was good too.
Acerio
15. Dec 2015 · 04:40 UTC
Really polished game and the art style looked great!
piper82
15. Dec 2015 · 09:30 UTC
super fun! a little bit too easy tho. some difficulty would not hurt.
edriavw
15. Dec 2015 · 09:32 UTC
i got 2m 31s, fun little game!
AthenaOfDelphi
15. Dec 2015 · 11:33 UTC
Excellent fun :) Great job!
BlazzGuy
15. Dec 2015 · 13:26 UTC
Fast paced, fun game. Double theme used effectively, and a 'tutorial' that explains everything. 2m4s, by the way.
tyrants.not.found.team
15. Dec 2015 · 14:50 UTC
Had a surprising amount of fun playing this till the end. Two tries, a little over two minutes to finish the second round! Really amusing, you should totally make another level or something that comes after it.

Cheers,
Ionut(Tyrants.not.found team)
rzuf
15. Dec 2015 · 14:58 UTC
That was simple but actually very fun to play. :D Awesome pixel art and good deal of frantic action. :D
Trasevol_Dog
15. Dec 2015 · 17:18 UTC
Pretty fun game! With the backstory, it makes a lot more sense. Also, them slimes are eeeeeviiiill!!
OwT
15. Dec 2015 · 19:36 UTC
This was really fun! Easy to learn, but it got harder with time. Had a really nice, simply feeling to it. Great game! :)
MaulUdder
15. Dec 2015 · 20:13 UTC
Very nice, keeps me busy :). Never beat my 2m10s on one of the earlier tries. Seems like I shouldn't neglect the generator as it runs less efficient the more it is damaged. Or am I imagining things? :)
Taffaz
15. Dec 2015 · 20:14 UTC
Cool game, kept getting squashed by meteors.
GoodwolfStudio
15. Dec 2015 · 22:19 UTC
The art is cute and the mechanic is interesting. The sound is a bit annoying...
Zeezgames
15. Dec 2015 · 22:22 UTC
this was hectic lol kept me on my toes which is great :)

Well Done !!
pjimmy
15. Dec 2015 · 22:32 UTC
cute and creative, very fun and challenging, nice job!
h.attila
15. Dec 2015 · 23:02 UTC
Haha, I think I know the "forbidden" game that it was based on. :) Really nice game though, very well presented, fun, challenging. Nice use of both themes.
propter_ludus
15. Dec 2015 · 23:13 UTC
Fun game. I quite enjoyed the mechanics. The backstory was interesting.
My only gripe would be the sound design. Filling water and watering the mushroom is very harsh. I feel like it didn't fit the action I was performing. At first I thought it was an alarm going off because I was missing something.

Overall great job! I really liked it.
Bumblepie
16. Dec 2015 · 06:14 UTC
This game is really polished, I really like the simple visual style and the sound effects. They work well to give it a charming mood. The gameplay seemed balanced quite fairly, I failed a few times because I was too careless about getting hit by meteors, but once you realise that the most important thing is dodging them and you don't really have to worry about the generator dying (because you can just heal it), it's not very difficult. One suggestion I have is to make the plant decrease in size over time, to force the player into a more active playstyle where they have to risk getting hit in order to grow the plant, rather than simply healing the generator and waiting for a gap in the meteors. As well as that, perhaps something could be done to put a bit more variety into the gameplay, perhaps enemies being more likely to spawn opposite to your side, or multiple types of enemies? I found that more often than not, they would just spawn under me and die immediately. Overall, this is a great compo entry, with a nice simple concept that was executed really well.
Imagos Softworks
16. Dec 2015 · 06:21 UTC
Fun! I wish there was a more thematic reason for the stressor than "a billion meteors", but I understand why they're there. The three item resource management leant itself well to the frenetic atmosphere of the game. Great work!
_HopFrog
16. Dec 2015 · 06:30 UTC
Awesome double theme use!
🎤 Ghen
16. Dec 2015 · 08:00 UTC
thanks for the positive feedback guys, really appreciate it! :D

