S.I.G.N.A.L. by beardywombat
Summary
You are a rookie corporate "troubleshooter" who lied on your resume about being fluent in tactical ops signal code. You have been selected for a mission in which you will have to communicate exclusively using the code. Good thing you have the instruction manual!
Description
Simple puzzle / action shooter. Use signals encoded by the S.I.G.N.A.L. system to coordinate with your partner, Sgt. S. Ignal, to shut down the enemy signal. Make sure to pay attention to S. Ignal's S.I.G.N.A.L. signals to ensure your success! Good luck!
Controls
Move using A,S,D,W
Shoot using Enter
Credits
By Wolf Bakery
Code, gameplay & level design: @beardywombat
Art, writing, sound: @BlushingCrow
Art, writing: @Khadia
Tools: Unity, MagicaVoxel, Aseprite, Clip Studio Paint, 1BitDragon
Assets: Nanner 32 palette by Afterimage, ZT Nature font by Zelow Type, Alarm Clock font by David J Patterson
| Original URL | https://ldjam.com/events/ludum-dare/59/s-i-g-n-a-l-1 |
Ratings
| Overall | 651th | 3.225⭐ | 22🧑⚖️ |
| Fun | 555th | 3.2⭐ | 22🧑⚖️ |
| Innovation | 626th | 3.025⭐ | 22🧑⚖️ |
| Theme | 628th | 3.275⭐ | 22🧑⚖️ |
| Graphics | 470th | 3.675⭐ | 22🧑⚖️ |
| Audio | 455th | 3.184⭐ | 21🧑⚖️ |
| Humor | 252th | 3.3⭐ | 22🧑⚖️ |
| Mood | 651th | 3.225⭐ | 22🧑⚖️ |
| Given | 12🗳️ | 18🗨️ |
Good job to the team !!

The difficulty was meant to force players to engage with the Signal system but I guess I missed the mark.
I really love the idea behind it! The way you handled the theme is very innovative. This is duck-worthy work: 🦆