@bumblepie
thanks for the suggestion!, indeed i'm planning to continue is as post-LD jam, but we'll see how it goes :D
kirbytails7
16. Dec 2015 · 08:54 UTC
Simple and straightforward. It gives me a thing to do, and I do it! I feel like I didn't understand the game from the instructions.
thecatspajamas
16. Dec 2015 · 09:31 UTC
Very off the wall. It was quite fun.
chabuduo
16. Dec 2015 · 11:10 UTC
Pretty cool how the simple mechanics allow for so much gameplay!
publicidadeba
16. Dec 2015 · 11:47 UTC
Wow! First Double theme one that I played! You did some awesome job with so little asset. This will be a hit on the apple store, no doubt. I only wished the mushroom protected me from the meteors.
CAT_IN_THE_DARK_WOOD
16. Dec 2015 · 12:08 UTC
Very good entry, has something common in concept with our game indeed! Love mechanics and art!
Elit3dGaming
16. Dec 2015 · 12:29 UTC
Great game, was playing for quiet a bit, game had me hooked! One change that I can suggest is having the well give a certain amount of repair then it goes into cool down because it seemed a little over powered how I could keep healing it. However, great game!
Weeping Rupee
16. Dec 2015 · 15:01 UTC
It took me a minute to get what was going on but once I did this game was pretty fun. I somewhat expected the Yggshroom's cap to protect me from the falling projectiles.
Sink
16. Dec 2015 · 22:49 UTC
cute idea it was nice i liked how the mushroom grew bigger
Peekotus
17. Dec 2015 · 00:54 UTC
Mushrooms are the best
KunoNoOni
17. Dec 2015 · 01:29 UTC
2m 21s. That was pretty awesome. Well done utilizing both themes :)
sonelliot
17. Dec 2015 · 01:33 UTC
Great job! I found it a bit easy. I think the meteor spawn rate needs to increase the bigger your shroom grows.
LukeZaz
17. Dec 2015 · 04:11 UTC
Nice little game. Main menu graphics looked really nice, and it was fun to try and beat my best time.
Lukbebalduke
17. Dec 2015 · 05:11 UTC
Yeah! I did it! Haha, nice and smooth gameplay, I really liked it, also, the graphics and the sounds were very happy and fitting with the scenario.
candlesan
17. Dec 2015 · 08:15 UTC
Basic gameplay was quite fun. The art was cute. Sound choice was confusing though. Movement felt like repairing, filling water sounded like an error sound.
DrZanuff
17. Dec 2015 · 12:36 UTC
Clever mechanics! And more stars for your, for fitting a backstory in your entry. Nice!
DieBackStudios
17. Dec 2015 · 12:51 UTC
Simple small addicting game :) Kudos
crucknuk
17. Dec 2015 · 14:03 UTC
Nice little game :)
Krafty
17. Dec 2015 · 16:00 UTC
Fun game, very frantic! I was a bit confused about the meteors at first but after a minute I figured it out =P Great job!
Sir Magic
17. Dec 2015 · 17:14 UTC
This was kinda fun but sometimes the plant wouldn't grow.
Herzucco
17. Dec 2015 · 20:26 UTC
Funny game and music ! :^)
personalurban
17. Dec 2015 · 20:39 UTC
Great job, really well done
NirabazGAMES
17. Dec 2015 · 21:15 UTC
nice game
alvarop
17. Dec 2015 · 22:06 UTC
Simple and clean game idea. Nothing too innovative, but I think the game is clear and easy to understand. It may get a bit repetitive after a while, but the presentation and solid controls make up for it.
Dreyan
17. Dec 2015 · 22:13 UTC
This game is deceptively fun - I feel the graphics weren't super cohesive but event the little beeping sound wasn't actually as annoying as I thought it would be. Really solid entry! Great use of just two buttons
Dege
17. Dec 2015 · 22:26 UTC
Great entry! Congrat! Really fun, I played two or three times (actually, more, see bug below) until I managed to win it, and this is not obvious. Use of both themes is simple but effective. Liked the graphics, you can improve but the pixel art is nice. Audio is 100% guessed.

I experienced an annoying but a couple of time. If you push toward the mushroom (ops! yggshroom, sorry), you can be pushed to the left of it, and then you are stucked there untile death :( Hope you can fix it!
Dege
17. Dec 2015 · 22:28 UTC
Uh, one more note: the font. You shouldn't have used it, or better, if you like that font you should have "copied" it in pixel art. I like the title screen a lot, but that font really ruins the pixel art atmosphere.
Jupiter_Hadley
18. Dec 2015 · 00:38 UTC
Neat little game. I included it in my Ludum Dare 34 compilation video series, if you’d like to check it out :) https://youtu.be/7EMaRu1rC0U
fullmontis
18. Dec 2015 · 13:02 UTC
THat was a very fun entry. I think you did a good job of using both themes. It was lovely and lots of fun!
bitwise-constructs
18. Dec 2015 · 20:26 UTC
Great concept! Felt smooth and rewarding, all while still retaining that hectic nature.
aare
19. Dec 2015 · 01:00 UTC
It was addicting enough to make me want to win it xD
JamesMowery
19. Dec 2015 · 07:17 UTC
I really liked the game. I'd suggest adding in a "hard" mode to make it a bit more of a challenge. I really liked the mechanics of the game though, and the graphics were on point.
speciesUnknown
19. Dec 2015 · 15:47 UTC
Good job, you got both themes into the game and it was fun to balance my time between the generator, mushroom, and water supply. I died before I could grow the full mushroom. You should give the professor a hair power-up which makes him less vulnerable to the asteroids.
scorched
19. Dec 2015 · 17:32 UTC
Finished in 120 seconds, was very fun to play, thank you!
broknecho
19. Dec 2015 · 22:05 UTC
Fun start of a game here. The time management with action dodging is quite fun. The time management portion is sorta like my entry.

Nice entry even if you think it was rushed!
Crashmore Studios
20. Dec 2015 · 16:30 UTC
It's a pretty nice micro-management game. Got very hectic towards the end as there was a lot of variables to keep in mind and everything happened really fast.

Only problem I had was that it was a bit hard to make out the mushroom before it had been watered as it was quite small and my eyes were kinda diverted by the cord right next to it.

Other than both graphics and audio were pretty nice and helped to cement the retrofeel of the game.

All in all, nice work :)
_benhumphries
22. Dec 2015 · 04:01 UTC
Simple little game. I enjoyed playing it. There wasn't much to it but it was fun for a few minutes and really felt complete.
Drauthius
22. Dec 2015 · 10:32 UTC
Would have been nice if the mushroom kept growing off screen, and the game got harder as time passed. I found the game to be too easy.
Troma
23. Dec 2015 · 21:55 UTC
Yggdrasil? Nooo, Yggshrooms!
I really enjoyed it! Good job!
Instant Noodles
27. Dec 2015 · 12:07 UTC
Nice litle one.
A bit to easy to me, once we have the methods it's very easy to dodge the meteors and feed our mush.

Just a problem, the final score dont last at all (maybe I was still pushing a button) so no way to get my final score ! :'(
Dejvo
27. Dec 2015 · 12:31 UTC
nocely made game. at first, i didn't know exactly what to do, but then i got it and it's a very nice balance between avoiding, watering, repairing and stomping. well done
Diel Mormac
27. Dec 2015 · 15:48 UTC
Hahaha, I laugh so much while playing your game!

It's funny and have a precise mechanics!

Congratulations for your work!
Warboys
27. Dec 2015 · 21:41 UTC
OMG that sound... so annoying haha.

Apart from that this is a nice little game! I played another concept almost identical to this with a robot and some nukes, but this is a much better gameplay experience for sure. Nice work on the graphics too!

Lol at the backstory, completely nuts.
Afendar
29. Dec 2015 · 16:30 UTC
Simply game but efficient ! i like concept. Graphism are simple for me but you have good work for your 2nd LD ! continue like this ;)
MercuryXGames
29. Dec 2015 · 16:50 UTC
I knew I made the right move when I played this game
kmakai
29. Dec 2015 · 18:54 UTC
I liked this one a lot, great job! (especially hitting both themes, and making fairly unique gameplay with them)

A couple of notes, if you decide to work on this more in the future: for me, the sound effects were very loud in comparison with the background music (I wish I could hear more of it, as I liked it a lot!) -- this wouldn't usually be much of an issue, but the very quick repetition of the sounds became grating after a while, specifically the "step" and "watering" sound effects. I would also suggest using a different sound for watering, to me it almost sounded like a "mistake" sound, so I was unsure if I was doing the right thing at first.

Additionally it would be cool to see more of a difficulty curve, as once I got the hang of things it became easy to finish -- honestly though you did an awesome job with limited time! I especially appreciate all of the art.

Great job!